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KDN August 2019 Skill Balancing and Dream Jade Revamp

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  • KDN August 2019 Skill Balancing and Dream Jade Revamp

    Source: http://patchnote.dragonnest.com/category?patchnoteno=33

    For Gear Master Remake (and major boost), click here.

    DREAM JADE REVAMP

    Gladiator
    Hacking Stance damage has been increased.
    4200% of Hacking Slash EX ATK per hit > 5040% of Hacking Slash EX ATK per hit.

    Barbarian
    Increase speed before last attack.
    Stomp damage calculation has been changed.
    195% of [Awakened] Stomp first attack > 170% of [Awakened] Stomp total damage.

    Destroyer
    Punishing Swing damage has been increased.
    Explosion damage 200% of Punishing Swing EX > 250% of Punishing Swing EX.

    Dark Avenger
    Dark Stinger damage has been increased.
    Attack damage 50% > 100%.

    Tempest
    Spiral Vortex additional attack damage has been increased.
    100% of Spiral Vortex EX > 130% of Spiral Vortex EX.

    Windwalker
    Spiral Kick vertical hit range has been increased.
    Enemies are slightly dragged into the center of attack area.
    Spiral Kick additional action damage has been increased.
    100% of Spiral Kick EX > 150% of Spiral Kick EX.

    Silver Hunter
    Fix an issue where Holy Arrow fail to connect properly.
    Enable the use of additional input button when used in midair.
    Additional Holy Arrow damage has been increased.
    80% of Holy Arrow > 100% of Holy Arrow.

    Smasher
    Linear Ray damage has been increased.
    100% of fully charged Linear Ray EX > 130% of fully charged Linear Ray EX.

    Saint
    Grand Cross additional damage has been increased.
    20% of [Awakened] Grand Cross > 70% of [Awakened] Grand Cross.

    Inquisitor
    Lightning Bolt additional attack damage has been increased.
    30% of [Awakened] Lightning Bolt > 50% of [Awakened] Lightning Bolt.

    Arch Heretic
    Evil Hand additional damage has been increased.
    120% of [Nightmare] Evil Hand> 150% of [Nightmare] Evil Hand.

    Shooting Star
    Cannon Blaster secondary explosion damage has been increased.
    20% of [Awakened] Cannon Blaster > 200% of [Awakened] Cannon Blaster.

    Adept
    Icy Punch additional damage has been increased.
    20% of Icy Punch EX > 60% of Icy Punch EX.

    Dark Summoner
    Area damage has been increased.
    90% of Chain Claw EX first attack > 160% of Chain Claw EX first attack.

    Soul Eater
    Spirit Paper damage has been increased.
    600% of small talisman damage > 940% of small talisman damage.

    Blade Dancer
    Fix an issue where Dream Jade cannot be applied.
    Twinkle Spin damage has been increased.
    130% of Twinkle Spin > 260% of Twinkle Spin.

    Spirit Dancer
    General Dunblade additional attack damage has been increased.
    15% of General Dunblade EX > 35% of General Dunblade EX.

    Oracle Elder
    Sharp Hurricane whirlwind damage has been increased.
    15% of Sharp Hurricane > 25% of Sharp Hurricane.

    Ripper
    Flame Locust has been improved to enable successful hit on downed enemy.
    Fix an issue where slam attack fail to deal damage properly.
    Fire pillar duration has been increased.
    Flame Locust additional attack damage has been increased.
    40% of Flame Locust EX > 60% of Flame Locust EX.

    Raven
    Applause additional attack damage has been increased.
    20% of Applause EX > 66% of Applause EX.

    Sting Breezer
    Fix an issue with additional spear explosion countdown.
    Explosion after 5 seconds > explosion after 1 seconds.
    Piercing Spike additional spear damage has been increased.
    Continuous damage 200% of Piercing Spike EX explosion damage.
    Additional spear explosion damage 250% of Piercing Spike EX > 550% of Piercing Spike EX.

    Avalanche
    Gale Stab additional damage has been increased.
    100% of Gale Stab EX > 130% of Gale Stab EX.

    Randgrid
    Lava Raid heat zone damage has been increased.
    300% of Aftershock > 380% of Aftershock.

    Vena Plaga
    Bloodshot damage has been increased.
    20% of Bloodshot > 60% of Bloodshot.

    Defensio
    Leap Over additional damage has been increased.
    40% of Leap Over EX > 70% of Leap Over EX.

    Ruina
    Flow Through additional damage has been increased.
    130% of Flow Through EX > 160% of Flow Through EX.


    SKILL BALANCING

    PLAGA
    [Thorn of Reproof]
    Jump attack has been enhanced to gather enemy in front of your location.

    [Subconcious]
    Dragged enemies location has been adjusted to the center.

    [Disassembler]
    Increase the window period for [Hornet Touch] after the last attack.

    [Grudge]
    Increase the window period for [Hornet Touch] after the last attack.
    It is now possible to change direction in midair.

    [Infection]
    Attack area has been adjusted to match the effect.


