Pre stage marathon
-2 players should collect "Jadestone Tablet" at this phase
-pills will be used at dragon stage, ToH (details info refer to Final Stage Gust Dragon Jade)
-around 10 tablets will be enough
-tablets location (Hestilar Devantus, 3/9/2020, All you need to know in Gust Dragon Nest: Prestage + Stage 1 Guide, @0:44)
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Stage 1 Elder Mountainback
-normal skills
-bar mech (kugoogoog...)
-after 50%
-25% tornado
Normal skills :
Breath :
-charge energy and big breath
-have yellow flashes on its mouth
-cannot iframe.
Stomps :
-normal stomp will put his leg up for few seconds then stomp
-side stomp after rolling has little time to evade, preferably go to boss's head or tail when it's rolling
Tail swipe :
-although aoe is not very big, just stay away from the tail
Spin marking :
-players knocked back and marking drops on player's position that will cause explosion
-simply slow down dps and evade by reposition
-refer fig. 1
Bar mech (kugoogoog...) 75%/50%/25% :
-4 protection orb appear at 12/3/6/9, 2 members each orb, normal attack can break the orb and get protection buff avoid dying
-1 random member will get cursed, the cursed member cannot hit anything as it will kill his partner as well
-once protection buff applied, gather to 12/6 avoid boss rolling
-refer fig.2 for positions
After 50% :
-suction AD bind
-sand bind rescue
-spacebar mech + charging
-fire pillar + stomp
-charging with mud pile left over
-double rolling
Suction AD bind :
-everyone will be sucked in to the middle, run to 12/6 once AD is clear to avoid boss jumping out and follow up with stomp
-refer fig. 3
Sand bind rescue :
-7 members will be sand-binded, one of them will need to save everyone in the team
-note that boss will move according the member that's not binded and fixate at one position after few seconds
-after saving all members, quickly run to its back to avoid fan shape great stomp, 100% die if get hit
-stick dps is recommended to avoid difficult rescue
-refer fig. 4
Spacebar + charging :
-as written, spacebar mech is needed to hit on time and boss will charge to the agro member
-refer fig. 5
Fire pillar + stomp :
-fire pillars are summoned and follow up by a stomp (BDN stage 2 mech)
-refer fig. 6
At 25% :
-A violent sand storm is sweeping in
-tornadoes lasting on field cause difficulty on dps
-refer fig. 7
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Stage 2 Sirius Jade
-normal attacks/skills
-main mechanics :
90% - statue alert, need 1 player go up and click the respective statue to stop poison spreading
70% - 1v1 duel, boss pick 1 member randomly to fight 1v1 inside the tornado, before-heal is allowed to heal player inside
50% - entertain me more!!
10% - 我要打十個! (i wanna fight you all!)
Normal attacks :
-punch
-punch charge
-punch uppercut
-punch kick combo
-jump slam
-power of wind (berserk)
*berserk can be cleared by Mercenary's Devitalizing Howl
Normal skills :
-hurricane suck
-line drive
-white black circles
Hurricane suck :
-boss open up his hands wide and summon hurricane
-although damage is not very high, do not get too close to avoid being sucked in
-refer fig. 8
Line Drive + Stomp + breath :
-boss vanish, casting skill like line drive that causes wind blades left over
-players can either gather at center or periphery of the field to avoid being hit
-stomp after boss reappear
-a wide aoe breath will be used after it, run to its back to avoid
-refer fig. 9
White circle split :
-everyone will get a white circle surrounding, split to avoid getting hurt by each other
-refer fig. 10
Black circle gather :
-ADAD is needed before gather to the center, run for your life after black circles appeared
-black circle forms under player's position and causing huge damage, cannot iframe
-refer fig. 11
Main mechanics :
90% start statue :
-announce "Statues that detect danger will be on high alert." will appear , 1 member will need to go up and click the respective statue to the arena
-statue placed exactly same as the arena
-spam your left click
-statue no longer clickable once it is successfully cooled down
-tumble out from the platform allows you to click statue again, (Hestilar Devantus, 3/9/2020, All you need to know in Gust Dragon Nest: Stage 2 Guide, @2:23)
-failed clicking will lead to statue destroyed and poison will last forever
-refer fig. 12 for statue positions in main arena
-refer fig. 13 for small statues positions that you need to click
70% duel :
-1 member is picked randomly to fight with the boss inside the tornado
-dealing damages to boss can heal yourself up
-4 orbs occur at 4 corners
-all orbs need to be destroyed to end the duel
-each orb gives different buff, [down right: -cd buff] ; [up right: action speed buff] ; [up left: attack power buff] ; [down left: element attack buff]
-duel has cd, second duel may not appear if dps is high enough to kill before cd up
-players should be aware whenever statue mech starts
-refer fig. 12 for orb positions
50% entertain me more!! :
-Grrr mech, a notice "Grrr...!" will appear and cure is needed to avoid getting electric shock, confuse applied after 40%
-tracking lightning
-boss attack pattern changed
-provoke less effective (personal feeling after many runs)
Grr mech :
-everyone will be marked and cure is needed to avoid getting electric shock
-refer fig. 14
Tracking lightning :
-refer fig. 15
Attack pattern changed :
-basically everything added tornado and lightning
-punch charge, now blow a strong wind
-punch uppercut, additional tornado added
-punch kick combo, kick a tornado out now
-punch + back slam, punch in front and follow up with back elbow slam
-punch + swipe, punch in front and swipe to the back
-triple jump slam, jump 3 times now and will cause a small explosion after the last jump
10% 我要打十個! (i wanna fight you all) :
-everyone gets inside tornado to fight with the boss
-usually skipped due to goddess helm kos
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Split into 3 parts due to word limit.
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