Forest Dragon Nest Stage 2
Fixed time mech(2:40, 5:00, 8:00, 10:40, 13:00,16:00, 18:40, 21:30).
-2.40, 10.40 (Blue bar dps check)
-5:00, 13:00 (Night fall last for 3min)
-8:00, 16:00 (Back to day light)
*Time might delay due to boss' skills lasting.
**Do not enter the Spring at Day Light if possible.
***Extremely hard to clear when it's 21:30 due to poison long casting and 8 vines appear.
Blue Bar DPS Check (2:40, 10:40, 18:40):
-Boss will stomp before enter DPS check, poison debuff is applied to everyone while blue bar lasts.
-60s to clear.
-Have 4 vines around attacking, vines deal damages to blue bar too, make sure to stick with the boss
-Can ignore the poison if you are confident with the team DPS, otherwise there's only 2 WAYS to cure the debuff to continue DPS.
-Enter the Spring (Emergency detoxification)
-Destroy Blue Flower (Randomly appears in S2, not recommended to rely on)
**Emergency detoxification: Spring cures poison debuff, but it makes you falls into "Spring Circulation" that may annoy you to DPS for whole stage.
*Please read "About Spring" for more details about "Spring Circulation".
During night fall (5:00, 13:00):
-A Blue Flower will be spawned after night falls, members whos on "Spring Buff" can cure it away first.
-Nachtflower appears and you have to control it's HP.
-Stay away from Nachtflower Area otherwise the entrance will close.
-Boss' attack mode becomes simple and dull (Get your greatest firepower to blast it to the moon).
-Boss will use flash bomb here, kindly turn your head back to avoid .
-Have announcement before flash bomb casts (Beeeep!).
*Please read "About Nachtflower" for more details.
About Spring:
-Will get a total of 2 buffs and 1 debuff after taking.
-Blue Buff (20s): Cures poison, allows you to enter Nachtflower Area without taking any damages from Nachtflower as the buff lasts.
-Red Buff (60s): Nothing special but when it comes to 0s, you have to enter Spring again to refresh the circulation.
-Binding Debuff (30s): Results in failing to maintain Spring Circulation on time, 0% movement speed for 30s.
-Spring Circulation: Once you enter Spring, you will have to enter it again after 80s (Blue Buff 20s, Red Buff 60s), that's the reason why we don't use it if possible.
Ways to get out from Spring Circulation:
-Destroy Blue Flower to get cure.
-Leave it becomes Binding Debuff and cure with skills [Relieve, Cure Relic, Chakra Cure, Vaporize (B) etc.]
About Nachtflower:
-Appears after night falls.
-Members who control Natchflower must get Spring Blue Buff before entering Nachtflower Area.
-Members who control Nachtflower are better leaving there at the last 5~3s of Blue Buff, and also make sure Nachtflower's HP below 50% before leaving.
-Assign 4 members to take turn is better since the total length of Buffs is 80s (Blue 20s, Red 60s).
-Killing Nachtflower will gain it a faster speed on HP recovery after it revives.
-Black Rain starts when Nachtflower's HP bar is full.
*Warriors, Bringers, Defensio and BP are strongly recommended to do this job as they have self cure.
Daylight boss skill (not all, have to explore more):
-Stomp
-Triple Slam(Poison circle ground AoE)
-Poison Mist
-Poison Breathe
-Poison Ballsssss
-Poison Circle
***RBG Flowers will also spawn in S2, as what you did in S1, destroy them ASAP.
*Credit to Rave for some translations.
Fixed time mech(2:40, 5:00, 8:00, 10:40, 13:00,16:00, 18:40, 21:30).
-2.40, 10.40 (Blue bar dps check)
-5:00, 13:00 (Night fall last for 3min)
-8:00, 16:00 (Back to day light)
*Time might delay due to boss' skills lasting.
**Do not enter the Spring at Day Light if possible.
***Extremely hard to clear when it's 21:30 due to poison long casting and 8 vines appear.
Blue Bar DPS Check (2:40, 10:40, 18:40):
-Boss will stomp before enter DPS check, poison debuff is applied to everyone while blue bar lasts.
-60s to clear.
-Have 4 vines around attacking, vines deal damages to blue bar too, make sure to stick with the boss
-Can ignore the poison if you are confident with the team DPS, otherwise there's only 2 WAYS to cure the debuff to continue DPS.
-Enter the Spring (Emergency detoxification)
-Destroy Blue Flower (Randomly appears in S2, not recommended to rely on)
**Emergency detoxification: Spring cures poison debuff, but it makes you falls into "Spring Circulation" that may annoy you to DPS for whole stage.
*Please read "About Spring" for more details about "Spring Circulation".
During night fall (5:00, 13:00):
-A Blue Flower will be spawned after night falls, members whos on "Spring Buff" can cure it away first.
-Nachtflower appears and you have to control it's HP.
-Stay away from Nachtflower Area otherwise the entrance will close.
-Boss' attack mode becomes simple and dull (Get your greatest firepower to blast it to the moon).
-Boss will use flash bomb here, kindly turn your head back to avoid .
-Have announcement before flash bomb casts (Beeeep!).
*Please read "About Nachtflower" for more details.
About Spring:
-Will get a total of 2 buffs and 1 debuff after taking.
-Blue Buff (20s): Cures poison, allows you to enter Nachtflower Area without taking any damages from Nachtflower as the buff lasts.
-Red Buff (60s): Nothing special but when it comes to 0s, you have to enter Spring again to refresh the circulation.
-Binding Debuff (30s): Results in failing to maintain Spring Circulation on time, 0% movement speed for 30s.
-Spring Circulation: Once you enter Spring, you will have to enter it again after 80s (Blue Buff 20s, Red Buff 60s), that's the reason why we don't use it if possible.
Ways to get out from Spring Circulation:
-Destroy Blue Flower to get cure.
-Leave it becomes Binding Debuff and cure with skills [Relieve, Cure Relic, Chakra Cure, Vaporize (B) etc.]
About Nachtflower:
-Appears after night falls.
-Members who control Natchflower must get Spring Blue Buff before entering Nachtflower Area.
-Members who control Nachtflower are better leaving there at the last 5~3s of Blue Buff, and also make sure Nachtflower's HP below 50% before leaving.
-Assign 4 members to take turn is better since the total length of Buffs is 80s (Blue 20s, Red 60s).
-Killing Nachtflower will gain it a faster speed on HP recovery after it revives.
-Black Rain starts when Nachtflower's HP bar is full.
*Warriors, Bringers, Defensio and BP are strongly recommended to do this job as they have self cure.
Daylight boss skill (not all, have to explore more):
-Stomp
-Triple Slam(Poison circle ground AoE)
-Poison Mist
-Poison Breathe
-Poison Ballsssss
-Poison Circle
***RBG Flowers will also spawn in S2, as what you did in S1, destroy them ASAP.
*Credit to Rave for some translations.
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