    VENA PLAGA
    [Vena Plaga]

    Cooldown has been reduced 180 seconds > 120 seconds.
    Remove Flow Down transformation and final motion.

    [Manic]
    Skill is now usable even without thorns.
    Remove description on the following effect after the first attack.
    Superarmor has been increased.
    Thorn consumption has been reduced to 30 and 60, each with a different effect.
    Skill will not produce additional attacks at 0 consumption.
    Skill will produce thorns and last hit will connect twice at 30 consumption.
    Skill will produce thorns and last hit will connect thrice at 60 consumption.

    [Lonely Crowd]
    Skill is now usable by holding [General Attack] button after [Injury Combo].
    The last motion has been changed into dash attack; no change during Fallen state.
    Rotation speed has been reduced.
    Maximum number of hits has been changed to 20 at normal action speed.

    [Class Mastery]
    Current effect has been changed.
    Increase STR by 50%.
    [Hornet Touch] has a 20% chance to enhance [Flow Down].
    [Enhanced] Flow Down damage is increased by 500% and skill action has been changed.
    [Enhanced] Flow Down does not share cooldown with [Flow Down].
    Successful defense with [Hornet Touch] now grants 30 thorns.
    [Repression] is added as a requirement.

    [Class Mastery III]
    [Thorn] skills damage is temporarily increased by 30% after using [Fallen] skills.
    [Fallen] skills damage is temporarily increased by 50% after using [Thorn] skills.
    [Repression] is removed from skill requirement.
    [Thorn] skills are added as requirements.


    ARTILLERY
    [Awakened Passive] Extension Core

    Swift Shot attack has been increased 30% > 50%.
    Damage increase is applied to Extension Core.

    [Tracking Arrow EX]
    [Fatal Tracking] effect enhances [Tracking Arrow] and [Cannonade] for 10 seconds.
    Enhancement effect is improved to enable the usage of both [Fatal] Tracking Arrow and [Fatal] Cannonade.


    ACROBAT
    [Circle Shot]
    Damage has been increased 731% > 2494%.

    [Spiral Vortex]
    Damage has been increased 4290% > 8580%.

    [Spiral Kick]
    Damage has been increased 1683% > 2117%.

    [Air Pounce]
    Damage has been increased 1498% > 2247%.

    [Cyclone Kick]
    Damage has been increased 4992% > 9844%.


    TEMPEST
    [Class Mastery II]

    Attack power has been increased 10% > 20%.

    [Punch Smash]
    Damage has been increased 10500% > 15000%.


    WINDWALKER
    [Awakened Passive] Spiral Edge

    Additional damage has been increased 30% > 50%.

    [Awakened Passive] Ride Current
    The window for enhanced skills has been increased 1.5 seconds > 2 seconds.


    DANCER
    [Breeze Call Dance]

    Final Damage has been increased 30% > 40%.

    [Illusion Dance]
    Final Damage has been increased 30% > 40%.

    [Ecstatic Dance]
    Remove 1.5 second delay before dance.

    [Twinkle Spin]
    Damage has been increased 2301% > 3798%.

    [Elegant Storm]
    Damage has been increased 6825% > 10825%.

    [General Dunblade]
    Damage has been increased 6533% > 10825%.


    BLADE DANCER
    [Twinkle Spin EX]

    Additional damage has been increased 100% > 200%.


    SCREAMER
    [Resent Area]

    Damage has been increased 203% > 2000%.

    [Blitz Claw]
    Damage calculation has been changed 1733% > 900% per hit.

    [Phantom's Rage]
    Damage has been increased 153% > 1286%.

    [Chain Claw]
    Damage has been increased 3651% > 4018%.

    [Spirit Paper]
    Damage has been increased 797% per talisman > 905% per talisman.

    [Soul Gate]
    Cooldown has been reduced 25 seconds > 20 seconds.

    [Grudge Formation]
    Damage has been increased 1364% > 4960%.


    DARK SUMMONER
    [Sadism Pleasure]

    Add 30% damage increase effect when skill is active.

    [Awakened Passive] Chaos Formation
    The number of hits has been increased 50% > 70%.

    [Ascending Phantom]
    Damage has been increased 2250% > 2500%.


    SOUL EATER
    [Class Mastery]

    Additional damage on cursed enemy has been increased 10% > 20%.


    CHASER
    [Applause]

    Damage has been increased 2940% > 3504%.
    Fix an issue with camera lock.

    [Rake]
    Damage has been increased 298% per ninja star > 368% per ninja star.
    The number of hits for returning ninja star has been fixed to 1.


    RAVEN
    [Umbra]

    Damage has been increased 1537% > 2001%.

    [Awakened Passive] Star Combination
    Damage has been increased 1000% > 1200%.

    [Awakened Passive] Chain Combination
    Damage has been increased 2000% > 2400%.
    Last edited by NearLawlet; 08-08-2019, 02:56 PM.

  • #2
    Thank you for sharing Greatz information <3
    Hello



    Dragon Nest SEA

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    • #3
      Added link for Gear Master Remake (since there are too many changes; and it deserved its own thread).

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