Hello, i would like to share my ideas on how to improve dungeon loots, golds, loot ratio and distribution when included on a party while doing Daily Quest.
Here is one of them:
Chaos Difficulty (SOLO)
What is Chaos Difficulty?
it was once a difficulty in the game on every dungeon, as i recall before the major update on cap 70 i think? i forgot which cap was it that edited most of the skill stats and effects.
Chaos difficulty will give players a more challenge and more reward, worthy of their time for completing the dungeon, but still cannot exceed Nest run's rewards.
it consists of having a time limit, a more challenging run, with more stronger mobs and boss with better loots, rewards and a chance to snag the "Dungeon Master" title which is on par with other legendary titles you could imagine with the stats of the 2 (the ones you get on Priestess of Darkness Mocha on lament store, goddess grief pouch) the title can be earned when you have the record of the fastest dungeon run in chaos difficulty, it will be reset every week, whoever gets the fastest record within that week will get the reward for the next week.
The dungeon requires a Chaos ticket, which can be obtained through Abyss mode on the latest dungeon on that cap, and is unlimited to be farmed same as the memory fragment dropped on this current cap.
chaos difficulty has a different loot ratio of items, consists of 40% more Jewels, 30% more gears, 15% more Dragon Jades, the rest are maybe fruits and gifts, depends on what new items would be released upon level cap updated.
The Rewards does not stop on that, the Chaos Difficulty will also reward players with Space, Time, Harmony and Light Cubes upon successfully completing the dungeon in chaos mode, the cubes are rewarded on the hidden chests, Space,Time,Harmony cubes are rewarded on the blue chests, golden chests contains light cubes, giving a chance for other players to craft genesis accessories much faster.
Here is one of them:
Chaos Difficulty (SOLO)
What is Chaos Difficulty?
it was once a difficulty in the game on every dungeon, as i recall before the major update on cap 70 i think? i forgot which cap was it that edited most of the skill stats and effects.
Chaos difficulty will give players a more challenge and more reward, worthy of their time for completing the dungeon, but still cannot exceed Nest run's rewards.
it consists of having a time limit, a more challenging run, with more stronger mobs and boss with better loots, rewards and a chance to snag the "Dungeon Master" title which is on par with other legendary titles you could imagine with the stats of the 2 (the ones you get on Priestess of Darkness Mocha on lament store, goddess grief pouch) the title can be earned when you have the record of the fastest dungeon run in chaos difficulty, it will be reset every week, whoever gets the fastest record within that week will get the reward for the next week.
The dungeon requires a Chaos ticket, which can be obtained through Abyss mode on the latest dungeon on that cap, and is unlimited to be farmed same as the memory fragment dropped on this current cap.
chaos difficulty has a different loot ratio of items, consists of 40% more Jewels, 30% more gears, 15% more Dragon Jades, the rest are maybe fruits and gifts, depends on what new items would be released upon level cap updated.
The Rewards does not stop on that, the Chaos Difficulty will also reward players with Space, Time, Harmony and Light Cubes upon successfully completing the dungeon in chaos mode, the cubes are rewarded on the hidden chests, Space,Time,Harmony cubes are rewarded on the blue chests, golden chests contains light cubes, giving a chance for other players to craft genesis accessories much faster.
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