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old dragon nest 2011 interview

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  • old dragon nest 2011 interview

    http://mmoculture.com/2011/03/dragon...change-part-2/



    We felt that problems found in the game were not solved fast enough by us. One reason might be Eyedentity Games being a new kid on the block, with development skills but not product management expertise. This caused players to leave the game, something we can only look at without a plan.

    Hence, we gave in alot during the past year and strived to make the game a better one, using experiences from the lessons taught to us
    There are many new users playing Dragon Nest on a daily basis. Even if wrong decisions in the past caused players to leave, we are always listening to players’ feedback to improve the game and welcome new players as positively as possible.
    What are the aims and objectives for Dragon Nest this year?

    PD: Last year, Dragon Nest broke the limitations of the typical MMORPG stereotype as a full action MMORPG, We are preparing much content updates this year, so please stay tuned.

    TL: Dragon Nest has just reached its 1st anniversary, we are confident we will get better results compared to last year. Of course, my biggest aim is to bring in a large crowd of new players with this current update.





  • #2
    Sounds like a tl;dr, Eyedentity fucked everything up

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