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What's the formula for elemental and FD attacks?

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  • What's the formula for elemental and FD attacks?

    Topic^

    Is it better for dark classes to focus on damage rather than elementals?

    Thanks in advance

  • #2
    Originally posted by GhostSlinger View Post
    Topic^

    Is it better for dark classes to focus on damage rather than elementals?

    Thanks in advance
    to keep it simple its better to balance your damage and elemental % or keep them as close together as possible

    Comment


    • #3
      Kinda vague..

      It would be nice if we can calculate it out

      Comment


      • #4
        There's only so much elemental % you can get in the game. Based on the best gear that's available to NA, this is the max that you can have

        -12.5% Legendary 95 Conversion (Non Converted: 9.5% Legendary 95 Gem)
        8% Vessel
        9.5% Legendary 95 Gems x3 | Gerrant Earrings x4
        5% Red Dragon Flower Rings x2
        10% Genesis/Green Dragon Necklace
        9% 95 Determination Earrings
        5% 93 Technique Rings x2
        10% Ancient Elemental Tali 100% slot
        17% Conversion Bottom
        12.5% Conversion Off-hand
        6% Aisha/Argenta Decal
        6% Aisha/Argenta Tail

        114.5% Converted w/o Gerrant Earrings | 115% Converted w/ Gerrant Earrings
        136.5% Non-converted w/o Gerrant Earrings | 137% Non-converted w/ Gerrant Earrings

        Obviously with this set up you couldn't use the determination earrings if you're using Gerrant earrings and also you'd be missing out on a lot of benefits from rings with dmg % and anything with crit dmg %. Its all about balance; without crit, crit dmg, or your main stat in % the ele is weak on its own.
        Last edited by Breamiin; 05-25-2018, 07:11 AM.

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        • #5
          The short answer is to use spacem's dngearsim and try it out.

          The long answer is to maximize the damage equation, which simplified down to the relevant parts is:

          [BASE_ATK * (1 + ITEM_ATK_PERCENT) * (1 + SKILL_ATK_PERCENT)] * (1 + FD%) * (1 + ELE%) * (CRIT ? CRIT_DMG_PERCENT : 1)

          BASE_ATK is your physical or magical attack, without any percentage modifiers.
          ITEM_ATK_PERCENT is the attack percentage gained from items.
          SKILL_ATK_PERCENT is the attack percentage gained from skills and passives.
          The segment between square brackets [] is what is shown on your character info page, so if you need to figure out how much of each percentage you actually have, you can do the algebra to figure that out.
          FD% is your FD as a percentage for the target enemy level
          ELE% is your elemental attack
          CRIT is whether or not you crit, if yes, then multiply by your crit damage (as a percentage for YOUR level), if you don't then multiply by 1. You can average out this term by using (CRIT_PERCENT * CRIT_DMG_PERCENT + (1 - CRIT_PERCENT)) which will give you your damage increase from crit on average, or you can assume you always crit, or assume you never crit. If your item options don't affect your crit or critdmg then just ignore this term.
          Last edited by Vahrheit; 05-25-2018, 02:07 PM.
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