This is far from perfect, but heres my personal build for level 93 cap, for anyone interested, that is.
Changes from a lv 90 build: SP taken completely out of ACS in favor of dash and awakening skills/passives. Aside from enough sp to get it lv 1 for evasion.
Additional note: There is a minor glitch with wardens awakening skill, cannonade where every once in a while, it does 10% of its board damage, rather then the 1520% x9. It is a very uncommon glitch that happens maybe 5% of the time, provided you have good connection. Its more of a server check glitch, then anything from my understanding
Changes from a lv 90 build: SP taken completely out of ACS in favor of dash and awakening skills/passives. Aside from enough sp to get it lv 1 for evasion.
Additional note: There is a minor glitch with wardens awakening skill, cannonade where every once in a while, it does 10% of its board damage, rather then the 1520% x9. It is a very uncommon glitch that happens maybe 5% of the time, provided you have good connection. Its more of a server check glitch, then anything from my understanding
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