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Archer bugs, please fix these ;-;

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  • Archer bugs, please fix these ;-;

    Posting here since no one seems to read if you post in the bugs section.
    Warden cannonade frequently does 10% dmg that its supposed to. This has been around since awakening.
    The SH buff still only affect untransformed skills.
    [Insert sinper bug here, something windshot... something something]

    Could a GM at least recognize that this is a problem at that they're going to address it?

  • #2
    windshot bug. Basically no damage/no animation sometimes. Same with cannonade.

    Comment


    • #3
      i know some people may have difficulties believing this for snipers.

      so how i've learnt to deal with windshaft bug and RoA bug is by doing two things.

      1.) Windshaft / fully Charged Windshot 10stacks
      * Aim around the middle of your target
      * don't aim center. aim around the area of your target/desired shot
      * NOW. wiggle.. yes you read right. wiggle the darn mouse left right up down. wherever you want as long as you do this for about 1-2 seconds and do not be lazy about it
      * the trick exploits the Server syncing and the refresh rates from the server to you vice versa.
      * in other words. you are mashing inputs / actions to create more of a flood of ping connection to and from the DN server.
      * why does this sound like bs? well bc tbh. it is. straight out of my butthole.
      * but the thing is... i still use this technique when i am aware that the windshot bug is in effect, because i know for a fact that somehow that ping/refresh rates are involved
      * so i basically make sure that the game is absolutely following every command i do and rotate, mash and wiggle my mouse within the target are of the shot.
      * basically... it'll shoot SOMEWHERE in there right? no just at the between the floor and the target an old spot then it visually misses.
      * if you having trouble visualizing this. think of it as 600ping and treat it that way the MOMENT you start charging.

      * disclaimer: this is just how i approach the issue and i myself. experience less bugged ones. usually bc i get lazy sometimes and do not preform these specific set of actions before firing off a Windshaft

      2.) RoA / Rain of arrows.
      * just try not to shoot it instantly. add some extra left and right click etc before you fire.
      * don't get too mad though. i still have them go right through the enemies too. just can't be helped :L
      Discord: TheSomnangMao#5374

      Comment


      • Owl
        Owl commented
        Editing a comment
        because, "Posting here since no one seems to read if you post in the bugs section". I posted in bugs section and got like 40 views? no GM response. People read general section. Spreading awareness.

      • TheSomnangMao
        TheSomnangMao commented
        Editing a comment
        yeah i understand this but you cant just start driving on the wrong side of the road just bc everyone else is doing it.

        in the end though its up to mods.

        i agree GD gets more hits in overall.
        don't forget some ppl just honestly either have no input. seen this type of thread too many times or just dont care enough :L

      • ceruulean
        ceruulean commented
        Editing a comment
        Doesn't seem that crazy
        I remember in 80 cap volcano nest to run past the pillars without rubberbanding I started using keys instead of camera turning to simplify my own movements so the server doesn't screw me over thinking I've turned more than slightly. Idk if it worked but it seems the same concept applied differently; too many inputs from my end and the crocodile smackt me = enough input from your end you will increase the chance of windshot registering
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