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Saint and Detonate Utility

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  • Saint and Detonate Utility

    Good day! Any experienced Saint here (specially in Raids)?

    I have a question about Detonate and it's utility in cancelling certain mechs. Anyone knows the mechs that Detonate can cancel?

    Detonate takes a hefty amount of SP (9 SP) due to it's requisite skills. And skipping Detonate (if it doesn't have utility) helps in optimizing my skill tree. Thank you in advance!

  • #2
    Originally posted by Skyros View Post
    Good day! Any experienced Saint here (specially in Raids)?

    I have a question about Detonate and it's utility in cancelling certain mechs. Anyone knows the mechs that Detonate can cancel?

    Detonate takes a hefty amount of SP (9 SP) due to it's requisite skills. And skipping Detonate (if it doesn't have utility) helps in optimizing my skill tree. Thank you in advance!
    A key one at the moment is Karahan's choke. If not by cancelling the mech allowing the player to escape, one is required to do a burst heal or shield right before he lands.
    Remmystarr from Eden (Discord: Xenocho #8012)
    Please try to read my guide before asking questions on gear optimisation here;
    Old and outdated Engineer guide here; Selling FDN service for FDN weaps (Read here!);

    Comment


    • Xenocho
      Xenocho commented
      Editing a comment
      They can, but apparently awakened shatter (Elestra) cannot, mentioned by Hestilar Devantus (search youtube)

    • Skyros
      Skyros commented
      Editing a comment
      Well, I think getting Detonate utility is more valuable than getting Toughness then.

    • Xenocho
      Xenocho commented
      Editing a comment
      By right no char should be tanking stuff so it's a viable option too.
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