Dancer
Dance of Ecstasy
- LvL limit is reduced LvL 6 -> LvL 1.
- SP requirement is changed 3 -> 10.
- [Ghoul] and [Orc] have been removed, and [Dark Elf] and [Minotaur] have replaced their keybindings.
- [Dark Elf] increases damage depending on enemy HP
- [Minotaur] increases your damage.
Dance of Ecstasy 2
- Skill is removed
Dance of Ecstasy 3
- Skill is removed
Blade Dancer
Graze Rush: Throw chakram in front, paralyze enemies, Deal damage while charging
Blade Step: A rampage attack that deal powerful damage nearby caster
[Awakening Passive]Graze Dance: Decrease action speed, suction nearby
[Awakening Passive]Swift Circle: Enhance caster damage, recover Breeze Call cooldown when skill is successfully hit
[Awakening Passive]Elegant Storm: Skill hit is increased, cooldown is decreased
[Awakening Passive]Squall Flaker: Recover Graze Dance, Swift Circle cooldown when skill is successfully hit
Class Mastery I
- The Second Turn skill effect is changed. The skill that generates Second Turn is [Whirlgig] and [Graze Rush].
- If you acquire 10 points of Second Turn, all [Blade Dance] skill cooldown are instantly restored.
- When skill is obtained, boost STR by 15% (PVP)
Source: LEJAC11
* its pretty obvious they'll nerf the damage and instant cooldown refreshment.... especially on that elegant storm passive, it sounds like its gunna be like 60cap blade dancer op'ness already