Announcement

Collapse
No announcement yet.

Difficulty of DNNA

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Disgusting. "Game starts at max level" is such BS. If that's the case then why have the other 92 levels to begin with? The game should start at level one, AND continue to 93 and into endgame.
    What a cop out way to say "The game is boring for a very long time with a POTENTIAL pay off later"

    Comment


    • #17
      Yup, the devs just noticed most players just grinded up to max so decided to lower the amount of exp needed and remove all previous max level nests and abyss mode making dungeons a breeze ,they really do need to add something for lower levels to do than to just brain dead level.

      As for the actual difficulty of the game, it's simple you either know the mechs and its easy or you don't and die over and over again. That being said I strongly believe it's impossible to make even a idn normal public party and actually clear. That's with 3 revives for everyone too.
      Last edited by Bishoujou; 08-03-2017, 01:01 PM.

      Comment


      • #18
        Originally posted by sanjiluv View Post
        Disgusting. "Game starts at max level" is such BS. If that's the case then why have the other 92 levels to begin with? The game should start at level one, AND continue to 93 and into endgame.
        What a cop out way to say "The game is boring for a very long time with a POTENTIAL pay off later"
        Same thing is said about World of Warcraft, Maplestory, and almost all popular MMORPG vanguards out there. Not exactly an uncommon trend lol.
        Dragoon
        TypeNull - Bleed Phantom

        Comment

        Working...
        X