SHOUT OUT TO ALL SCREAMERS , DARK SUMMONERS AND SOUL EATERS IN DNSEA.
IM SO EXCITED GOING UP TO THE FOOD CHAIN WITH THE PROPER GEARS.
#LETSGODARKER
@1/09/18
Love you all ♥♥♥
WHO'S EXCITED ?
(c)DevianArt Kali♥
IM SO EXCITED GOING UP TO THE FOOD CHAIN WITH THE PROPER GEARS.
#LETSGODARKER
@1/09/18
Love you all ♥♥♥
WHO'S EXCITED ?
Screamer |
Phantom Claw : Attack Power is increased. (PVE) |
Phantom Claw : Cooldown time is shortened. (PVE) |
Chain Claw : Attack Power is increased. (PVE) |
Chain Claw : Cooldown time is reduced and will not be affected by skill level. (PVE) |
Revenge Hand : Attack Power is increased. (PVE) |
Revenge Hand : Cooldown time is shortened. (PVE) |
Rampage Claw : Attack Power is increased. (PVE) |
Rampage Claw : Cooldown time is shortened. (PVE) |
Phantom's Avenger : Increase in cooldown recovery rate has been removed (PVE) |
Phantom's Avenger : Attack Power is increased. (PVE) |
Phantom's Avenger : Buff duration for each skill level has been adjusted. (up to level 4) (PVE) |
Spirit Paper : Attack Power is increased. (PVE) |
Spirit Paper : Cooldown time is shortened. (PVE) |
Cling Snake : Attack Power is increased. (PVE) |
Soul Gate : Attack Power is increased. (PVE) |
Soul Gate : Cooldown time is shortened. (PVE) |
Beast Spirit : Attack Power is increased. (PVE) |
Beast Spirit : Cooldown time is shortened. (PVE) |
Dragon's Soul : Attack Power is increased. (PVE) |
Spirit Twing : Cooldown time is shortened. (PVE) |
Grudge Formation : Increased Attack Power effect has been removed. (PVE) |
Grudge Formation : Speed reduction effect for enemies hit has been added. (PVE) |
Dark Summoner |
Sadism Pleasure : Increase in Dark Attribute ATK and Final Damage has been removed. (PVE) |
Sadism Pleasure : Fixed HP recovery effect has been removed. (PVE) |
Sadism Pleasure : Recovers HP by 1% when main skills hit enemies while the buff is still active (PVE) |
Sadism Pleasure : Cooldown time is increased. (PVE) |
Chaos Formation : Attack Power is increased. (PVE) |
Chaos Formation : Cooldown time is shortened. (PVE) |
Phantom Claw EX : Attack Power increases by a higher rate. (PVE) |
Chain Claw EX : Additional hit's Attack Power is increased. (PVE) |
Chain Claw EX : Can be used by entering [Jump Button] in midair. (PVE) |
Rampage Claw EX : Additional hit's Attack Power is increased. (PVE) |
Class Mastery I : Condition for acquiring Summoning Energy has been changed from "created when Critical occurs" to "created at a set rate when main skills hit enemies". (PVE) |
Class Mastery I : - Has a 35% chance to get Summoning Energy when main skills hit enemies (PVE) |
Class Mastery I : Phantom Claw EX Advent’s ATK will now be based on Phantom Claw EX’s ATK instead of Phantom Claw. (PVE) |
Class Mastery I : Phantom Claw EX Advent’s Attack Power is increased. (PVE) |
Class Mastery I : Cooldown of main skills is recovered by 20% when Phantom Claw EX Advent is used (PVE) |
Class Mastery I : Dark Attribute ATK increases by 30% (PVE) |
Deadly Claw : Removed (PVE) |
Ascending Phantom : New skill added in place of Deadly Claw. (PVE) |
Ascending Phantom : Hits nearby enemies when used and evades up into the air (PVE) |
Shattering Hand : The character no longer charges forward when the skill is used while standing still. (PVE) |
Shattering Hand : Charging attack can be used when the skill is used while moving forward. (PVE) |
Shattering Hand : Can be used in midair. (PVE) |
Shattering Hand : Attack Power is increased. (PVE) |
Soul Eater |
Specter of Pain : Attack Power is increased. (PVE) |
Specter of Pain : Cooldown is not affected by skill level. (PVE) |
Specter of Pain : Skill casting speed at the beginning has been slightly increased. (PVE) |
Soul Scream : Attack Power is increased. (PVE) |
Soul Scream : Cooldown time is shortened. (PVE) |
Class Mastery I : Whenever Specter of Pain hits enemies, Dragon's Soul's cooldown is reduced by 1 sec. (PVE) |
Class Mastery II : Cling Snake Instant is removed. (PVE) |
Class Mastery II : Beast Spirit Instant is added. (PVE) |
Soul Liberation : Damage reduction rate while casting skill is increased. (PVE) |
Soul Liberation : Number of attacks is increased. (PVE) |
[Awakened Passive] Soul Devourer : You will no longer acquire Soul when Grudge Formation is used. (PVE) |
[Awakened Passive] Soul Devourer : You will acquire Soul when Soul Scream is used. (PVE) |
[Awakened Passive] Soul Devourer : HP recovery for every 2 seconds has been reduced. (PVE) |
[Awakened Passive] Cling Snake : Cooldown recovery has increased. (PVE) |
[Awakened Passive] Soul Scream : Removed (PVE) |
[Awakened Passive] Beast Spirit : [Awakened Passive] A new skill added in place of Soul Scream. (PVE) |
[Awakened Passive] Beast Spirit : You will get 10 Souls when Beast Spirit is used. (PVE) |
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