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what if they base all the skill color effects of all non-elemental class on the type of ECJ they equip, for example:
Moonlord equips Abyss Jade which converts all non-elemental abilities into Dark Attribute, the jade is described as dark, so the skill color effect on all the moonlord's/Lunar Knight's skills would be dark in color
Sniper equips Iceberg Jade which converts all non-elemental abilities into Ice Attribute, all the skill effects will be in color blue, or addition to the green color nature of the sniper's abilities, it will have both green and the ECJ's Skill color effect, in this way players won't be stuck into just using Magic and Destruction Jades if they aren't really needed
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