Originally posted by Lamian
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Grand Chase X Dragon's nest
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I would say that in order to liken DN to another game, that game would have to have a system of hitstates (idle/stun/para/stagger/knockdown) and ways to transition/force a state (evades/superarmor/resets). Does GC have that?
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Originally posted by vara View Postthere was actually a grand chase mobile x dragon nest crossover event in korea....
but it was just GC-based items in DN and DN-based items in GC
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there was actually a grand chase mobile x dragon nest crossover event in korea....
but it was just GC-based items in DN and DN-based items in GC
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Hmm.. I can't say I agree with you. A lot of games have skill trees that work like. Eyedentity and KOG Studios are two completely different development companies though.
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Grand Chase X Dragon's nest
when I first play this game I found A lot of similarities when playing this game, it really felt so good to know that I have found a game way too similar to it, in fact there is something that itches me, is grand chase developer team somehow related to Dragon's nest developer's teamTags: None
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