Dragon Nest has never been a balanced game
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Eyedentity When do you Plan on Finishing All the Class Awakenings/Balancing?
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IGN: SachiMizora | Class: Pyromancer | Discord: Sachi #2301 | Hangs out @ Ch7 | Pyromancer Guide | TumblrOther Characters:
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Originally posted by vara View Postif content came too fast people complain that there's no content
if content is stretched out people complain that it's too slow
no winning here.
Why should it be acceptable that Not all of the awakening came with 93 ???
just because?
you can't tell me that I'm doing unnecessary whining, if I was crying over some class getting better awakening than another then that would be pointless complaining
Last edited by Patrache; 03-08-2017, 04:11 PM.
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Laugh out loud
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Vahrheit
That was very well written. Im aware of how the previous caps went, been here since 50. You are right in that eyedentity probably has Separate divisions for the game content and whatever, and it is obvious they lack in staff...
But how is it Justified creating 2-3 new spin-off classes takes more priority than finishing 93 cap awakenings?
When Spin off classes were first introduced I was under the impression we would only get one per level cap.
Dark Avenger for 80
Silver Hunter for 90
Arch heretic for 93
But now we are getting Black Mara, next a A Light Mechanic , And potentially an assassin and/or Kali as well....
was all these spin off classes being released so Frequently Necessary?
Also You are saying constant Balancing changes is good for this game???? How is that a good thing?
Why cant all the classes in the game be Very viable and in good shape at the same time?
If they had finished the awakenings at the same time, they could of used that free time to creating actual New Playable content Such as:
New nests (remember when getting 2 new 4 man nests a level cap was a thing?)
Well designed New dungeons (Twisted Territory is a recycled fest)
New Base Characters/class (Not a spinoff/dark)
the list can go onLast edited by Patrache; 03-08-2017, 05:47 PM.
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some content takes a lot longer to develop than other type of content and when you have to deliver something every single month some things need to be spaced out and take priority over other things
its not that hard to understand
stuff like spin off classes take less resources to make since they reuse animations and costume/gear 3d models and less future workload
new base class would take more time and would increase the overall workload
Last edited by milktoast22; 03-08-2017, 06:12 PM.
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