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what are those 5 least cancerous classes?

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  • Kuru
    commented on 's reply
    Hmm, will need to do more testing with it then. Either way the boost is a nice change to saint giving them a bit more in the utility department comparative to before.

  • TaintLight
    commented on 's reply
    But the issue is that, you can no longer use Cure Relic EX to cure de-buffs when you are under one that immobilizes you (Freeze, Time-Stop & etc.). Pretty sure you use Relieve in most situations (maybe except when staggered, knocked back); including when Frozen, Time-Stopped, Binded & etc.

  • Kuru
    commented on 's reply
    Yea bruh you can call me whatever floats your boat!!

    But, isn't that exactly what relieve does? Removes debuffs (cure relic's basic effect) and places you back in a standing position, the only difference is Cure relic has a hit instead of just being an animation? Unless all these years i've been missing some facts about Relieve.

  • TaintLight
    commented on 's reply
    Kuru (I can call you that right?).
    Cure Relic EX's "Relieve" effect ain't a relieve at all (More like an Evasion Slash that has Relieve properties):
    -It works as a subversion of its original effect of being capable of recovering from Abnormal Status Effects (e.g. de-buffs such as Freeze, Time Stop, Bind &
    Sleep; So long as your character is Standing, you can use it.)
    -To being capable of recovering from Abnormal Hit States (i.e. Light-Impact, Stagger, Lift, Knockdown & Stun; I've yet to test Knockback) and be used from any point in a Skill Animation.

    A Saint in DWC is pretty much the old Guardian without any legs, you gotta need to polish your "Basic Cleric PvP 101" book to stand a chance.

  • Kuru
    commented on 's reply
    Don't forget you played it on DWC, so you didn't have the awakenings which is what helps saint go from "Meh" to "Not total garbage"

  • Kashatria
    commented on 's reply
    have you eaten 3x flyby combo yet?

  • Mercuial
    commented on 's reply
    Oh ok, that makes me a trash pilot then lol.

    I can't play saint to save my life. OTL

  • Kuru
    commented on 's reply
    Personally i struggle to call saint "Least Cancerous" ever since Cure Relic EX got the Relieve mechanic added back to it, makes the class more forgiving for stupid mistakes. Along with the insane burst damage from their awakenings the class can deal with most people pretty quickly if played properly.

    But that's just my opinion ofc~

  • Mercuial
    replied
    Just based off experience

    Crusader - I await the days where my relic actually does damage again
    Inqui/Saint - Tried it in DWC recently, and oh my glob is it hard to play cleric without shinbreaker
    Physician - Legit have not lost to them this cap yet. Mostly due to the fact I'm playing against pubs that don't know how to play the class. But still :/

    Leave a comment:


  • Kuru
    commented on 's reply
    I don't know if this is serious or not.

  • Kashatria
    replied
    The underrated Attacksio

    Leave a comment:


  • Kuru
    commented on 's reply
    "Up to" meaning it can be up to a maximum of 13 seconds... the fact that you still missed that after being repeated 3 times is amazing.

    But at this point you're just another w3w who is defending their class blindly, you clearly have 0 idea how PvP works in DN and you constantly defend your points rather than debate to further your understanding. Stop spreading misinformation to make your class seem weaker, the chances are you're just not very good at it and you want to find an excuse for that :/

    You talk as if we have no credibility but, who are you? I'm quite active around here and I've been a pvper in DN for a fairly long time... That doesn't matter because one smasher on SEA is claiming everything we say is irrelevant right?

    10% per hit is pretty high... considering you're hit over 100 times a match... And yes, 40% damage reduction is a HUGE advantage against a lot of classes.

    NTL has ~75 SAb per hit, meaning if you know how to use the skill you could break a lot of skills except the high SA ones (such as Shield charge or firewall unawakened)


    At this point, trying to be reasonable with you is a wasted effort as debating with you is the same as trying to headbutt a brontosaurus to death. Have fun being blinded to how your class can perform and continue blaming your lack of skill on your class. Here's a tip though, a good tradesman never blames his tools

    p.s. Testing on the dummy isn't reliable because no class in DN has the defense value that the dummy has. It simply gives out incorrect values that people like you will regurgitate without context to make their class seem weaker than it is... Also the dummy has high defense because it's got outdated stats, Hence why the stun rate is a LOT higher than on normal players, same with para values. This isn't "to test" as you seem to put it but simply because it's outdated now... But the fact that you're meaning in the laziness of the devs sorta proves everything we've been saying up until now.

