Dear EYEDENTITY,
I am writing to express my frustrations with how Dragon Nest is being handled currently. I have been extremely patient with this game for many years despite it being poorly ran, but the past while has been quite intolerable. I believe that my view also voices the concerns of the entire community.
1) Economy Issues - I used to spend my spare time helping new players out but I have stopped recently. Once a player hits 93, there is almost no way for them to gear up quickly unless they farm apples on multiple accounts. New players cannot sell runs to obtain large amounts of gold in a short period of time and end up leaving the game. This is currently your largest issue. Your player base has such a large turnover and that indicates poor game management.
2) Bugs and Glitches - Every update has more issues than the last. Old issues have yet to be resolved. How long does it take to get the 4.0% intellect gems fixed? It's a well known issue and was even brought up in your GM staff meeting. This is just one example as there are many other existing issues that have yet to be corrected.
3) Gear Gap - With the constant release of overpowered EC accessories such as Wings/Tails/Decals/Costumes/Weapons, free-to-play players can no longer close the gap between themselves and paid players. While paid players should have benefits over free-to-play players, the difference should not be this alarming. The long term issue with this model is that free-to-play players will either not be able to do future difficult content such as seen with Rune Dragon Nest Hardcore, or content poses no difficulty for paid players.
4) Content - For the amount of money you expect players to spend on this game, the content is mediocre. Not only most of the monster models reused and redesigned, you recycle old nests with a few new mechanics and consider it new content. Players are literally spending thousands of dollars for one actual content each cap and that is the raid.
5) No EC-Trading - This one is self explanatory. The EYEDENTITY team decision and explanation for why we cannot have this in North America is complete nonsense. Don't make up excuses for the community and think we will believe the reason we can't have EC trading is because it will ruin our gold economy in game.
6) GM Knowledge - For people running the game, shouldn't you be aware of the bugs that exist? Why is it that the player-base have to constantly inform the team to have these issues corrected?
7) Communication - Poor communication with the player-base. Again, self explanatory.
8) Events - They're garbage. A majority of your previous events are based on the amount of "likes" once receives in a post. Do you really think this is a good idea? Players can make alternative accounts or have their friends vote and win the prize without deserving it. The submissions should be voted by the GMs, NOT the players. This should be common sense.
9) The Frame Drop - This game has more frame drops than games that require way better graphics. The optimisation is very poor.
10) Lack of Compensation - Constant bugs with ladder has led to the player-base losing out on a majority of items/points but no compensation was ever provided. How difficult is it to provide a small compensation? Your excuse is that a majority of players don't ladder and, therefore, would not be fair to receive a compensation. Then what about the players that did participate in ladder? I have lost thousands of points on multiple characters. Why not just go to your data base and see who laddered, and compensate them? If there wasn't a lot of players that participated, this should not be time-consuming at all.
11) Bots - While bots are good for the game due to our poor economy, it has raised many issues for the community due to your team's decision. Why are players getting punished because of bots? Players are constantly getting banned for no reason at all because your system for detecting bots is inaccurate. You have also decided to remove daily DNP because of bots receiving the DNP when they don't deserve it. Then I ask why you would host an event over the weekend where players can log in to obtain DNP? Bots also log in during these times to obtain DNP as well. You can see why the player base is constantly questioning your decision because it does not make any sense at all.
It is deeply upsetting when a large amount of veterans and also core guild members have decided to sell off their gear and quit the game permanently.If this continues, I will also be leaving the game since I will no longer have the responsibility of running a raid team or guild anymore. I am very aware that once I do leave this game, a majority of what is left of my guild will do so as well.
You have milked this player-base dry and many players cannot afford to continue playing your game anymore. You can choose to close this thread just like many of the other threads where players have voiced their concerns. To me, it shows that you are ignoring the problem which will lead to the eventual closure of Dragon Nest North America.
Thanks for reading.
I am writing to express my frustrations with how Dragon Nest is being handled currently. I have been extremely patient with this game for many years despite it being poorly ran, but the past while has been quite intolerable. I believe that my view also voices the concerns of the entire community.
1) Economy Issues - I used to spend my spare time helping new players out but I have stopped recently. Once a player hits 93, there is almost no way for them to gear up quickly unless they farm apples on multiple accounts. New players cannot sell runs to obtain large amounts of gold in a short period of time and end up leaving the game. This is currently your largest issue. Your player base has such a large turnover and that indicates poor game management.
2) Bugs and Glitches - Every update has more issues than the last. Old issues have yet to be resolved. How long does it take to get the 4.0% intellect gems fixed? It's a well known issue and was even brought up in your GM staff meeting. This is just one example as there are many other existing issues that have yet to be corrected.
3) Gear Gap - With the constant release of overpowered EC accessories such as Wings/Tails/Decals/Costumes/Weapons, free-to-play players can no longer close the gap between themselves and paid players. While paid players should have benefits over free-to-play players, the difference should not be this alarming. The long term issue with this model is that free-to-play players will either not be able to do future difficult content such as seen with Rune Dragon Nest Hardcore, or content poses no difficulty for paid players.
4) Content - For the amount of money you expect players to spend on this game, the content is mediocre. Not only most of the monster models reused and redesigned, you recycle old nests with a few new mechanics and consider it new content. Players are literally spending thousands of dollars for one actual content each cap and that is the raid.
5) No EC-Trading - This one is self explanatory. The EYEDENTITY team decision and explanation for why we cannot have this in North America is complete nonsense. Don't make up excuses for the community and think we will believe the reason we can't have EC trading is because it will ruin our gold economy in game.
6) GM Knowledge - For people running the game, shouldn't you be aware of the bugs that exist? Why is it that the player-base have to constantly inform the team to have these issues corrected?
7) Communication - Poor communication with the player-base. Again, self explanatory.
8) Events - They're garbage. A majority of your previous events are based on the amount of "likes" once receives in a post. Do you really think this is a good idea? Players can make alternative accounts or have their friends vote and win the prize without deserving it. The submissions should be voted by the GMs, NOT the players. This should be common sense.
9) The Frame Drop - This game has more frame drops than games that require way better graphics. The optimisation is very poor.
10) Lack of Compensation - Constant bugs with ladder has led to the player-base losing out on a majority of items/points but no compensation was ever provided. How difficult is it to provide a small compensation? Your excuse is that a majority of players don't ladder and, therefore, would not be fair to receive a compensation. Then what about the players that did participate in ladder? I have lost thousands of points on multiple characters. Why not just go to your data base and see who laddered, and compensate them? If there wasn't a lot of players that participated, this should not be time-consuming at all.
11) Bots - While bots are good for the game due to our poor economy, it has raised many issues for the community due to your team's decision. Why are players getting punished because of bots? Players are constantly getting banned for no reason at all because your system for detecting bots is inaccurate. You have also decided to remove daily DNP because of bots receiving the DNP when they don't deserve it. Then I ask why you would host an event over the weekend where players can log in to obtain DNP? Bots also log in during these times to obtain DNP as well. You can see why the player base is constantly questioning your decision because it does not make any sense at all.
It is deeply upsetting when a large amount of veterans and also core guild members have decided to sell off their gear and quit the game permanently.If this continues, I will also be leaving the game since I will no longer have the responsibility of running a raid team or guild anymore. I am very aware that once I do leave this game, a majority of what is left of my guild will do so as well.
You have milked this player-base dry and many players cannot afford to continue playing your game anymore. You can choose to close this thread just like many of the other threads where players have voiced their concerns. To me, it shows that you are ignoring the problem which will lead to the eventual closure of Dragon Nest North America.
Thanks for reading.
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