do mind to read the title.
Will she ever get a revamp? or does she need a revamp? her sister, artillery, already had a revamp a long time ago.
and can someone explain why sliding shot ever existed on a sniper? maybe for an artillery it would work considering her skills mostly requires her to move around, but a sniper who solely relies on siege stance, and already has an enhanced tumble which considerably improves her dodging abilities on certain mechanics, why add an awakening active skill that would slide her in the front when she needs to be at the back of a party? if they only let the sliding shot to be controlled to where the direction you want her to slide, and make the shot arrows more symmetrical to where she is facing (shooting upwards? is she going to shoot birds?) and not aimlessly shoot arrows upwards.
i know that the combo for sliding shot is using charged shot once, after that mobs fly up, follow through with sliding shot to let the flying mobs eat your arrows, or you can do the same in PVP.
Will she ever get a revamp? or does she need a revamp? her sister, artillery, already had a revamp a long time ago.
and can someone explain why sliding shot ever existed on a sniper? maybe for an artillery it would work considering her skills mostly requires her to move around, but a sniper who solely relies on siege stance, and already has an enhanced tumble which considerably improves her dodging abilities on certain mechanics, why add an awakening active skill that would slide her in the front when she needs to be at the back of a party? if they only let the sliding shot to be controlled to where the direction you want her to slide, and make the shot arrows more symmetrical to where she is facing (shooting upwards? is she going to shoot birds?) and not aimlessly shoot arrows upwards.
i know that the combo for sliding shot is using charged shot once, after that mobs fly up, follow through with sliding shot to let the flying mobs eat your arrows, or you can do the same in PVP.
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