  • Boginja
    commented on 's reply
    Oh well…..

    Yellow Aura = High SAB to you?
    Spectrum shower = 5k damage to you?
    Beyond Time has SAB to you?
    10% rate per hit is quite high ... and it is real.... go test it...
    Spectrum Shower is slower than Chilling Mist to you...
    You also claim you can jump it... and that it is "easy" to avoid...
    You say 360 degrees isn't good for 1v1.............
    Just because a class is weak doesn't mean that is why it is rare in 1v1, It could just be a boring class to most people, and the bandwagoners have left.
    //Thanks for this. Gonna correct myself for that SAB part what I meant from the previous was the SA and speaking of SA. We don’t have high SA and so many class now has have that high SA. Even our dearest Ninetail Laser have difficulty breaking it I don’t even see the opponent flinch or knockdown vs the High SA of them. So, it’s either they increase more our SAB our decrease their SA.
    10% is high??? How come is that high????? That’s the small chance to activate that passive skill. What’s high is 50% and above. Real????? Is 40% dmg reduction real??? Test for myself?????? I already did :P

    Also, as for 13 seconds of free combo, if you poison ground lock -> Time stop that will be the 13 seconds that Kuru said.
    I will stop here.. I glanced over everything else you said, and no offense but I disagree with all of it since It is quite wrong
    //Wow you just glanced over it and not think???? Too hard for your eyes to handle the truth??? Thats why you dont understand cause you just glanced. Seems logical and you cant disagree to a statement you never understood.

    You are using a combo dummy to say your skill does 5000 damage............................................ ..................................
    if you don't even know about the combo dummies increased defenses, then that explains how you don't understand Smasher... Which by the way I do have, and the 15k damage was from actual testing against a player by myself today, to see if the skill had been bugged since you claimed it did 5k. Stop defending your class ... go learn it's strengths and weaknesses and learn how to play.
    //Do you guys have an idea why on Earth the dummy has high defense????????? On real world testing, you gotta test with the best defenses not with the weak one.. why???? Cause its suicide if you test your self with weak defense you'll never had an idea what strong could be. You gotta fight the strong. So something isn’t updated here….



    13 Seconds of combos - Poison -> Time stop = UP TO 13 seconds.... Learn to read please. Lacking the ability to read will make this very difficult.
    //Please please please don’t tell me your not reading too… your not considering the fact that you can lessen those with pressing A-D-A-D and escape freely??????


    Shinobi - You didn't touch any of my other things i brought up about the lower HP and defense values, and their lack of range comparative to sorceress... So nice of you to just Skim over that huh...
    //BTW you guys are skimming too. :P Did you know that faint constantly disrupts our combos??? We are not burst dmg and we only rely on total combos and faint is removing that from us. I smell something needs to be removed here or should I say increase something….

    Have you ever stopped and thought to yourself "Maybe everyone is disagreeing with me because i am wrong?" instead of just getting it in your head that the world is out to get you and going around with a victim's mindset all the time?
    //Doesn’t mean that everyone thinks its correct it is correct. Meaning thats the majority of people going with the flow. And did you know that it only takes 1 person to prove them wrong???

    FINAL NOTES
    Why do I even bother talking to these guys. Im talking to the wrong people. They wouldn’t understand because they aren’t Smasher themselves and they have all the confidence to be opinionated of the matter. Are they Smasher expert?? Probably not. They don’t even have the credibility they only rely on pure words… not experience…. Beware of these guys Coup and Ku they will bring down your ideas.
    CASE CLOSED

  • Kuru
    commented on 's reply
    The fact that you keep on dodging the question and almost refusing to answer sorta makes this entire debate invalid. Maybe learn the class then come back and we can try this again but you're definitely wrong in everything you've posted.

    Have you ever stopped and thought to yourself "Maybe everyone is disagreeing with me because i am wrong?" instead of just getting it in your head that the world is out to get you and going around with a victim's mindset all the time?

  • Boginja
    commented on 's reply
    Couplord HAHAHA let me see that vid...........show meeeeeeeeeeeee
    Kuru You cant even answer if you play the Class itself? HAHAHAHA Are you a master of Smasher to say all this???? I dont think I can rely on you about that :P
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