ok, before start, lemme expain the purpose of this thread. this thread was designed for public analysis about class, specialization,skill etc.
Rule is simple, you write what class you think it was imbalanced (too weak or too strong), explain why you think this class imbalanced, and how to improve/nerf it .in the future, this can help developer analyze what player want for each class, and decide to implement patch for it or not
example:
-Barbarian was imbalanced, he was too weak, because his skill was easily canceled. Solution: improve super armor for all skill slightly so he can survive longer in combat
wrong example:
-Guardian was Imbalanced, he was too strong, because he can block almost all skill. solution : remove block
the reason it was wrong, it didnt explain situation, why guardian need to remove block. it cannot be analyzed and only behave as "opinion", not "information"
it should be written like this:
-Guardian was Imbalanced, he was too strong, because he can block almost all skill. solution : remove block, so i can easily combo him
with this type of writing, your intention is clear, you want nerf for guardian block so you can combo him easily. this was easier to understand than above wrong example, and it behave as "information" not "opinion"
you can write your own suggestion about how to combat certain class. write what class you use, and what class you faced with, and your trick
example:
-from my exerience as destroyer, the key to combat agile class like kalis,acrobat, and swordmaster are accurate punishing swing. so when they get closer and try attacking you, you use punishing swing aimed between you and enemy. the key is not getting hit while casting it
this was not debating topic,nor cursing. this was idea sharing thread. so if you disagree with someone opinion, you write word "i disagree with (forumer name) about (class) imbalance opinion, because i think (write your opinion).
ok, so for the beginning, lemme start with my own opinion:
-Moonlord was imbalanced. the cyclone is both fast and too large with sucking ability. solution: maintain the speed, but remove the sucking ability and reduce the size so he have decent combat skill in form of cyclone but not too strong so he can recatch enemy again easily
-from my experience as barbarian, agaisnt class with melee weapon like warrior,lancea,assasin,cleric , it was highly effective to cast dash blow as your first strike continued with stomp awaken. if they avoid the dash blow, they will get hit by stomp. after stomp cast circle swing to recatch them. as long as they are in range of your skill and timed properly, they will waste their escape skill in short time with few skill.
***********************************************
do not be an ignorant player, and wishing "let devs take care of pvp" and when they make mistake, write "devs useless, this is not what i want".
at bare minimum, at last the admin of forum will read this. by writing your opinion here, they have no reason to say "i make mistake because i don't know".
Rule is simple, you write what class you think it was imbalanced (too weak or too strong), explain why you think this class imbalanced, and how to improve/nerf it .in the future, this can help developer analyze what player want for each class, and decide to implement patch for it or not
example:
-Barbarian was imbalanced, he was too weak, because his skill was easily canceled. Solution: improve super armor for all skill slightly so he can survive longer in combat
wrong example:
-Guardian was Imbalanced, he was too strong, because he can block almost all skill. solution : remove block
the reason it was wrong, it didnt explain situation, why guardian need to remove block. it cannot be analyzed and only behave as "opinion", not "information"
it should be written like this:
-Guardian was Imbalanced, he was too strong, because he can block almost all skill. solution : remove block, so i can easily combo him
with this type of writing, your intention is clear, you want nerf for guardian block so you can combo him easily. this was easier to understand than above wrong example, and it behave as "information" not "opinion"
you can write your own suggestion about how to combat certain class. write what class you use, and what class you faced with, and your trick
example:
-from my exerience as destroyer, the key to combat agile class like kalis,acrobat, and swordmaster are accurate punishing swing. so when they get closer and try attacking you, you use punishing swing aimed between you and enemy. the key is not getting hit while casting it
this was not debating topic,nor cursing. this was idea sharing thread. so if you disagree with someone opinion, you write word "i disagree with (forumer name) about (class) imbalance opinion, because i think (write your opinion).
ok, so for the beginning, lemme start with my own opinion:
-Moonlord was imbalanced. the cyclone is both fast and too large with sucking ability. solution: maintain the speed, but remove the sucking ability and reduce the size so he have decent combat skill in form of cyclone but not too strong so he can recatch enemy again easily
-from my experience as barbarian, agaisnt class with melee weapon like warrior,lancea,assasin,cleric , it was highly effective to cast dash blow as your first strike continued with stomp awaken. if they avoid the dash blow, they will get hit by stomp. after stomp cast circle swing to recatch them. as long as they are in range of your skill and timed properly, they will waste their escape skill in short time with few skill.
***********************************************
do not be an ignorant player, and wishing "let devs take care of pvp" and when they make mistake, write "devs useless, this is not what i want".
at bare minimum, at last the admin of forum will read this. by writing your opinion here, they have no reason to say "i make mistake because i don't know".
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