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Arch Heretic BUFFS and finally got some new skills
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IKR and the fact that it has a long ass cooldown and moves slowly forward makes it even more useless against fast moving bosses already
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They gotta fix the hitbox on that thing. It isn't a reliable skill as it is right now since it misses or somehow "disappears" when thrown. So much for an Arch Heretic "special" skill.
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yeah i agree with you on sawblade CDs lowered, its so underwhelming compare to other classes lvl 50 skill. on the devastation, i think the nightmare consumption is fine because you can trade in HP for additional nightmare bubbles though i think they need to make it more interesting attaining the nightmare bubbles :dont want to spam carnage all day long:
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wish they'd also decrease the CD of sawblade,evil hand and savage attack or increase their damagae ....and decrease nightmare consumption for devastation
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this is really good to hear. thanks for sharing it! i main arch heretic btw ^_^
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Arch Heretic BUFFS and finally got some new skills
the ever so useless skill CRUEL RUSH is replaced with CRUEL SLASH
-gain 10 nightmare for hitting the enemy ( dunno if first hit only or per consecutive hits.....range is increased in AH mode )
http://att.bbs.duowan.com/forum/2019...itp9tXAlZRBkfY
PAIN TO GAIN is replaced with FATAL FURY
- buff that greatly decreases CD of sliding step,guilt attack and quick dash....also boosts his movement speed,attack speed and attack power for awhile
CHAOS SHIELD
- damage and nightmare gain is doubled ( if used with land corruption increases nightmare gain even further )
CARNAGE
- increased range ( MEH )
POWER ACCELERATOR A & B
- gets a 5% boost
ATTACK ACCELERATOR A & B
- gets a 5% boostLast edited by marzial09; 04-15-2019, 08:48 PM.
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