Source: http://patchnote.dragonnest.com/category?patchnoteno=15
PVE CHANGES
ARCHER
Piercing Shot
Increase attack power 360% > 630%
SNIPER
Charged Shot EX
Remove Wind Shaft effect
Increase attack power 1109% > 1900%
Aerial Chain Shot EX
Increase attack power 166% > 236%
Siege Stance EX
Added effect - Wind Shaft
Remove damage increase
Arrow Shower
Changed into a fan-shaped frontal attack
Reduce the number of arrows
Increase attack power 140% > 266%
Arrow Shower EX
Remove additional attack effect
Added effect - Increase the number of arrows
Critical Break
Reduce critical damage 75% > 50%
Cheating Point
Remove Final Damage buff
Class Mastery 2
Replaced to be used with Triangle Shot
Awakened Siege Stance (Aim)
Siege Stance is no longer canceled by Charged Shot and Arrow Shower
Awakened Siege Stance (Accumulate)
Remove Wind Arrow generation from Aerial Chain Shot
Charged Shot cooldown recovery 2 seconds > 1 second
Arrow Shower cooldown recovery 1 second > 2 seconds
Awakened Piercing Shot
Added effect - Increase damage 10 times
Cooldown 9 seconds > 20 seconds
Bleeding duration 60 seconds > 20 seconds
Bleeding damage 800% > 1600%
Camouflage
Added effect - Increase casting speed and Wind Arrow generation
Obtain 10 Wind Arrow
Wind Shaft action speed 200% > 300%
Invisible duration 10 seconds > 6 seconds
PVP CHANGES
Reduce attack power by 10% for: Lancea, Piercer, Flurry, Sting Breezer, Kali, Screamer, Dancer, Oracle, Dark Summoner, Soul Eater, Spirit Dancer
Reduce attack power by 7% for: Phantom, Bleed Phantom
Reduce attack power by 5% for: Blade Dancer, Wind Walker
Increase attack power by 10% for: Light Fury
Dash has been disabled for every class except Warriors
STING BREEZER
Flag Sign cooldown 15 seconds > 25 seconds
Angelic Spear cooldown 40 seconds > 50 seconds
DARK SUMMONER
Chaos Formation cooldown 30 seconds > 35 seconds
Ascending Phantom 15 seconds > 18 seconds
SPIRIT DANCER
Dusk Hunter cooldown 11 seconds > 15 seconds
General Dunblade cooldown 22 seconds > 25 seconds
FLURRY
Bifrost cooldown 40 seconds > 45 seconds
WIND WALKER
Showtime cooldown 60 seconds > 75 seconds
Swift Attack cooldown 30 seconds > 35 seconds
Awakened Wind of Recovery HP recovery 0.2% > 0.1%
RIPPER
Arsonist fire attack 15% > 5%
Class Mastery attack power 10% > 5%
ARTILLERY
Fatal Arrow generation is changed from magic arrow critical to magic arrow hit
Magical Breeze duration 15 seconds > 30 seconds
LIGHT FURY
Outbreak EX added 3 seconds cooldown reduction and slam attack 30% > 80%
Ring Strike attack power 30% > 50%
Awakened Piercing Star 20% > 200%
Awakened Chakra Illusion 20% > 100%
Chakra Grip cooldown 12 seconds > 10 seconds
Unseen Art cooldown 45 seeconds > 35 seconds
SNIPER
*Pretty much similar to PVE changes, minus Awakened Piercing Shot*
PVE CHANGES
ARCHER
Piercing Shot
Increase attack power 360% > 630%
SNIPER
Charged Shot EX
Remove Wind Shaft effect
Increase attack power 1109% > 1900%
Aerial Chain Shot EX
Increase attack power 166% > 236%
Siege Stance EX
Added effect - Wind Shaft
Remove damage increase
Arrow Shower
Changed into a fan-shaped frontal attack
Reduce the number of arrows
Increase attack power 140% > 266%
Arrow Shower EX
Remove additional attack effect
Added effect - Increase the number of arrows
Critical Break
Reduce critical damage 75% > 50%
Cheating Point
Remove Final Damage buff
Class Mastery 2
Replaced to be used with Triangle Shot
Awakened Siege Stance (Aim)
Siege Stance is no longer canceled by Charged Shot and Arrow Shower
Awakened Siege Stance (Accumulate)
Remove Wind Arrow generation from Aerial Chain Shot
Charged Shot cooldown recovery 2 seconds > 1 second
Arrow Shower cooldown recovery 1 second > 2 seconds
Awakened Piercing Shot
Added effect - Increase damage 10 times
Cooldown 9 seconds > 20 seconds
Bleeding duration 60 seconds > 20 seconds
Bleeding damage 800% > 1600%
Camouflage
Added effect - Increase casting speed and Wind Arrow generation
Obtain 10 Wind Arrow
Wind Shaft action speed 200% > 300%
Invisible duration 10 seconds > 6 seconds
PVP CHANGES
Reduce attack power by 10% for: Lancea, Piercer, Flurry, Sting Breezer, Kali, Screamer, Dancer, Oracle, Dark Summoner, Soul Eater, Spirit Dancer
Reduce attack power by 7% for: Phantom, Bleed Phantom
Reduce attack power by 5% for: Blade Dancer, Wind Walker
Increase attack power by 10% for: Light Fury
Dash has been disabled for every class except Warriors
STING BREEZER
Flag Sign cooldown 15 seconds > 25 seconds
Angelic Spear cooldown 40 seconds > 50 seconds
DARK SUMMONER
Chaos Formation cooldown 30 seconds > 35 seconds
Ascending Phantom 15 seconds > 18 seconds
SPIRIT DANCER
Dusk Hunter cooldown 11 seconds > 15 seconds
General Dunblade cooldown 22 seconds > 25 seconds
FLURRY
Bifrost cooldown 40 seconds > 45 seconds
WIND WALKER
Showtime cooldown 60 seconds > 75 seconds
Swift Attack cooldown 30 seconds > 35 seconds
Awakened Wind of Recovery HP recovery 0.2% > 0.1%
RIPPER
Arsonist fire attack 15% > 5%
Class Mastery attack power 10% > 5%
ARTILLERY
Fatal Arrow generation is changed from magic arrow critical to magic arrow hit
Magical Breeze duration 15 seconds > 30 seconds
LIGHT FURY
Outbreak EX added 3 seconds cooldown reduction and slam attack 30% > 80%
Ring Strike attack power 30% > 50%
Awakened Piercing Star 20% > 200%
Awakened Chakra Illusion 20% > 100%
Chakra Grip cooldown 12 seconds > 10 seconds
Unseen Art cooldown 45 seeconds > 35 seconds
SNIPER
*Pretty much similar to PVE changes, minus Awakened Piercing Shot*
Comment