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KDN October 2019 Skill Balancing

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  • KDN October 2019 Skill Balancing

    This might be my last post; I don't have the time nor the interest to keep this ship afloat for much longer - and unless ED decided to release something huge (expanded awakening/spin off skills), you won't be hearing from me again.

    Fare thee well, fellow passengers!

    Source: http://patchnote.dragonnest.com/Category?patchnoteno=35

    VENA PLAGA
    Blood Shot

    Additional damage debuff has been transferred to [Fatalism].

    [Fallen] Blood Shot
    Skill motion has been changed.
    Hit range has been slightly increased.
    Damage has been increased.
    6450% > 7740% (Normal)
    9675% > 11610% (Fallen)

    Disassembler
    [Thorn] is automatically consumed without additional input button.
    Damage has been increased.
    9890% > 14190%

    Grudge
    [Thorn] is automatically consumed without additional input button.
    Remove attack motion in which an explosion occurs when spear is pulled from the ground.
    Skill can now be cancelled by [Tumble].
    Damage has been increased.
    10530% > 15795%

    Infection
    [Thorn] is automatically consumed without additional input button.
    Remove attack motion in which an explosion occurs when spear is pulled from the ground.
    Remove additional attack after absorbing energy.
    Skill can now be cancelled by [Tumble].
    Damage has been increased.
    11055% > 15840%
    Energy absorption number of hits and duration has been increased.
    10 hits > 14 hits

    Flow Down
    New effect has been added.
    Increase [Blood Shot] and [Manic] action speed for a short while after using [Flow Down].

    Sacrifice
    Area of effect has been changed to a fan-shaped formation during [Transformation] status.
    Damage has been increased.
    10925% > 21750%

    Class Mastery II
    Attack power has been increased.
    15% > 25%

    Division (A)
    Skill effect has been changed.
    Recover 50 [Thorn] > Reduce [Sacrifice] cooldown by 60%.

    Division (B)
    Skill effect has been changed.
    Increase [Sacrifice] attack by 20% > Increase [Sacrifice] attack by 170%.


    RAVEN
    Open Edge

    Damage has been increased.
    1913% > 2168%

    Applause
    Damage has been increased.
    3504% > 3871%

    Rake
    Damage has been increased.
    368% > 407%

    Rain Drop
    Damage has been increased.
    376% > 417%

    Punishment
    Damage has been increased.
    6535% > 7196%

    The End
    Damage has been increased.
    578% > 636%

    Umbra
    Damage has been increased.
    2001% > 2204%

    Crow Deadfall
    Damage has been increased.
    6338% > 7035%

    Crow Storm
    Damage has been increased.
    2400% > 2700%

    Guillotine Cross
    Damage has been increased.
    12074% > 13000%

    [Awakened Passive] Star Combination
    Damage has been increased.
    1200% > 1400%

    [Awakened Passive] Chain Combination
    Damage has been increased.
    2400% > 2700%


    GLADIATOR
    Class Mastery II

    Attack power has been increased.
    15% > 25%


    MOONLORD
    Class Mastery II

    Attack power has been increased.
    15% > 25%


    BARBARIAN
    Class Mastery II

    Attack power has been increased.
    15% > 25%


    DESTROYER
    Class Mastery II

    Attack power has been increased.
    15% > 25%


    SILVER HUNTER
    Deluge Bolt

    Damage has been increased.
    1054% > 1376%

    Flamingo
    Damage has been increased.
    2202% > 2868%

    Air Raid
    Damage has been increased.
    1795% > 2405%

    Aerial Wild Shot
    Damage has been increased.
    181% > 236% (Small Arrow)
    2176% > 2830% (Large Arrow)

    Falcon Strike
    Skill attribute has been changed to light element.
    Damage has been increased.
    740% > 1018%

    Falcon Rise
    Skill attribute has been changed to light element.
    Damage has been increased.
    791% > 1085%

    Trapper
    Damage has been increased.
    1120% > 1680% (Fire Trap)

    Crossbow Link
    Damage has been increased.
    1094% > 1500%

    Arrow Storm
    Damage has been increased.
    3319% > 4331% (Shrapnel)
    1328% > 1733% (Tracking)

    Liberty Attack
    Damage has been increased.
    1728% > 2248%

    Spiral Bolt
    Damage has been increased.
    3621% > 4718%

    Rising Wind
    Damage has been increased.
    7410% > 9653%

    Monkey Catch
    Damage has been increased.
    265% > 575%

    Destruction Aria
    Damage has been increased.
    16147% > 21000%

    Moment Evade
    Damage has been increased.
    1780% > 2314%

    Tornado Shot
    Damage has been increased.
    936% > 1225%


    BLACK MARA
    Black Mara

    Additional damage debuff has been enhanced.
    10% > 20%.


    SNIPER
    Charged Shot

    Cooldown has been reduced.
    10 seconds > 9 seconds

    Arrow Shower
    Cooldown has been reduced.
    15 seconds > 12 seconds

    Cheating Point
    Duration has been increased.
    10 seconds > 15 seconds

    Class Mastery III
    Hit range has been increased.

    [Awakened Passive] Siege Stance
    MP consumption has been removed.


    DREAM JADE BALANCING
    Saleana

    Damage has been increased.
    100% of [Inferno EX] > 110% of [Inferno EX]

    Blade Dancer
    Damage has been increased.
    260% of [Twinkle Spin] additional attack > 294% of [Twinle Spin] additional attack

    Impactor
    Damage has been increased.
    100% of [L-Buster] > 130% of [L-Buster]

    Sting Breezer
    Damage has been reduced.
    510% of [Piercing Spike EX] > 450% of [Piercing Spike EX]
    Explosion countdown has been increased.
    1 second > 2 seconds


    ADDITIONAL TWEAKS
    Moon Blade Dance EX

    Cooldown reduction plate has been changed.
    (14 * 0.8) - 8 = 3.2 seconds > (14 - 8) * 0.8 = 4.8 seconds

    Beast Swipe
    Skill effect has been changed.

    Chakra Heal
    Skill effect has been changed.

    Chakra Heal EX
    Skill effect has been changed.

  • #2
    Sting Breezer
    Damage has been reduced.
    510% of [Piercing Spike EX] > 450% of [Piercing Spike EX]
    Explosion countdown has been increased.
    1 second > 2 seconds

    this is proof that SB still has over damage compared to randgrid. However, the SB attack mechanism is more complex than Randgrid.

    Comment


    • Skyros
      Skyros commented
      Editing a comment
      Damage is not the only factor to consider for real-time DPS. Take Saint. On paper huge damage, but difficult execution.

      Sure SB has more powerful skills on paper, but is the execution reliable? Not to mention SB is currently buggy af. And to be fair, you know this is for Dream Jades right? Some of DJ effects are downright OP.

  • #3
    Inquisitor buff/revamp when!!!!

    Comment


    • #4
      Thank you for your service!

      Comment


      • #5
        Thanks for always taking the time to post these! You will be missed~
        IGN(s): Arcadia, Ray Mech (Main)
        Briala, Tempest
        Mijirn, Physician

        Comment

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