Hello Ripper, you suck.
Rippers suck. They’re an exclusively close-ranged DPS characters with little burst, little to no AOE, horrible against mobile targets, and is probably the noisiest class in DN. Compared to the meta DPS characters like Adepts, Moonlords, and more recently, the new spinoff classes, Rippers are heavily outshined in comparison as we can’t just press a button and see the boss’s HP bar drop by 1x in the same way as those classes do. However, by the end of this guide, hopefully you’ll know enough not to suck as a Ripper and be a decent, competitive DPS.
So, aren’t Rippers completely shit then?
Fear not. Even though Rippers suck in those aspects, we do have our strengths. We’re not a class which can deal 1 bar’s worth of damage to boss in a single attack. Instead, a Ripper’s strength lie in its ability to deal a steady flow of damage which adds up to a lot after a certain amount of time. Basically, a Ripper is a DPS in the truest sense of the term.
…Or, so I would like to say. However, since the awakenings happened, Rippers were given some of the best burst skills in the game, although they come at the price of being very unwieldy, requiring certain circumstances to be used to their full effect. So yeah, Rippers are not only great at dealing that steady flow of damage, we can also do some serious damage during DPS windows now. Hurray for awakenings!
Is that so? Then what am I, as a Ripper, supposed to do to not suck?
This guide will be divided into three sections: Skill build, Item build, and General Tactics.
Read carefully and hopefully, by the end of this guide you’ll learn how to Ripper. Or something.
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I. Skill Build
The PvE Ripper build:
You skipped through my entire introduction didn’t you? That took a long time to write, you fuck. If you didn’t, good for you. Anyway, here’s the reasoning as to why I did what I did and didn’t do what I didn’t.
Assassin Skill Tree:
-Self explanatory. Get all the necessary passives, Max Physical Mastery for obvious purposes, as well as Mental Mastery and Mind Conquer for the mana.
Max Shadow Hand?
-Yep. It’s required for your Awakening, and is also one of your main DPS skills. More on that later.
Chaser Skill Tree:
Max Shift Blow?
-Yes, max it. Since having your Arsonist buff up gives this skill a -50% in CD. That means 1956% board damage every 5 seconds, with the chance to proc an illusion every time, essentially doubling its dps. The main reason for actually maxing this skill though is because of your ulti. More on that later. And it looks pretty cool too.
Can I take Fade? I like to look cool being invisible and all that.
-No. It’s a useless skill for PvE. And it costs 10 SP, SP that you could be putting in other useful skills.
Ripper Skill Tree:
-Just max everything. Seriously, just max it all. No explanation needed.
Awakening Skill Tree:
-Just max everything. All the skills there are useful.
Ok, so I followed your build and now I have 18 SP left over. What do I do with this?
-Now, what you see above is just the minimum requirements on what your build should look like. Since Ripper skills got buffed in the January 9 update, it's pretty much mandatory to max out everything in your Ripper tree since everything does decent damage. Now, what to do with the rest of that SP is up to you, but here are some suggestion:
Applause Build:
- For this variation, you take applause up to lvl 11. Applause at that lvl does around 2458% damage, or around 4916% if you get double hits consistently. It's decent.
Rain Drop Build:
-For this build, we instead take lvl 6 Rain Drop for that extra charge. Rain Drop is heavily outshined nowadays by other skills in terms of DPS, however it is still very useful in situations where you can't attack the boss due to certain mechanics.
My Personal Build:
-It's basically the same as the Rain Drop build above, but I took points off from Mental Mastery and Mind Conquer (which means less heals), and 1 point off from both Blade Runner and Flame Locust, and 2 points off from Shift Blow. By doing so, I managed to get Rain Drop to lvl 11 for that 3x charge. The damage from Rain Drop at lvl 11 is still lower than the damage of any other skill from the Ripper tree, so this build above is simply based off from my preferences and playstyle. It's up to you if you want to follow it.
__________________________________________________ __________________________________________________ _______
The PvP Ripper build:
Assassin Skill Tree:
-Self explanatory. Get all the necessary passives, Max Physical Mastery for obvious purposes, as well as Mental Mastery and Mind Conquer for the mana.
Why are we getting Edged Fan and Triple Edge this time?
-You’re doing this mostly for Triple Edge. It’s a very good skill for PvP. Works as a tumble extender, and most importantly, as an opener to your combos.
Chaser Skill Tree:
Why get punishment?
-Punishment is very good for PvP. You can use it to re-lift enemies on the ground, or as a mid-ranged skill to catch that pesky Elestra that's barely out of reach.
Ripper Skill Tree:
-Same as the PvE build. Just max everything.
Wait, this skill build has 17 SP left over? Like, u wot m8?
-Well, the thing with PvP is that everyone has a different style. Some people like to get lvl 11 on Piercing star, some like to get lvl 6 Rain Drop, some like to max other skills like Applause, or some get Fade for invisibility purposes(just remember to unequip your spirit, mhhkay?), etc. Basically, the skill build here is just an outline on what skills you should have. Everything else is up to personal preference.
Disclaimer: These are my builds, which I made to suit my playstyle. It’s been tested by me, and it works for me. Now, if it doesn’t suit your playstyle, or just doesn’t work for you, then feel free to make adjustments.
