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Questions in the upcoming nerfs and buffs on Destro and your insights pls

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  • Questions in the upcoming nerfs and buffs on Destro and your insights pls


    RESENTMENT
    Increases attack according to the number of bubbles.
    Removed damage reduction effect based on number of bubbles.
    Added a 10% damage reduction effect.

    IRON SKIN
    Cooldown increased from 45s to 60s.
    Duration increased from 18s to 25s.

    BATTLE HOWL
    Cooldown reduced from 10s to 5s.
    Duration increased from 180s to 900s.

    ENERVATING HOWL
    Consumes 10 Fury.
    Resentment added as a related skill.

    DEVASTATING HOWL
    Fury consumption removed.
    Resentment removed from the related skill list.

    CIRCLE SWING
    Super Armor increased. (Applies to Circle Swing EX and Ultimate Circle Swing as well.)

    FLYING SWING
    Damage increased from 2580% to 2828%.

    PUNISHING SWING
    Damage increased from 1463% to 2826%.

    BOMBS AWAY
    Damage increased from 2226% to 2439%.
    ROLL ATTACK
    Fury consumption removed.
    Resentment removed from the related skill list.

    EMPOWERING HOWL
    Barrier durability now depends on the target’s HP.
    Barrier durability increased from 20% of HP to 30%.
    Cooldown increased from 10s to 75s.
    Duration increased from 20s to 25.
    Fury consumption increased from 10 to 20.

    MAELSTROM HOWL
    Damage increased from 2629% to 3893%.
    CLASS MASTERY I
    Added a 50% STR increase passive.
    Damage increased from 15% to 20%.

    CRASH MODE
    Forward: Moves forward while dragging your enemy along (Damage 298%).
    Normal Attack: Slams the ground to cause Shock Waves and pull nearby enemies (Damage 4165%). Doesn’t slam the ground if Normal Attack is used continuously.
    Special Attack: Blasts enemies in front away (Damage 5950%).
    Jump: Pulls in nearby enemies (Damage 2975%)
    Increases critical chance by 20%.
    Recovers 2% HP every 2 seconds.
    All incoming damage reduced by 70%.
    Cooldown increased from 8s to 75s.
    Duration increased from 15s to 25s.

    [AWAKENED PASSIVE] EMPOWERING HOWL
    Special Attack input removed.
    The Final Damage increase only applies to yourself.


    1.With this Changes are the days of destroyers as tank are over(it feels tanks are dead)? are we gonna be DPS class? with this +50% str and added +10% damage?
    2. regarding my 3rd stat plates, i have like 5 873 vit, and 3 40k crit 3rd stat plates, should i just change to all crit plates? since shield depends on the targets HP, not based on my HP
    3. with this changes how will we rank in DPS? can we be in the TOP 10(LOL!)?
    4.if destro will suck, what do you think of changes in Barba? is it good?

  • #2
    1. Just treat yourself as a semi dps that aggros boss that is very hard to get killed. Someone still has to aggro the boss right, hopefully.

    2. Well, you can. But why do you need so many crit plates? As long as your crit is good, like 75% and beyond, you can change ur VIT plates to something like STR or ATK instead.
    Destroyer should still have the 50% VIT = ATK mastery so keeping VIT isn't a bad idea also.

    3. Destroyers are not top 10 right now. And definitely not in the future as well.

    4. Barbs are in a good spot. Nice dmg.
    Last edited by sngweiwei; 03-20-2018, 03:33 AM.

    Comment


    • #3
      Originally posted by giadqwerty45 View Post
      RESENTMENT
      Increases attack according to the number of bubbles.
      Removed damage reduction effect based on number of bubbles.
      Added a 10% damage reduction effect.

      IRON SKIN
      Cooldown increased from 45s to 60s.
      Duration increased from 18s to 25s.

      BATTLE HOWL
      Cooldown reduced from 10s to 5s.
      Duration increased from 180s to 900s.

      ENERVATING HOWL
      Consumes 10 Fury.
      Resentment added as a related skill.

      DEVASTATING HOWL
      Fury consumption removed.
      Resentment removed from the related skill list.

      CIRCLE SWING
      Super Armor increased. (Applies to Circle Swing EX and Ultimate Circle Swing as well.)

      FLYING SWING
      Damage increased from 2580% to 2828%.

      PUNISHING SWING
      Damage increased from 1463% to 2826%.

      BOMBS AWAY
      Damage increased from 2226% to 2439%.
      ROLL ATTACK
      Fury consumption removed.
      Resentment removed from the related skill list.

      EMPOWERING HOWL
      Barrier durability now depends on the target’s HP.
      Barrier durability increased from 20% of HP to 30%.
      Cooldown increased from 10s to 75s.
      Duration increased from 20s to 25.
      Fury consumption increased from 10 to 20.

      MAELSTROM HOWL
      Damage increased from 2629% to 3893%.
      CLASS MASTERY I
      Added a 50% STR increase passive.
      Damage increased from 15% to 20%.

      CRASH MODE
      Forward: Moves forward while dragging your enemy along (Damage 298%).
      Normal Attack: Slams the ground to cause Shock Waves and pull nearby enemies (Damage 4165%). Doesn’t slam the ground if Normal Attack is used continuously.
      Special Attack: Blasts enemies in front away (Damage 5950%).
      Jump: Pulls in nearby enemies (Damage 2975%)
      Increases critical chance by 20%.
      Recovers 2% HP every 2 seconds.
      All incoming damage reduced by 70%.
      Cooldown increased from 8s to 75s.
      Duration increased from 15s to 25s.

      [AWAKENED PASSIVE] EMPOWERING HOWL
      Special Attack input removed.
      The Final Damage increase only applies to yourself.


      1.With this Changes are the days of destroyers as tank are over(it feels tanks are dead)? are we gonna be DPS class? with this +50% str and added +10% damage?
      2. regarding my 3rd stat plates, i have like 5 873 vit, and 3 40k crit 3rd stat plates, should i just change to all crit plates? since shield depends on the targets HP, not based on my HP
      3. with this changes how will we rank in DPS? can we be in the TOP 10(LOL!)?
      4.if destro will suck, what do you think of changes in Barba? is it good?
      which thread or site you get this information?
      can you show me the link for this revamp?

      Comment


      • #4
        Originally posted by Mudoz View Post

        which thread or site you get this information?
        can you show me the link for this revamp?
        http://blog.divinitor.com/blog/2018/...ation/#warrior

        Enjoy.

        Comment


        • #5
          Originally posted by Mudoz View Post

          which thread or site you get this information?
          can you show me the link for this revamp?
          Enjoy.

          Comment


          • #6
            Destroyers since 90 cap were meant to be given a tanker/semi dps role. They will most likely never reach top 10 due to that fact. (Unless the developers suddenly goes insane and does it anyway.)

            Comment


            • #7
              hmmm i think, no one would want destro in a raid, because there are class that can do our jobs better, like tanking = Guardian over destro, dps = we know a lot of class can do better than us

              Comment


              • NASALord
                NASALord commented
                Editing a comment
                That is depends on line up. If you would say class buff, they can just replace any warrior with destroyer, then take another class.

            • #8
              The problem is that the Support roles (Healer/Tanker are obsolete (at least in 4-man contents which is 75% of the game) due to how the game's meta is now. More DPS= lesser time to clear and more chance to bypass boss mechanics.
              Instead of reworking the game mechanics and stuff, I think the Devs had the genius idea to make the current support classes more of a semi-DPS w/ some utility classes as they are not technically meant to become pure DPS roles.
              They'll never be one of the top DPS classes due to this fact (unless they pull another SE in their magic hat of balancing)

              Comment

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