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Me too :< gimme gimme gimme. Lmao my friend made this for me cuz on discord I said I would give ED $100 if they gave us kali awakenings with the update :^) https://gofundme.com/2rqm9cds
They shouuullld I MEAAAN.. The first awakening group had 3 classes right? Warrior, Archer and Sorc? The next one should have 3 as well. Tink, Cleric, and then Kali? That's the order of when classes came out right? Riiiighhhtt??
This info was shared together with academic and cleric ones... sadly, only info extracted of dn client:
Dark Summoner Skill Awakening
[Awakening Passive] Phantom Claw
Deal additional hits by summoning more claws. Each hit recover the CD of Phantom’s Avenger by x sec.
[Awakening Passive] Resent Area
Reduce the CD of Resent Area. Increase crit by x% within the duration of the skill.
[Awakening Passive] Rampage Claw
Increase the action speed of Rampage Claw. Increase damage of additional hits.
[Awakening Passive] Chaos Formation
Increase the hit count of Chaos Formation. Recover the CD of Phantom’s Avenger when Chaos Formation deals damage to enemies.
Soul Eater Skill Awakening
[Awakening Passive] Cling Snake
When Cling Snake hits, the CD of ??, Beast Spirit, Soul Gate are reduced by x sec.
[Awakening Passive] Specter of Pain
Summon additional x Specter of Pain on enemies with Stigma and deal damage.
[Awakening Passive] Phantom Beast (?)
[Awakening Passive] Soul Reaper (?)
Absorb [Soul] when casting Soul Gate or Grudge Formation. Generate x [Soul], up to a max of x.
When [Soul] is max, recovery your own HP by x% every x sec.
????: Within the duration of “Summon Totem”, the damage and casting speed of ??, Beast Spirit, Soul Gate are increased.
Dark Summoner
– mainly improve skill casting speed and skill connectivity
– Phantom Avenger CD is recovered when Phantom Claw hits
– CD of Resent Area is reduced
Soul Eater
– improve debuff
– new Soul Bubble; can be used for recovering HP or attacking
Blade Dancer
– [Second Turn] (bubble) to strengthen skill effect
– reduce the reliance on Twinkle Spin and Hurricane Gust.
– consume [Second Turn] to strengthen Graze Dance and Sweet Circle
Spirit Dancer
– [Second Turn] to improves survival
– summon a new spirit (shown in the picture above)
– Abolisher becomes an evasion skill; can be used during any action in air by pressing Jump
– consume [Second Turn] to reduce the CD of Wide Stinger and Ecstatic Dance
About SE's active awakening skill: I hope those bubbles aint that hard to achieve. i mean, i hope the consumption to be like dancer's second turn: the amount spent be half of max bubble acquired. Anyway, if i'm not misunderstanding we'll gain "soul" like SS' bullets with the last revamp.
because:
Soul Eater
– improve debuff
– new Soul Bubble; can be used for recovering HP or attacking
If the amount of souls required to heal or release be the max stackable, we'll have to choose between heal and Dps.. and i dont like it that much. And what they meant with "improved debuff" ? will they increase the max amount of curse stack? <3 it would be nice to improve our dot. The extra SoP sounds great too, if the extra one be 100% of SoP board dmg, instead of 50% like EX 2nd wave.
Also, am i seeing too much, or the whole "Releasing soul" skill is iframe? it does have a yellow aura at beginning of channeling, but when the souls start flying, this aura changes to white ~like iframe ones~ .
About SE's active awakening skill: I hope those bubbles aint that hard to achieve. i mean, i hope the consumption to be like dancer's second turn: the amount spent be half of max bubble acquired. Anyway, if i'm not misunderstanding we'll gain "soul" like SS' bullets with the last revamp.
because:
If the amount of souls required to heal or release be the max stackable, we'll have to choose between heal and Dps.. and i dont like it that much. And what they meant with "improved debuff" ? will they increase the max amount of curse stack? <3 it would be nice to improve our dot. The extra SoP sounds great too, if the extra one be 100% of SoP board dmg, instead of 50% like EX 2nd wave.
Also, am i seeing too much, or the whole "Releasing soul" skill is iframe? it does have a yellow aura at beginning of channeling, but when the souls start flying, this aura changes to white ~like iframe ones~ .
It looks like Curse will either be buffed or a new type of debuff will be introduced.
This is probably gonna make Screamer staple with how it's going on with the debuff changes (max 20% everything as intended, except for Curse, Smite EX, and Ice Stack)
Also, the heal looks pretty insignificant if it's just the 1% every 2 seconds like most classes have. I doubt it'd be stronger than Dark Summoner's broken glitch heal. I can barely see myself using the heal, and just opting for more DPS instead.
The thing I'm most hyped about is the increased Specters. If they do this right, SE DPS will go up dramatically.
yea, i rather spend the [Soul] in DPS than heal purpose; and i think there is not other debuff to be introduced to SE, because she has all of them except physical and magical defense ones (which are useless): -Element, -Crit Resist, +crit rate, Slow, +dmg (and the "Pain", which has no negative effect on targets)...
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