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Black Dragon Nest Full Guide

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  • Black Dragon Nest Full Guide

    S1 Ogre Baopar

    Normal skills start from x4 :
    - jump smash
    - combo punching
    - throw ball
    - dash
    *bone crash debuff is applied once you hit by any of these skills
    - explosion mark
    *speed reduce debuff is applied once you hit by explosion

    Bar Mechanic : Full map charging
    - safe area will spawn randomly in 4 small platforms
    - barricades are summoned between each area : front, middle, back
    - stay at the middle so you can reach both front and back
    - break the barricade in 8 seconds and go to the safe platform
    - refer fig.1

    start from x2 : stomp
    - Baopar will slam the ground twice and the third one will be full map stomp
    - red black light can be seen before stomp
    - speed reduce debuff is applied once you get hit

    start from x1 : breath
    - Baopar will inhale to collect energy, just tumble away from it
    - cause silent once you get hit Click image for larger version  Name:	fig.1.jpg Views:	1 Size:	28.7 KB ID:	164970




    S2 General Umbala

    Pre stage : Save Berlin's ass
    - kill mobs
    - kill laser device
    - give your hp to Berlin when he falls
    - only 1 laser device appear in first area, and 4 in second area
    *you will die due to given all hp to Berlin

    General Umbala
    Normal skills start from x4 :
    - meteor
    - firewall + stomp
    - firebull charging
    - triple hit combo
    - dash
    *burn effect is applied of course
    *speed reduce debuff is applied once you hit by stomp
    *reverse debuff is applied once you hit by triple hit combo

    Bar mechanic : Break water ball
    - water balls appear at 12,3,6,9,1,5,7,11
    - break it with left/right click only, do not use any skills because you might break other's water ball
    - go to your pos in advance when bar mechanic almost occur since some damage-over-time skills might break water balls instantly
    - refer fig.2

    start from x3 : Nightmare
    - boss will disappear and teleport to the middle
    - gather at middle so you have enough time to ADAD

    start from x2 :
    - draw map, map become smaller(fix mech)
    - enrage, boss berserk
    - halfmoon slash, run to Umbala's back to evade
    *Barbarian and Destroyer can use Devitalizing Howl to clear berserk

    x1 :
    - draw map, map become smaller again(fix mech) Click image for larger version  Name:	fig.2.jpg Views:	1 Size:	25.6 KB ID:	164971




    S3 Punisher Meluka

    Pre stage : Lure Meluka to the laser
    - 4 spirits are spawned
    - kill all spirits in 10 seconds to activate the laser device
    - lure Meluka to the middle
    - repeat 2 more times
    - Meluka will stomp after second laser is hit accurately

    Punisher Meluka
    Normal skills start from x4 :
    - purple lightning
    - 4x jumping
    - triple hit combo
    - jump smash
    - chain + combo
    - stomp

    Bar Mechanic : Kill both phantom at the same time
    - Meluka will summon a phantom at the previous area
    - will bind with ADAD once the mech starts
    - if you got teleported into the previous area and you are supposed to stay, there's another portal at that side, just come back
    - split into two teams, of course with balanced dps
    - both phantom will stomp after portal is closed(maybe not,see how it feels)
    - kill them at the same time
    - there's time limit, so make sure you have enough dps

    start from x2 :
    - spin (a.k.a tornado), it's a useless skill now since everyone has dash
    - enrage, boss berserk
    *Barbarian and Destroyer can use Devitalizing Howl to clear berserk

    start from x1 : Cursed Marking
    - gather to the boss avoid chaos situation
    - make sure markings are dropped only tumble out

    S4 Golem Titanion

    Normal skills start from x4 :
    - stomp
    - drill
    - ice breath
    - ice sphere
    - suction
    - hand swipe
    - destruction orb
    *everyone need to catch destruction orb for once to avoid it reaches Titanion, everyone gets 1 stack of curse if failed. You'll die instantly if you get twice
    *unhealable debuff is applied once you hit by stomp(maybe you just die)
    *you can cure unhealable debuff

    Bar Mechanic : Break the ice wall
    - kinda similar thing as S1, break the wall and run to the other side
    - will bind with ADAD once the mechanic starts
    - refer fig.3 Click image for larger version  Name:	fig.3.jpg Views:	1 Size:	22.4 KB ID:	164973




    start from x3 :
    - triple slam
    *unhealable debuff is applied once you hit by triple slam(maybe you just die)
    *you can cure unhealable debuff

    start from x2 :
    - enrage, boss berserk
    - cold energy, everyone gather at one side and run to the other side once the blue area is appeared
    - if you split up with the team, don't panic, you'll still have a little space to hide just make sure all of you stick tight to the boss
    - refer fig.4
    * Barbarian and Destroyer can use Devitalizing Howl to clear berserk Click image for larger version  Name:	fig.4.jpg Views:	1 Size:	34.2 KB ID:	164972




