Does anyone have tips against these two classes?
Their combos have so many hits that block is kinda useless. Even with bind relic they just stay in the air to avoid the pulses. Same applies to LR. Cure/Healing doesn't do much cause of triple hurricane dance.
And their combos are quite long to break out of given that we only have aerial recovery + sliding step. Even mind snapper's small i-frame gets easily broken cause of them.
Their combos have so many hits that block is kinda useless. Even with bind relic they just stay in the air to avoid the pulses. Same applies to LR. Cure/Healing doesn't do much cause of triple hurricane dance.
And their combos are quite long to break out of given that we only have aerial recovery + sliding step. Even mind snapper's small i-frame gets easily broken cause of them.
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