Ok this is gonna be a relatively long post so for those who hadn't eaten yet, be sure that the food is somewhere nearby.
Also, for those who didn't sleep yet stay away from this post for it will put you to sleep in no time.
I will be suggesting stuffs both for the benefit of the game, makers and players as well. These are based on current game content so maybe it would be understood well because players know this content well.
I'm a hardcore farmer in game. So in this post I will put myself in mine, a casher's view and a F2p player too to share opinions regarding these suggestions.
To start with:
1) VIP Premium.
- Yes Cherry introduced this to us back then. A character in the said account may use the premium service at a cost of almost or equal to 30k cc. Well because my game style is full of what if's I did try to purchase one and tried the services. Correct me if I'm wrong, it offers: 3pcs altea a day, 1 pc magni/day, 5 pcs jelly/day additional 1k ftg daily reset. So upon seeing it, it was a wow for me. But when I was using it I was like uhm, not worth it. How come? Allow me to explain.
*Vip lasts for 30 days, so that means about 90 alteas, 30 magni and about 600 jellies. Well 90 alteas will be based on RHG so the proper ratio will be 1:10 (1 success: for every 10 altea), magni rewards are not applied here, back then yes it is good but now i don't think so depending on ED content, I don't enhance much so 600 pcs jellies still there.
*You have lots of ftg to used for farming, but with current drop rate it's utterly useless and tiring too. Imagine running dungeons after dungeons for the same loots you get every time only last box is good. (except distorted dungeons.)
* A lot of items, but not enough bag, need to purchase bag to accommodate drops. (Assuming not everyone purchased the initial discounted bags and did not also enjoyed the RH status)
* A lot of items, but TH will only allow me to sell 30x a week, so I need to purchase an additional TH ticket.
So in the long run it is, 30kcc + 5500cc/dnp for th ticket + 3500cc (horn of life) or 5500cc (new pet) + 5000cc (assuming price for bag, i didn't bought any) a month. So is it really worth it? 38,500cc alone for VIP+ TH ticket + horn of life. ( Wow i saved about 8500 cc when I mixed VIP and RH status.)
So in the long run it's not that worthy. Why? To maximized the said content you need to purchase the add ons.
So my suggestion would be, what if we have options? For example 3 kinds of VIP offers.
Altea VIP, same as the premium one we have now with no ftg points.
Farmer VIP, uhm a pet, drop rate increase, TH ticket (Like RH status)
War VIP, enhanced pvp points, enhanced pvp ftg, Maybe bonus pvp points as daily rewards.
2) VIP Premium Channels.
- Yes exclusively for premium users. Like an optional channel for them to mingle. Containing better rates than most channels and yes lag free because of minimal usage.
Like for example, If a famous service giver most of the time spend their time in these/ this channel it may lessen the risk others will get scammed. Though this would only have a rate 5% it could contribute for the war against scammers. Also not everyone wanted the drama in most channels so in case there will be like a haven for them to be well this would be it. It would depend if guys who may enter would need to purchase something for this channel or it may be an inclusive for the above content.
3) VIP duration items.
- Yes, I'm not looking forward the above 2 would be granted so this would apply for the current content. So why not we give them the option of purchasing the said vip in a span of period. Well, some players can and may only get OL during weekends or day off, and during these times they wanted and may play the game to the fullest. ED may offer the same VIP offer cc did but the difference will be duration. Maybe for a day or a week. So that players who wanted to schedule their play time may get this type of upgrade into their gaming pattern.
4) Learning Nests as a part of DQ.
- Yes, you read that right. Learning means it may be a 1 or 2 man run to finish the said dungeon. The good thing here is for the people to know their characters so well that even if they are not geared, they are aware of the mechanics their class is from. Well DQ offers finishing the said nest. Most players are CARRIED into finishing this. CARRYING is a matter of SPOON FEEDING. We don't actually teach people about it because we do it for them. So if a player would be required to do this, maybe class discrimination would be avoided by about 10% because of players are aware of how to play their characters in a party. People would gladly welcome them to join. Instead of, "This is a phy and she heals, she's in. That's a GM she will be useless," a chance it will be " They are both Tinkerers they would be of help." Like me, I don't do PVP. So i despise pvp so much. But because Light Cube is a part of Ladder matches and a part of medal store, I've learned my way into it. So I owe an apology for those pvp players I've hurt before.
5) Guild Loyalty award
- Yes read it right again. Well current content gives players a chance to have guild rewards based on GP obtained at the same time guild buffs depending on guild level so what more if we offer players who stayed in their own respective guilds a tribute for them to stay further. During events, people leave their guilds in order to serve other guilds fit for them to be awarded for their hard work. In the end the former guild stays stagnant and yes one way or another die. So if people will and can only stay in them for the said rewards maybe it will make them stay more. Maybe offered a guild store too where they use Guild points to buy items in current guild. To give the said guild importance and yes improved social status because who wanted to be kicked out when you are actually trying to behave in one. And also a title given to someone who stayed long, and the longer you stayed, the better stats you get. But when he/she leave, back to day 1.
