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Warrior Skill Changes [kDN September 2018 update]

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  • Warrior Skill Changes [kDN September 2018 update]

    Warrior
    Dash Kick
    ->Cooldown increased 6 => 7 seconds

    Gladiator
    Class Mastery II
    ->Increases damage of Dash Kick and Dash Combo (Value unknown)

    Moonlord
    Moon Blade Dance
    ->Damage reduced 984% => 851% (Reduced to 86.48% of current value)

    Smash X
    ->Damage reduced 26883% =>23000% (Reduced to 85.56% of current value)

    That's it.

  • #2
    First they increase smash x to 26k, now nerf it back to 23k, hueheu

    Comment


    • LazyKahn
      LazyKahn commented
      Editing a comment
      Even MBD was nerfed. Least they get to keep their +70% from EX.

  • #3
    Wow, whatever could they be planning with skills like dash kick and dash combo. lul

    Comment


    • #4
      Even if they nerf ML it's not gonna be big because everyone knows that ML is DEV's B!TCH!!
      Among ALL WARRIOR classes ML once again rises to the top dps.

      They should change MBD board damage to 400+ same as SS's Splash....
      Discord: DarkB1ad3r #5361

      Comment


      • LazyKahn
        LazyKahn commented
        Editing a comment
        Increasing its cooldown would be a greater blow than nerfing its board damage.

    • #5
      Glad
      CM2 is [Dash Combo], [Dash Kick] increased by 10 times
      Dash kick lv1 has 12 sec cd , lv 5 has 8 sec , lv6 to lv14 has 7 secs , dmg no change

      and FA CM3 has correct dmg values now
      Follow my Page for Latest Info on DN and Datamine info
      www.facebook.com/JeezusDNSEA

      Comment


      • LazyKahn
        LazyKahn commented
        Editing a comment
        Exactly the point. Hacking Stance needs a rework, not just a boost.

      • darkb1ader
        darkb1ader commented
        Editing a comment
        If only they made it to be x100, definitely would be worth to use...
        They should prolly remove Hacking Stance because even in the dawn of DN Hacking Stance was use little to none.
        It's quite funny they can think of good stuffs to add to ML but not other classes like GLAD LMAO.

      • Skyros
        Skyros commented
        Editing a comment
        The Devs are just lazy as fuk to change other skills since CM2 doesn't apply for PvP

    • #6
      Originally posted by darkb1ader View Post
      Even if they nerf ML it's not gonna be big because everyone knows that ML is DEV's B!TCH!!
      Among ALL WARRIOR classes ML once again rises to the top dps.

      They should change MBD board damage to 400+ same as SS's Splash....
      i agree amoung warrior moonlord are still top tier dps ,but if compare with other job ,moonlord are just nothing , i keep playing moonlord because i like this job , if not i already change to other job .

      Comment


      • darkb1ader
        darkb1ader commented
        Editing a comment
        If compared to other classes WARRIOR classes are like WORMS. TRASH to other class LMAO.
        As if their not WARRIOR at all. MORE LIKE GAYRRIOR LMAO.

      • yoricks
        yoricks commented
        Editing a comment
        even at last patch , elestra was totally useless at all nest , but now please look at elestra at this patch , deal more dps then moonlord if compare with both full end user gear , please don't make compare with medea t2 and calypse t3.

      • LazyKahn
        LazyKahn commented
        Editing a comment
        do you have sufficient proof to back this claim up? Elestra does not even belong to tier 1 dps. Moonlords on the other hand, even before the recent balancing, already belonged to tier OP (in short, almost godlike), and yet they still got boosted further by approximately 15~20% with the september changes.

        While the other warriors, Gladiators got barely an 8~10% boost, belonging to tier 2 before the update, Barbarians get nerfed, also belonging to tier 2, and Dark Avenger somewhat got boosted (even though some of their skills got bugged) and belonging to tier 3 (doomed dps) before update.

        I won't discuss destroyers since their priority is not to deal damage anyways.
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