Ok, Mercs of DN what does everyone think of 93 barb and the awakening skills? Two days in and I have mixed thoughts at this point. We seem to have lost a lot of SA, especially in Iron Skin but have gained steady filler dps in the new stomp, bone cleaver, frenzy and overtaker. Overtaker for me has been...meh. It's as I expected and feared watching so many videos leading up to 93. It's extremely slow to get out and is a let down in dps with putting "ultimate cs" into the skill description. I seem to do greater dps with the plain old enhanced circle swing that we all know. I am still playing around with my dps rotations, so perhaps it will only become better with time and 93 gear.
Moving onto Lifesaver. This skill is anything but a "lifesaver." 35% loss of HP for 50 rage bubbles. Sounds awesome in the field before entering a nest or raid, but using it on the regular just seems silly. Why have a skill that reduces HP on a class that had it's masochistic characteristics taken away from them? I get the removal of PT buffs, but I'd take back the old lifesaver in a heart beat.
Havoc howl is....awesome. Full i-frame and self heal? YES! With my current 90 cap setup and lower defenses, this has gotten me out of several binds where I either lagged or just didn't dodge my best during a run. Nothing more to say here, I love the new Havoc howl.
I could go on, but I'd like to keep this short in order to receive feedback and comments.
My personal pros for 93 barb include:
-- better and more consistent dps, improved filler skills with notable damage, no longer masochistic, and still great for nests and pt support.
My personal cons for 93 barb include:
-- The new iron skin isn't great. it requires bubbles, duration is low and no SA capabilities despite the description. In fact, when I have it on everything seems to eat right through it. This is what separated us from glads and I wish they kept at least some of the T5 characteristics of IS, not this skill that we have now.
-- Overtaker is extremely slow to cast and damage is sub-par imo. Hopefully it will improve with time, gearing and better dps rotations. I cringe when I cast this, it's like pulling the choke out on a 2 stroke engine hoping it will start after it's sat for a year. Ugh.
-- We're still behind Glads, LK and perhaps even Destroyers now. Yes, I get it Destroyers have sucked for a very long time, but still. Limited IS time, lack of SA....I might as well CC to Glad.
-- Lifesaver...sucks. Period.
I am loyal to the class, and it's only two days into 93 cap here in NA, but if I had to give a rating I'd say 60% of me enjoys the new changes, but 40% of me feels it's still lacking and COULD have been made better. This can be said of any class, but having waited much of the year for 93 and the awakenings I'm a bit let down in a few areas. You win some and you lose some I suppose.
Z
Moving onto Lifesaver. This skill is anything but a "lifesaver." 35% loss of HP for 50 rage bubbles. Sounds awesome in the field before entering a nest or raid, but using it on the regular just seems silly. Why have a skill that reduces HP on a class that had it's masochistic characteristics taken away from them? I get the removal of PT buffs, but I'd take back the old lifesaver in a heart beat.
Havoc howl is....awesome. Full i-frame and self heal? YES! With my current 90 cap setup and lower defenses, this has gotten me out of several binds where I either lagged or just didn't dodge my best during a run. Nothing more to say here, I love the new Havoc howl.
I could go on, but I'd like to keep this short in order to receive feedback and comments.
My personal pros for 93 barb include:
-- better and more consistent dps, improved filler skills with notable damage, no longer masochistic, and still great for nests and pt support.
My personal cons for 93 barb include:
-- The new iron skin isn't great. it requires bubbles, duration is low and no SA capabilities despite the description. In fact, when I have it on everything seems to eat right through it. This is what separated us from glads and I wish they kept at least some of the T5 characteristics of IS, not this skill that we have now.
-- Overtaker is extremely slow to cast and damage is sub-par imo. Hopefully it will improve with time, gearing and better dps rotations. I cringe when I cast this, it's like pulling the choke out on a 2 stroke engine hoping it will start after it's sat for a year. Ugh.
-- We're still behind Glads, LK and perhaps even Destroyers now. Yes, I get it Destroyers have sucked for a very long time, but still. Limited IS time, lack of SA....I might as well CC to Glad.
-- Lifesaver...sucks. Period.
I am loyal to the class, and it's only two days into 93 cap here in NA, but if I had to give a rating I'd say 60% of me enjoys the new changes, but 40% of me feels it's still lacking and COULD have been made better. This can be said of any class, but having waited much of the year for 93 and the awakenings I'm a bit let down in a few areas. You win some and you lose some I suppose.
Z
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