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Gust Dragon Nest Full Guide (Part 1)

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  • Gust Dragon Nest Full Guide (Part 1)


    Pre stage marathon
    -2 players should collect "Jadestone Tablet" at this phase
    -pills will be used at dragon stage, ToH (details info refer to Final Stage Gust Dragon Jade)
    -around 10 tablets will be enough
    -tablets location (Hestilar Devantus, 3/9/2020, All you need to know in Gust Dragon Nest: Prestage + Stage 1 Guide, @0:44)

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    Stage 1 Elder Mountainback
    -normal skills
    -bar mech (kugoogoog...)
    -after 50%
    -25% tornado

    Normal skills :
    Breath :
    -charge energy and big breath
    -have yellow flashes on its mouth
    -cannot iframe.

    Stomps :
    -normal stomp will put his leg up for few seconds then stomp
    -side stomp after rolling has little time to evade, preferably go to boss's head or tail when it's rolling

    Tail swipe :
    -although aoe is not very big, just stay away from the tail

    Spin marking :
    -players knocked back and marking drops on player's position that will cause explosion
    -simply slow down dps and evade by reposition
    -refer fig. 1
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    Bar mech (kugoogoog...) 75%/50%/25% :
    -4 protection orb appear at 12/3/6/9, 2 members each orb, normal attack can break the orb and get protection buff avoid dying
    -1 random member will get cursed, the cursed member cannot hit anything as it will kill his partner as well
    -once protection buff applied, gather to 12/6 avoid boss rolling
    -refer fig.2 for positions
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    After 50% :
    -suction AD bind
    -sand bind rescue
    -spacebar mech + charging
    -fire pillar + stomp
    -charging with mud pile left over
    -double rolling

    Suction AD bind :
    -everyone will be sucked in to the middle, run to 12/6 once AD is clear to avoid boss jumping out and follow up with stomp
    -refer fig. 3
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    Sand bind rescue :
    -7 members will be sand-binded, one of them will need to save everyone in the team
    -note that boss will move according the member that's not binded and fixate at one position after few seconds
    -after saving all members, quickly run to its back to avoid fan shape great stomp, 100% die if get hit
    -stick dps is recommended to avoid difficult rescue
    -refer fig. 4
    Click image for larger version

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    Spacebar + charging :
    -as written, spacebar mech is needed to hit on time and boss will charge to the agro member
    -refer fig. 5
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    Fire pillar + stomp :
    -fire pillars are summoned and follow up by a stomp (BDN stage 2 mech)
    -refer fig. 6
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    At 25% :
    -A violent sand storm is sweeping in
    -tornadoes lasting on field cause difficulty on dps
    -refer fig. 7
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    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Stage 2 Sirius Jade
    -normal attacks/skills
    -main mechanics :
    90% - statue alert, need 1 player go up and click the respective statue to stop poison spreading
    70% - 1v1 duel, boss pick 1 member randomly to fight 1v1 inside the tornado, before-heal is allowed to heal player inside
    50% - entertain me more!!
    10% - 我要打十個! (i wanna fight you all!)

    Normal attacks :
    -punch
    -punch charge
    -punch uppercut
    -punch kick combo
    -jump slam
    -power of wind (berserk)
    *berserk can be cleared by Mercenary's Devitalizing Howl

    Normal skills :
    -hurricane suck
    -line drive
    -white black circles

    Hurricane suck :
    -boss open up his hands wide and summon hurricane
    -although damage is not very high, do not get too close to avoid being sucked in
    -refer fig. 8
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    Line Drive + Stomp + breath :
    -boss vanish, casting skill like line drive that causes wind blades left over
    -players can either gather at center or periphery of the field to avoid being hit
    -stomp after boss reappear
    -a wide aoe breath will be used after it, run to its back to avoid
    -refer fig. 9
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    White circle split :
    -everyone will get a white circle surrounding, split to avoid getting hurt by each other
    -refer fig. 10
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    Black circle gather :
    -ADAD is needed before gather to the center, run for your life after black circles appeared
    -black circle forms under player's position and causing huge damage, cannot iframe
    -refer fig. 11
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    Main mechanics :
    90% start statue :
    -announce "Statues that detect danger will be on high alert." will appear , 1 member will need to go up and click the respective statue to the arena
    -statue placed exactly same as the arena
    -spam your left click
    -statue no longer clickable once it is successfully cooled down
    -tumble out from the platform allows you to click statue again, (Hestilar Devantus, 3/9/2020, All you need to know in Gust Dragon Nest: Stage 2 Guide, @2:23)
    -failed clicking will lead to statue destroyed and poison will last forever
    -refer fig. 12 for statue positions in main arena
    -refer fig. 13 for small statues positions that you need to click
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    70% duel :
    -1 member is picked randomly to fight with the boss inside the tornado
    -dealing damages to boss can heal yourself up
    -4 orbs occur at 4 corners
    -all orbs need to be destroyed to end the duel
    -each orb gives different buff, [down right: -cd buff] ; [up right: action speed buff] ; [up left: attack power buff] ; [down left: element attack buff]
    -duel has cd, second duel may not appear if dps is high enough to kill before cd up
    -players should be aware whenever statue mech starts
    -refer fig. 12 for orb positions

    50% entertain me more!! :
    -Grrr mech, a notice "Grrr...!" will appear and cure is needed to avoid getting electric shock, confuse applied after 40%
    -tracking lightning
    -boss attack pattern changed
    -provoke less effective (personal feeling after many runs)

    Grr mech :
    -everyone will be marked and cure is needed to avoid getting electric shock
    -refer fig. 14
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    Tracking lightning :
    -refer fig. 15
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    Attack pattern changed :
    -basically everything added tornado and lightning
    -punch charge, now blow a strong wind
    -punch uppercut, additional tornado added
    -punch kick combo, kick a tornado out now
    -punch + back slam, punch in front and follow up with back elbow slam
    -punch + swipe, punch in front and swipe to the back
    -triple jump slam, jump 3 times now and will cause a small explosion after the last jump

    10% 我要打十個! (i wanna fight you all) :
    -everyone gets inside tornado to fight with the boss
    -usually skipped due to goddess helm kos

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    Split into 3 parts due to word limit.

  • #2
    Very very good ​

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