I'd like to suggest ways on making the game more eventful. We all know that the game has seasonal events in-game and forums but these are just additions to keep dull moments to a minimum. And so, this thread is born.
First, I would want to suggest weekly-long forum events. Starts and ends after every tuesday maintenance.
What kind of event, you ask? Something like:
• lore-related quiz; Normally I would say an "EYEdentification" one and keep dropping hints to the correct answer per day until a few number of players win.
• guess the NPC; Players will guess, yup, the NPC. The host will either provide cropped pictures of an NPC until few players guess it correctly. Everyday, either a new part of the cropped picture is revealed or written info about it.
pros:
Forum activity up
player morale up
cons:
Players are known to cry a lot if they lose
more thinking
Second, In-game events. This one can be spontaneous. No need to announce this on fb or forum. It's better to be random so the audience is random.
• Run with the GM. GM will simply hold a raid or a nest run with conditions, or challenges like time limits or no deaths (example will br like gm being a nuisance troll instead of helping. think of Arasnida)
• Hide and Seek. Very common event, I will skip explaining this.
pros:
Player morale up
Fun factor up
cons:
gm will be bombarded with questions while showing presence
As for rewards, I dont know. Maybe a fare amount of Lapis and a grubby key for weekly forum rewards. It's not like a few grubby keys per week can destroy the cash shop.
In-game reward would depend on the event's difficulty.
Discuss.
*I'm not sure if several threads like this were already submitted but here it is.
**Yea, I dont have anything to do right now.
First, I would want to suggest weekly-long forum events. Starts and ends after every tuesday maintenance.
What kind of event, you ask? Something like:
• lore-related quiz; Normally I would say an "EYEdentification" one and keep dropping hints to the correct answer per day until a few number of players win.
• guess the NPC; Players will guess, yup, the NPC. The host will either provide cropped pictures of an NPC until few players guess it correctly. Everyday, either a new part of the cropped picture is revealed or written info about it.
pros:
Forum activity up
player morale up
cons:
Players are known to cry a lot if they lose
more thinking
Second, In-game events. This one can be spontaneous. No need to announce this on fb or forum. It's better to be random so the audience is random.
• Run with the GM. GM will simply hold a raid or a nest run with conditions, or challenges like time limits or no deaths (example will br like gm being a nuisance troll instead of helping. think of Arasnida)
• Hide and Seek. Very common event, I will skip explaining this.
pros:
Player morale up
Fun factor up
cons:
gm will be bombarded with questions while showing presence
As for rewards, I dont know. Maybe a fare amount of Lapis and a grubby key for weekly forum rewards. It's not like a few grubby keys per week can destroy the cash shop.
In-game reward would depend on the event's difficulty.
Discuss.
*I'm not sure if several threads like this were already submitted but here it is.
**Yea, I dont have anything to do right now.
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