Hope some would be granted.
If not, improved.
Also, for those who didn't sleep yet stay away from this post for it will put you to sleep in no time.
I will be suggesting stuffs both for the benefit of the game, makers and players as well. These are based on current game content so maybe it would be understood well because players know this content well.
I'm a hardcore farmer in game. So in this post I will put myself in mine, a casher's view and a F2p player too to share opinions regarding these suggestions.
To start with:
1) VIP Premium.
- Yes Cherry introduced this to us back then. A character in the said account may use the premium service at a cost of almost or equal to 30k cc. Well because my game style is full of what if's I did try to purchase one and tried the services. Correct me if I'm wrong, it offers: 3pcs altea a day, 1 pc magni/day, 5 pcs jelly/day additional 1k ftg daily reset. So upon seeing it, it was a wow for me. But when I was using it I was like uhm, not worth it. How come? Allow me to explain.
*Vip lasts for 30 days, so that means about 90 alteas, 30 magni and about 600 jellies. Well 90 alteas will be based on RHG so the proper ratio will be 1:10 (1 success: for every 10 altea), magni rewards are not applied here, back then yes it is good but now i don't think so depending on ED content, I don't enhance much so 600 pcs jellies still there.
*You have lots of ftg to used for farming, but with current drop rate it's utterly useless and tiring too. Imagine running dungeons after dungeons for the same loots you get every time only last box is good. (except distorted dungeons.)
* A lot of items, but not enough bag, need to purchase bag to accommodate drops. (Assuming not everyone purchased the initial discounted bags and did not also enjoyed the RH status)
* A lot of items, but TH will only allow me to sell 30x a week, so I need to purchase an additional TH ticket.
So in the long run it is, 30kcc + 5500cc/dnp for th ticket + 3500cc (horn of life) or 5500cc (new pet) + 5000cc (assuming price for bag, i didn't bought any) a month. So is it really worth it? 38,500cc alone for VIP+ TH ticket + horn of life. ( Wow i saved about 8500 cc when I mixed VIP and RH status.)
So in the long run it's not that worthy. Why? To maximized the said content you need to purchase the add ons.
So my suggestion would be, what if we have options? For example 3 kinds of VIP offers.
Altea VIP, same as the premium one we have now with no ftg points.
Farmer VIP, uhm a pet, drop rate increase, TH ticket (Like RH status)
War VIP, enhanced pvp points, enhanced pvp ftg, Maybe bonus pvp points as daily rewards.
2) VIP Premium Channels.
- Yes exclusively for premium users. Like an optional channel for them to mingle. Containing better rates than most channels and yes lag free because of minimal usage.
Like for example, If a famous service giver most of the time spend their time in these/ this channel it may lessen the risk others will get scammed. Though this would only have a rate 5% it could contribute for the war against scammers. Also not everyone wanted the drama in most channels so in case there will be like a haven for them to be well this would be it. It would depend if guys who may enter would need to purchase something for this channel or it may be an inclusive for the above content.
3) VIP duration items.
- Yes, I'm not looking forward the above 2 would be granted so this would apply for the current content. So why not we give them the option of purchasing the said vip in a span of period. Well, some players can and may only get OL during weekends or day off, and during these times they wanted and may play the game to the fullest. ED may offer the same VIP offer cc did but the difference will be duration. Maybe for a day or a week. So that players who wanted to schedule their play time may get this type of upgrade into their gaming pattern.
4) Learning Nests as a part of DQ.
- Yes, you read that right. Learning means it may be a 1 or 2 man run to finish the said dungeon. The good thing here is for the people to know their characters so well that even if they are not geared, they are aware of the mechanics their class is from. Well DQ offers finishing the said nest. Most players are CARRIED into finishing this. CARRYING is a matter of SPOON FEEDING. We don't actually teach people about it because we do it for them. So if a player would be required to do this, maybe class discrimination would be avoided by about 10% because of players are aware of how to play their characters in a party. People would gladly welcome them to join. Instead of, "This is a phy and she heals, she's in. That's a GM she will be useless," a chance it will be " They are both Tinkerers they would be of help." Like me, I don't do PVP. So i despise pvp so much. But because Light Cube is a part of Ladder matches and a part of medal store, I've learned my way into it. So I owe an apology for those pvp players I've hurt before.
5) Guild Loyalty award
- Yes read it right again. Well current content gives players a chance to have guild rewards based on GP obtained at the same time guild buffs depending on guild level so what more if we offer players who stayed in their own respective guilds a tribute for them to stay further. During events, people leave their guilds in order to serve other guilds fit for them to be awarded for their hard work. In the end the former guild stays stagnant and yes one way or another die. So if people will and can only stay in them for the said rewards maybe it will make them stay more. Maybe offered a guild store too where they use Guild points to buy items in current guild. To give the said guild importance and yes improved social status because who wanted to be kicked out when you are actually trying to behave in one. And also a title given to someone who stayed long, and the longer you stayed, the better stats you get. But when he/she leave, back to day 1.
Hope some would be granted.
If not, improved.
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