Over the past couple of weeks, several players have posted and devised useful ways to speed up your awakening game play. I wanted to compile them here for your benefit.
Ice Witch
Glacial Field
Icy Gust -> Glacial Field -> Ice Cold Field INS
This is a skill with an insane casting time, and shortening it allows the IW to get to her DPS skills faster, as she should. This works wonderfully in PVP as well. Say you have someone grounded with Toxic Spray, and you can't wait to burst them to death, but you still have to watch your back. Use this method to apply the field quickly and get started with your combo.
Credits to Aquamarine
https://youtu.be/pj8lw2UG8kw
Pyromancer
Summon Meteor
Flame Spark -> Summon Meteor -> Fireball INS
I'm not sure if this is the best way to start a rotation after obtaining bubbles, but it lets you avoid having to reposition yourself after using Phoenix Strike. Though, you can argue that you should debuff with Phoenix before using Meteor. I suppose it depends on how many bubbles you have. If you have two, your debuff can easily apply to a second Meteor or even a Flame Burst. The timing for this rotation is more stringent than IW's. If you Fireball too early, you'll find that you've actually summoned less than three meteors. I'm not sure if this is a bug, but you certainly shouldn't Fireball right away. Give it a second.
Credits to TzuShock (Taiwan DN)
https://www.youtube.com/watch?v=AIRNNTKwVSo&t=5m25s (5:25) Don't do it as quickly as he did, though.
Chaos Mage
Focus Gravity
Gravity Spark -> Focus Gravity -> Triple Orbs INS
You'll be surprised at how useful this is. Normally, Focus Gravity has an awkward delay afterward that can endanger you. With this method, you'll still be in danger, but instead of being a useless sitting duck, you'll actually do something, which is summon more balls and keeping up that Gravity game. I ran a few tests for this and found that it actually increased my DPS, because I found more opportunities to use Gravity Rush instead of saving all my balls for Focus Gravity.
Credits to Echelos
https://youtu.be/MiP51ypHGMI Please excuse my bad gameplay. :') I had a much better showcase with Manticore HC, but that video got corrupted.
War Mage
Energy Blast
Dark Nova (Passive) -> Energy Blast -> Spectrum Ray INS
This is probably the most useless of the four techniques (sorry!), but I thought I'd put it here to be fair. Energy Blast, like Focus Gravity, has an awkward delay afterward. This method only aims to resolve that time stop. ba dum tss You'll still be in harm's way, but like with the Focus Gravity method, at least you'll be doing some damage with that delay time. This technique was intended to squeeze in damage after you've finished using Laser Ray, but unfortunately, you usually won't have enough bubbles to use it. Petition to increase the bubble cap to 50!
Credits to Echelos
https://youtu.be/2WoPasadAVo
Ice Witch
Glacial Field
Icy Gust -> Glacial Field -> Ice Cold Field INS
This is a skill with an insane casting time, and shortening it allows the IW to get to her DPS skills faster, as she should. This works wonderfully in PVP as well. Say you have someone grounded with Toxic Spray, and you can't wait to burst them to death, but you still have to watch your back. Use this method to apply the field quickly and get started with your combo.
Credits to Aquamarine
https://youtu.be/pj8lw2UG8kw
Pyromancer
Summon Meteor
Flame Spark -> Summon Meteor -> Fireball INS
I'm not sure if this is the best way to start a rotation after obtaining bubbles, but it lets you avoid having to reposition yourself after using Phoenix Strike. Though, you can argue that you should debuff with Phoenix before using Meteor. I suppose it depends on how many bubbles you have. If you have two, your debuff can easily apply to a second Meteor or even a Flame Burst. The timing for this rotation is more stringent than IW's. If you Fireball too early, you'll find that you've actually summoned less than three meteors. I'm not sure if this is a bug, but you certainly shouldn't Fireball right away. Give it a second.
Credits to TzuShock (Taiwan DN)
https://www.youtube.com/watch?v=AIRNNTKwVSo&t=5m25s (5:25) Don't do it as quickly as he did, though.
Chaos Mage
Focus Gravity
Gravity Spark -> Focus Gravity -> Triple Orbs INS
You'll be surprised at how useful this is. Normally, Focus Gravity has an awkward delay afterward that can endanger you. With this method, you'll still be in danger, but instead of being a useless sitting duck, you'll actually do something, which is summon more balls and keeping up that Gravity game. I ran a few tests for this and found that it actually increased my DPS, because I found more opportunities to use Gravity Rush instead of saving all my balls for Focus Gravity.
Credits to Echelos
https://youtu.be/MiP51ypHGMI Please excuse my bad gameplay. :') I had a much better showcase with Manticore HC, but that video got corrupted.
War Mage
Energy Blast
Dark Nova (Passive) -> Energy Blast -> Spectrum Ray INS
This is probably the most useless of the four techniques (sorry!), but I thought I'd put it here to be fair. Energy Blast, like Focus Gravity, has an awkward delay afterward. This method only aims to resolve that time stop. ba dum tss You'll still be in harm's way, but like with the Focus Gravity method, at least you'll be doing some damage with that delay time. This technique was intended to squeeze in damage after you've finished using Laser Ray, but unfortunately, you usually won't have enough bubbles to use it. Petition to increase the bubble cap to 50!
Credits to Echelos
https://youtu.be/2WoPasadAVo