I'm just thinking that a new class should be added in DN (although there are a lot of them already hahaha)? Like a class that's the music-based type--a Bard.
They could be played as a magic damage dealer with their mastery of the strings at their disposal, sending forth a flurry of melodies and tunes that strike the soul of their enemies, or as a healing/debilitating support--buffing and rejuvenating allies or applying debuffs and charming opponents with their music. Their prioritized stat would be INT. Their main weapon would either be a harp or a lyre, and their secondary weapon would be sheet music. Harps would function the same way longbows do: the attack speed would be slower than that of lyres and the third strum would inflict greater damage. Lyres, on the other hand, would function the same way shortbows do: the attack speed would be faster than harps and the attack damage would be consistent all throughout. Sheet music would be stored in a satchel (the same way a quiver stores arrows) worn at the side of the Bard.
Also, their skill names would contain some musical terms:
Allegrissimo - increases own and allies' movement speed
Adagissimo - decreases enemies' movement speed
Crescendo - surrounds self and allies with a magical barrier; Defense and Magical Defense increase
Decrescendo - fires a wave surrounding enemies; Defense and Magical Defense decrease
Half-step - tumble
Glissando - glides away while being attacked
Arioso - heals self and nearby allies
Sharp - increases own and allies' Physical attack damage and Magic attack damage
Flat - decreases enemies' Physical attack damage and Magic attack damage
Arpeggio - fires 3 chords successively
Forte - strums and releases a wave of music around self and knocks nearby enemies away
Ruvido - plays a chord and releases a magical sound wave to the front
Charm - strums a chord to the front and charms the first enemy hit (enemy is unable to move or attack for 1.5 seconds)
Molto vivace - (ULT) the Bard strikes a chord with immense power and rapidly shoots out a deafening chord to strike at enemies (waves pierce)
Armonioso - (ULT) the Bard plays an old hymn, releasing an aura, greatly increasing own and allies' HP and Mana regeneration (lasts for 20 seconds); surrounding enemies are charmed for 2 seconds
A Bard's 2nd class specialization would be Minstrel and the 3rd class specializations would be Virtuoso and Troubadour. The Virtuoso prioritizes in dealing damage whereas Troubadours prioritize in supporting/applying debuffs
They could be played as a magic damage dealer with their mastery of the strings at their disposal, sending forth a flurry of melodies and tunes that strike the soul of their enemies, or as a healing/debilitating support--buffing and rejuvenating allies or applying debuffs and charming opponents with their music. Their prioritized stat would be INT. Their main weapon would either be a harp or a lyre, and their secondary weapon would be sheet music. Harps would function the same way longbows do: the attack speed would be slower than that of lyres and the third strum would inflict greater damage. Lyres, on the other hand, would function the same way shortbows do: the attack speed would be faster than harps and the attack damage would be consistent all throughout. Sheet music would be stored in a satchel (the same way a quiver stores arrows) worn at the side of the Bard.
Also, their skill names would contain some musical terms:
Allegrissimo - increases own and allies' movement speed
Adagissimo - decreases enemies' movement speed
Crescendo - surrounds self and allies with a magical barrier; Defense and Magical Defense increase
Decrescendo - fires a wave surrounding enemies; Defense and Magical Defense decrease
Half-step - tumble
Glissando - glides away while being attacked
Arioso - heals self and nearby allies
Sharp - increases own and allies' Physical attack damage and Magic attack damage
Flat - decreases enemies' Physical attack damage and Magic attack damage
Arpeggio - fires 3 chords successively
Forte - strums and releases a wave of music around self and knocks nearby enemies away
Ruvido - plays a chord and releases a magical sound wave to the front
Charm - strums a chord to the front and charms the first enemy hit (enemy is unable to move or attack for 1.5 seconds)
Molto vivace - (ULT) the Bard strikes a chord with immense power and rapidly shoots out a deafening chord to strike at enemies (waves pierce)
Armonioso - (ULT) the Bard plays an old hymn, releasing an aura, greatly increasing own and allies' HP and Mana regeneration (lasts for 20 seconds); surrounding enemies are charmed for 2 seconds
A Bard's 2nd class specialization would be Minstrel and the 3rd class specializations would be Virtuoso and Troubadour. The Virtuoso prioritizes in dealing damage whereas Troubadours prioritize in supporting/applying debuffs
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