Rippers suck. They’re an exclusively close-ranged DPS characters with little burst, little to no AOE, horrible against mobile targets, and is probably the noisiest class in DN. Compared to the meta DPS characters like Adepts, Moonlords, and more recently, the new spinoff classes, Rippers are heavily outshined in comparison as we can’t just press a button and see the boss’s HP bar drop by 1x in the same way as those classes do. However, by the end of this guide, hopefully you’ll know enough not to suck as a Ripper and be a decent, competitive DPS.
So, aren’t Rippers completely shit then?
Fear not. Even though Rippers suck in those aspects, we do have our strengths. We’re not a class which can deal 1 bar’s worth of damage to boss in a single attack. Instead, a Ripper’s strength lie in its ability to deal a steady flow of damage which adds up to a lot after a certain amount of time. Basically, a Ripper is a DPS in the truest sense of the term.
…Or, so I would like to say. However, since the awakenings happened, Rippers were given some of the best burst skills in the game, although they come at the price of being very unwieldy, requiring certain circumstances to be used to their full effect. So yeah, Rippers are not only great at dealing that steady flow of damage, we can also do some serious damage during DPS windows now. Hurray for awakenings!
Is that so? Then what am I, as a Ripper, supposed to do to not suck?
This guide will be divided into three sections: Skill build, Item build, and General Tactics.
Read carefully and hopefully, by the end of this guide you’ll learn how to Ripper. Or something.
__________________________________________________ __________________________________________________ _______
I. Skill Build
The PvE Ripper build:
You skipped through my entire introduction didn’t you? That took a long time to write, you fuck. If you didn’t, good for you. Anyway, here’s the reasoning as to why I did what I did and didn’t do what I didn’t.
Assassin Skill Tree:
-Self explanatory. Get all the necessary passives, Max Physical Mastery for obvious purposes, as well as Mental Mastery and Mind Conquer for the mana.
Max Shadow Hand?
-Yep. It’s required for your Awakening, and is also one of your main DPS skills. More on that later.
Chaser Skill Tree:
Max Shift Blow?
-Yes, max it. Since having your Arsonist buff up gives this skill a -50% in CD. That means 1956% board damage every 5 seconds, with the chance to proc an illusion every time, essentially doubling its dps. The main reason for actually maxing this skill though is because of your ulti. More on that later. And it looks pretty cool too.
Can I take Fade? I like to look cool being invisible and all that.
-No. It’s a useless skill for PvE. And it costs 10 SP, SP that you could be putting in other useful skills.
Ripper Skill Tree:
-Just max everything. Seriously, just max it all. No explanation needed.
Awakening Skill Tree:
-Just max everything. All the skills there are useful.
Ok, so I followed your build and now I have 18 SP left over. What do I do with this?
-Now, what you see above is just the minimum requirements on what your build should look like. Since Ripper skills got buffed in the January 9 update, it's pretty much mandatory to max out everything in your Ripper tree since everything does decent damage. Now, what to do with the rest of that SP is up to you, but here are some suggestion:
Applause Build:
- For this variation, you take applause up to lvl 11. Applause at that lvl does around 2458% damage, or around 4916% if you get double hits consistently. It's decent.
Rain Drop Build:
-For this build, we instead take lvl 6 Rain Drop for that extra charge. Rain Drop is heavily outshined nowadays by other skills in terms of DPS, however it is still very useful in situations where you can't attack the boss due to certain mechanics.
My Personal Build:
-It's basically the same as the Rain Drop build above, but I took points off from Mental Mastery and Mind Conquer (which means less heals), and 1 point off from both Blade Runner and Flame Locust, and 2 points off from Shift Blow. By doing so, I managed to get Rain Drop to lvl 11 for that 3x charge. The damage from Rain Drop at lvl 11 is still lower than the damage of any other skill from the Ripper tree, so this build above is simply based off from my preferences and playstyle. It's up to you if you want to follow it.
__________________________________________________ __________________________________________________ _______
The PvP Ripper build:
Assassin Skill Tree:
-Self explanatory. Get all the necessary passives, Max Physical Mastery for obvious purposes, as well as Mental Mastery and Mind Conquer for the mana.
Why are we getting Edged Fan and Triple Edge this time?
-You’re doing this mostly for Triple Edge. It’s a very good skill for PvP. Works as a tumble extender, and most importantly, as an opener to your combos.
Chaser Skill Tree:
Why get punishment?
-Punishment is very good for PvP. You can use it to re-lift enemies on the ground, or as a mid-ranged skill to catch that pesky Elestra that's barely out of reach.
Ripper Skill Tree:
-Same as the PvE build. Just max everything.
Wait, this skill build has 17 SP left over? Like, u wot m8?
-Well, the thing with PvP is that everyone has a different style. Some people like to get lvl 11 on Piercing star, some like to get lvl 6 Rain Drop, some like to max other skills like Applause, or some get Fade for invisibility purposes(just remember to unequip your spirit, mhhkay?), etc. Basically, the skill build here is just an outline on what skills you should have. Everything else is up to personal preference.
Disclaimer: These are my builds, which I made to suit my playstyle. It’s been tested by me, and it works for me. Now, if it doesn’t suit your playstyle, or just doesn’t work for you, then feel free to make adjustments.
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