    S5 Black Dragon Feder

    Phase 1 : x20 - x16.5(~77%)
    Luring part :
    - total 4 waves of mobs will appear
    - 1st:Guardian, 2nd:Assassin, 3rd:Sorceress, 4th:Punisher
    - each wave appears as per hp bar
    - tanker need to handle all the mobs, lure them to get killed by dragon's charging breath
    - preferably Elestra stay with Tanker, freeze the mobs when charging breath coming

    DPS part:
    - stay away from mobs avoid dragging aggro
    - if you feel aggro on you, please go near to the tank and let him/her provoke, after that run back to dragon's claw
    - DO NOT OVER DPS, if your tanker hasn't done with all the mobs, wait for the next charging breath until all the mobs are cleared
    - dragon will change position as the hp bar drops
    - as above mentioned, if you OVER DPS the dragon, it goes to opposite side, it's a chaos situation and might cause your tanker dies.
    - control dragon's hp above 1/4 of the hp bar in case your tanker fails luring
    - stay near dragon's claw avoid meteor, you can do any shyts you want, maybe dance, JUST DON'T FCKING OVER DPS
    - ignore all these nonsense if everyone is experienced

    Normal skills of dragon :
    - claw swipe
    - suction meteor
    - small breath
    - cursed ring
    - charging breath

    - refer fig.5 Click image for larger version  Name:	fig.5.jpg Views:	1 Size:	45.0 KB ID:	164974




    Phase 2 : x16.5 - x10

    Normal skills of dragon :
    - claw swipe
    - tail swipe(if you lure)
    - front breath
    - side breath
    - suction meteor
    - curse ring
    - dive(might double dive)
    - stomp

    start from x15 : Nightmare
    - gather at middle ready for ADAD
    - DO NOT WAX or any speed up shyts

    start from x14 : Chaos
    - everyone will be dragged into middle with reverse debuff
    - aerial evasion in the air and reposition your camera to 3 and RUN, or just simply wake attack and RUN
    - you all lucky shyts now we have dash for all classes, it's a useless mech again
    - split into 2 teams and keep walking, or stop one by one, up to you
    - you will meet your friends after all 8 circle finished
    - do not celebrate too early and kill by stomp
    - jump after you heard the roaring sound
    - go back to your pos (dps go claw, tank go tail etc.)

    start from x12 : Distorted Zone
    - sucking in : go out
    - pushing out : go in
    - DO NOT DASH


    Phase 3 : x10 Mini Game

    General intro :
    - Bishop, Punisher and GOLD-Guardian are the main character we have to take care
    - BLUE-ice mage, PURPLE-assassin and RED-dragon follower are the background dancers
    - Bishop : turn invincible after few seconds, lure only
    - Punisher : can be killed, causes full map explosion after killing it
    - Guardian : can be killed, give protection from explosion
    - Ice mage :can be killed, freeze everyone after some time, must kos
    - Assassin :can be killed, will buff the bosses, must kos
    - Dragon follower : one touch then your team blow up 50% hp with unhealable debuff, don't touch it even 1 normal attack
    - Lure Bishop away and hold Punisher make sure they don't go together, kill BLUE and PURPLE once they're spawned, kill Punisher once Guardian is spawned, of course kill Guardian as well, but not killing Guardian before Punisher
    - Punisher will spawn around 8 seconds after Bishop, Guardian will spawn 30 seconds after Punisher, and RED BLUE PURPLE will spawn randomly every 10 seconds
    - repeat 2 more times

    For Tanker :
    - lure Bishop away once it's spawn
    - avoid luring it to other mobs so your teammates can do their works easily

    For others :
    - lure Punisher to the opposite side and hold its hp around 10% so you can kos once Guardian is spawned
    - kill BLUE and PURPLE
    - avoid using damage-over-time skills, you might hit RED.

    For Saint/LF :
    - DO NOT PUT LIGHTNING RELICS
    - OFF YOUR CAT

    Phase 4 : x10 - end

    **STOMP IS ADDED AFTER NIGHTMARE, DIVE AND DISTORTED ZONE

    start from x8 : Dragon Eye Marking
    - member with marking have to go away from the team
    - refer to fig.6 Click image for larger version  Name:	fig.6.jpg Views:	1 Size:	48.0 KB ID:	164975




    start from x6 : Black Hole
    - 4 black holes are summoned
    - it's a useless mech now
    - refer fig.7 Click image for larger version  Name:	fig.7.jpg Views:	1 Size:	33.2 KB ID:	164976




    start from x5 : Rotating Dragon Breath
    - no more Chaos
    - go to 11 because dragon will only start its breath from 7 or 1
    - step onto the first platform after u saw wind blowing
    - jump with the team, don't be the asshole
    - platform starts shaking after you step on it
    - if you got left behind, try to follow up
    - if you're 2 platform away from your team, usually bye
    - usually Nightmare after you get down
    - refer fig.8 Click image for larger version  Name:	fig.8.jpg Views:	1 Size:	34.6 KB ID:	164977




    *Feel free to comment if I have any mistakes or missing infos
    Last edited by kurouchi; 08-25-2019, 12:13 PM.

  • #2
    thanks, very helpful.
    <3
    ~Severalle | Zachura | Syliveth~
    LINElife

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