BabyKuri
this is exactly what i meant...they're slowing down the pace in which players achieve their goals, by "extending" the periods of time they spend in game in order to craft...it's unusual for an MMORPG but other games do this too (especially the casual ones like Candy Crush, Farmville, etc.)...it does make your goals seem farther than you expect it to be because of the limitations but for them they simply have "38 weeks or 9 months+" to think of something new to add to the game...it IS dying and i'm pretty sure they know that and as a solution for the imminent death of the game they decided to make players "busy" by limiting what they can do in a day...bad move, but most of the time it works...that way the game still has a few years to live cause there are still some players who are grinding for their Slayer parts or Genesis accessories (like me, still a month left for my very first Genesis Ring -_-) and so the devs still have time to come up with new improvements for the game...otherwise they're probably gonna release more grinding stuff
btw, someone on youtube actually explained why Candy Crush and other mobile games became so popular and addictive...that's where i got this idea
I always feel I'm trapped and cannot stop unless I finish them.
btw, someone on youtube actually explained why Candy Crush and other mobile games became so popular and addictive...that's where i got this idea
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