Does anyone know what is the real sucess rate of hammers? Can't see to find that info anywhere.
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The sucess rate of Hammers?
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Well, according to ED notes, it says it's around 50% of success, but not gonna lie, I've failed like a lot of times when trying to enhance with hammers(it doesn't matter if the part is at +0 or +19), i kinda feel like it's like 40% or 35% unlike that official "50%" that ED guaranteed about it.
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Pretty sure what they mean by 50% is that its 50% of the rate of a regular enhancement.. I've failed a lot too. with epics, especially uniques and Ls too. And at various levels. But once ina rare while, especially during enhance event when rates were close to 91%, hammers worked about 50% of the time. So yeah I believe the 50% refers to half of normal rate. So if the rate is 30%, it would be 15% with a hammer. Just my observation, I could be wrong.
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I thought Hammer rate was suppose to be 30%...Rikorin (Ray Mechanic, main) . . . . Bakai (Dark Avenger, GM of Aurora guild)
Rikoram (Oracle Elder) . . . . . . . Rikotin (Adept, GM of Frikinhel guild)
Rikotan (Dragoon). . . . . . . . . . Rikoemo (Bleed Phantom)
Rikolux (Saint). . . . . . . . . . . Rikobun (Defensio)
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Yeah Calypso seems pretty out of reach for the average player tryin to enhance from T2 Medea. With hammers at a ~15% success and 5k a pop or 60 jellies and 2k+ worth of mats each try for normal enhance past +10. Fun times.
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