What are people's thoughts on instead of a gold injection to increase the gold flow? What I'm trying to say is something along the lines of increasing the amount of gold you get for clearing a dungeon, nest, etc. and/or increasing the actual amount of gold dropped by mobs? It rewards players for, well, playing the game. Rather than feeling forced to farm apples of grind a single dungeon for hours until your eyes bleed. And it doesn't have to be "Ok ,cleared a dungeon, easy 30 gold", nothing over the top. Just a slight increase since it affects the entire server. Would that make it so we had a healthier amount of gold in the server? Would there be a downside to this?
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should eyedentity inject gold into the game?
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Originally posted by Kissy View PostWhat are people's thoughts on instead of a gold injection to increase the gold flow? What I'm trying to say is something along the lines of increasing the amount of gold you get for clearing a dungeon, nest, etc. and/or increasing the actual amount of gold dropped by mobs? It rewards players for, well, playing the game. Rather than feeling forced to farm apples of grind a single dungeon for hours until your eyes bleed. And it doesn't have to be "Ok ,cleared a dungeon, easy 30 gold", nothing over the top. Just a slight increase since it affects the entire server. Would that make it so we had a healthier amount of gold in the server? Would there be a downside to this?
And I say this because in the lower levels, low amounts of money is dropped.
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Inject gold by giving all guild masters 10k gold.
Solved.
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To stop everyone making their own guild:
First delete all the guilds then give some requirement that the guild has to be a certain level to get the gold.Last edited by spacem; 10-10-2016, 10:33 PM.
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Isn't that basically the current event?
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Sure looks like it..with some hard requirements to do so. =/Last edited by DragonOverCannon; 10-10-2016, 11:03 PM.
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Originally posted by spacem View PostInject gold by giving all guild masters 10k gold.
Solved.
edit:
To stop everyone making their own guild:
First delete all the guilds then give some requirement that the guild has to be a certain level to get the gold.
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look at idnl costs yes we do need gold injection or a very big change in nest/raid rewards like 50g drops for each person in norm and 100g in hc. People are selfish and wana stay rich by doing boring dungeon spams because they have the time for it that most ppl dont. Maybe it sounds mean or attacking but really thats all it is and I think we need to change mindset.Last edited by miki; 10-11-2016, 12:10 AM.
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I believe the only reason we are having this conversation is for LGrade enhancing. I agree with Alice; just slash the enhancement costs to match NA economy. Boom, done.
Its seriously disheartening to see every hour or so that X-player upgraded their lgrade piece to +13 when I play the EU server.Last edited by iHeavencent; 10-11-2016, 06:17 AM.
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Originally posted by iHeavencent View PostI believe the only reason we are having this conversation is for LGrade enhancing. I agree with Alice; just slash the enhancement costs to match NA economy. Boom, done.
Its seriously disheartening to see every hour or so that X-player upgraded their lgrade piece to +13 when I play the EU server.
Ah yes, of course...
...............Screw everyone else having trouble making gold, its all just about enhancements--well sht. Benefit the geared and not the ungeared as well.Last edited by DragonOverCannon; 10-11-2016, 07:15 AM.
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Originally posted by DragonOverCannon View Post
*triggered*
Ah yes, of course...
...............Screw everyone else having trouble making gold, its all about enhancements--well sht.
Not trying to be a wise guy; I really don't know.
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Originally posted by iHeavencent View Post
But I really don't understand what else you are having trouble making gold for if it's not for l-grade enhancing. Are you sending out Mercs? Doing all dailies and nests? Selling on the market?
Not trying to be a wise guy; I really don't know.
Like for example: Selling a Theano shield.
It started out at 200g in the market and I put mines in there but never got it sold. It then dropped to a good 80g--the lowest, and that's when it got sold with the other shields near my pricing as well.(I dont mean the other shields got sold btw, they're probably still there.)Last edited by DragonOverCannon; 10-11-2016, 07:20 AM.
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Originally posted by DragonOverCannon View Post
I've been doing that--but its not like its enough. Not only that but mp prices just drop for certain things and you barely make anything at all.
Like for example: Selling a Theano shield.
It started out at 200g in the market and I put mines in there but never got it sold. It then dropped to a good 80g--the lowest, and that's when it got sold with the other shields near my pricing as well.(I dont mean the other shields got sold btw, they're probably still there.)
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Originally posted by DragonOverCannon View PostI've been doing that--but its not like its enough. Not only that but mp prices just drop for certain things and you barely make anything at all.
Like for example: Selling a Theano shield.
It started out at 200g in the market and I put mines in there but never got it sold. It then dropped to a good 80g--the lowest, and that's when it got sold with the other shields near my pricing as well.(I dont mean the other shields got sold btw, they're probably still there.)
This doesn't affect L grades because it's a fixed cost.Last edited by Lemon; 10-11-2016, 10:42 AM.
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Originally posted by Lemon View Post
As if the things you want to buy are going to stay the same price if there's inflation. If your shield sold for 200g instead of 80g then what you planned on buying would be 2.5x more expensive than it is now. (although in this specific case the few clerics that bothered getting a theanos shield got one already)
This doesn't affect L grades because it's a fixed cost.
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There isn't any inflation in our market (the only possibly way we could have inflation is if a repeat of what happened in the EU server were to happen here, that would be inflation), there isn't a central bank here pulling strings. You cannot look at real world economics here, this is not a consumer based economy, it is a pure and simple supply and demand economy. Prices are a reflection of the current market status at any given time, those that undercut each other by more than 5% simply do not know sound business/merching mechanics and thus make less off of drops/MP, there are also those that wish to just sell quickly and price it low to sell then others follow suit instead of just letting that one sell for low whilst everyone else keeps theirs up, I've had to do that on many occasions. Remember demographics, for the most part we are competing for sales with kids, kids that haven't finished grammar school/high school, that is our reality here. With that said, everything else is pure and simple. Follow the rules of supply and demand and just like poker, know when to hold em and when to fold em. What I mean by that is if you're being undercut by a lot by only a few, don't follow suit, pull your product off the market and wait for those low priced items to sell. Also, do remember we do have people actively exploiting the market to their own benefit, purposefully sabotaging certain items to lower their value. It's to be expected when you see how others conduct themselves.
It's a dog eat dog world here in DN, just take a step back, view it all from a distance, plan ahead .
Making gold is easy but requires patience, making quick gold is not easy and requires luck and/or the mastercard :P
It would be nice if making gold wasn't so detail oriented/favors those that micro-manage, where you could make enough gold by doing a few characters nest runs but it's not that way anymore. Like REO Speedwagon coined, "gotta roll with the changes"...
CheersLast edited by ILLbeURdeath; 10-11-2016, 01:56 PM.
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