Let's just jump into it.
Reinstating Old Content and Features
A lot of what was taken out of the game gave the tools and features provided to create experiences between players. Some of this content includes:
> You have to go into town to repair gear and learn skills
> Class unique lustres
> Class unique gear
> Difficulty options for dungeons
Yes, it is inconvenient but, this content provided engagement with the game and other players. Like trading gear or lusters with different classes. Or going into town to learn some skills but you end up getting into a dance party with other players. (A true experience that I once had QuQ I miss those times!)
Class Clean up
Two classes are miss a second branch. It feels incomplete and like you have abandoned them.
It feels strange that for Dark Avenger and Sliver Hunter you have to start a new a completely new character, why not have them as an add-on skill set for already existing characters?
Edit: To add to this. Maybe go back and make the original 4 classes main story lines more unique in the beginning of the game. As their story lines are more generalized than the newer classes. Also maybe bring back unique class changing quest lines. It can encourage players to re-play content with different classes if their stories are more unique.
Make Old Nests into a catch-up mechanic
From my understanding a lot of the content was narrowed down in order to make leveling faster. However, I think it would be better to just reinstate old nests but just make them a faster method of leveling. That way the main quest line and level content doesn't have to be a water downed. Players could have the options of running the nests to level fast. Or play through the leveling content at whatever difficulty they want.
Focus on Leveling content too!
Leveling is the bulk of your content (93 levels!!!) I think it's important to give it some love! From level 1 to 93! Instead of trying to water it down or minimize it. Try expanding on it?
Maybe add in a new lower level dungeon every now and again?
Or create events that give players a reason revisit old content?
This can also go for other game features! Like earning photo albums!! (I personally really like earning the photos for the photo album!!)
______
As the game stands right now I find it hard to recommend it. New players would have to drag themselves through watered down content to get to the experience(s) that I remember and have. So I give these suggestions because I love the game and want to see it succeed in the NA region. I have said this a lot on Nexon forums but I (and a lot of others) felt we were never heard. So I am hoping that Eyedenity will listen or at least communicate with us about our concerns. Thank you for your time!
Reinstating Old Content and Features
A lot of what was taken out of the game gave the tools and features provided to create experiences between players. Some of this content includes:
> You have to go into town to repair gear and learn skills
> Class unique lustres
> Class unique gear
> Difficulty options for dungeons
Yes, it is inconvenient but, this content provided engagement with the game and other players. Like trading gear or lusters with different classes. Or going into town to learn some skills but you end up getting into a dance party with other players. (A true experience that I once had QuQ I miss those times!)
Class Clean up
Two classes are miss a second branch. It feels incomplete and like you have abandoned them.
It feels strange that for Dark Avenger and Sliver Hunter you have to start a new a completely new character, why not have them as an add-on skill set for already existing characters?
Edit: To add to this. Maybe go back and make the original 4 classes main story lines more unique in the beginning of the game. As their story lines are more generalized than the newer classes. Also maybe bring back unique class changing quest lines. It can encourage players to re-play content with different classes if their stories are more unique.
Make Old Nests into a catch-up mechanic
From my understanding a lot of the content was narrowed down in order to make leveling faster. However, I think it would be better to just reinstate old nests but just make them a faster method of leveling. That way the main quest line and level content doesn't have to be a water downed. Players could have the options of running the nests to level fast. Or play through the leveling content at whatever difficulty they want.
Focus on Leveling content too!
Leveling is the bulk of your content (93 levels!!!) I think it's important to give it some love! From level 1 to 93! Instead of trying to water it down or minimize it. Try expanding on it?
Maybe add in a new lower level dungeon every now and again?
Or create events that give players a reason revisit old content?
This can also go for other game features! Like earning photo albums!! (I personally really like earning the photos for the photo album!!)
______
As the game stands right now I find it hard to recommend it. New players would have to drag themselves through watered down content to get to the experience(s) that I remember and have. So I give these suggestions because I love the game and want to see it succeed in the NA region. I have said this a lot on Nexon forums but I (and a lot of others) felt we were never heard. So I am hoping that Eyedenity will listen or at least communicate with us about our concerns. Thank you for your time!
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