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  • #46
    Originally posted by ‬‬‬ View Post
    I've played with MemoryCore, Zyous, StarArch, xNobby, and KnightOfZ, Knight use to play protect and died a lot, cause he rushed the moment we spawned. The amount of deaths he has it's obvious he didn't use chill rooms. Same goes for MemoryCore, he was also frequent in Protect. There's a lot of people on your list that PvP'd a lot.

    Who the fuck cares if they are inactive? They may come back, you're active, go surpass them then, they did while they were active. You've had all this time while they were inactive to do so. They got the rank that they worked for. If you think you deserve a higher rank work for it.

    I personally don't care if the ranks reset but your logic of them inactive being the reason is stupid. Chill rooms I understand. Also a lot of deaths =/= chill rooms, in fact states the opposite.
    StarArch here! Thank you for this comment. I've played with Knight a lot in protect, he rushes every second of the game. There's no way he has all those deaths from chill rooms. I have been inactive for about 8 months and now I am active in pvp once again. Most of those players on that list have been playing since day one including myself. Yeah I agree it's hard for newer players to earn a high rank, but it wouldn't be fair if players that have been in DN for 4 years lose their rank. Sure they're inactive, but they transferred their account. Chill room or not it still takes a tremendous amount of time. My time back I've mostly been in 4v4, respawn, ghouls, chill rooms only if any of my guildies are there. I just recently earned my gold rank back.
    Last edited by StarArch; 10-17-2016, 01:03 PM.

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    • #47
      Originally posted by Barbarian View Post

      I'll just clear a few things up

      1) I do not hold any animosity or hatred or anything of that kind to anyone on that list, yourself or otherwise. I've had my experiences and encounters with the fair majority on this list and I know who does what, I remember PvPing you back when you were on bronze rank and putting in the effort. But at the same time.

      2) I don't wish to start any drama, the purpose of this list and post was to start the discussion and get the thought of whether we should or shouldn't have PvP ranks reset into everyone's mind.

      3) Being a "Long time pvper" sorta backs up my point that the ranking system in the game now has become a glorified playtime clock... PvPing for a long time shouldn't validate a rank, being skilled should validate the rank.

      4) Taking (#2) into account, this list is based off my personal experience with a lot of the people on this list, where i met them in game or where i saw them a lot of the time (i.e. in chill rooms, abusing respawn etc etc), combined with kill score compared to the rank and Arena EXP. Taking all these into account, i made this list. If you think you have been falsely placed on this then i will gladly remove you in any future list I may or may not make in this endeavour.

      But rather than that, as the original intent of this post, Do you think Arena ranks need to be reset?
      Okay, I'd like to say a few things. I'm not saying to remove me from the list, that is your opinion and I absolutely respect it. I get my kills from mostly protect, the mode I play most. In those games I don't get much kills, on average 2-4 per game since I only target the captain. I'd just like to say, I did not cheat on my rank, I only have been in chill rooms if there's no other pvp room that's open or if my guildies or friends ask me to join. Most of the time I'm in protect only rushing the captain, resulting in less kills.

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      • #48
        Originally posted by StarArch

        StarArch here! I want to thank you for your comment because I also have played with most of these players. I've played protect with Knight a lot. He rushes every single moment of the game, there's no way you can get that many deaths from chill rooms. I was inactive for about 8 months but now I am active again and playing respawn, 4v4, and chill rooms only if my friends or guild members are in there. Sure some of those players up there are inactive, but they still transferred their account. The ranks won't change. A lot of the players up there including me have played since day one. It is hard for newer players to get high in the ranks, but it wouldn't seem fair for the people who've played for 4 years to lose their ranks.
        Depends how high you are talking. There's a certain point where getting even getting to certain ranks terms of XP becomes unfeasible for 99.99% of players. In previous posts I've used the number of 10,000 or even 20,000 arena XP a day. In reality 6,000, maybe 7,000 arena XP a day is more reasonable. To derive this number, I looked at some of the fastest ranking players in the game and worked out the math. The most xp per day that I saw was somewhere around 5,000.
        Even taking in the 7,000 arena per day number into account, it'd take you 262 days just to reach the rank of Senior General. From there, you only have to farm for only 1,158 additional days at the same rate to get even close to the Champion. Don't forget that this game has been out for 1,800 days or somewhere in that ballpark.

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        • #49
          Originally posted by Amaurus View Post

          Depends how high you are talking. There's a certain point where getting even getting to certain ranks terms of XP becomes unfeasible for 99.99% of players. In previous posts I've used the number of 10,000 or even 20,000 arena XP a day. In reality 6,000, maybe 7,000 arena XP a day is more reasonable. To derive this number, I looked at some of the fastest ranking players in the game and worked out the math. The most xp per day that I saw was somewhere around 5,000.
          Even taking in the 7,000 arena per day number into account, it'd take you 262 days just to reach the rank of Senior General. From there, you only have to farm for only 1,158 additional days at the same rate to get even close to the Champion. Don't forget that this game has been out for 1,800 days or somewhere in that ballpark.
          If we're making it feasible for newgen then why not reset it every 6 months!?!? That's pretty much the logic here.

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          • #50
            Originally posted by ‬‬‬ View Post

            If we're making it feasible for newgen then why not reset it every 6 months!?!? That's pretty much the logic here.
            If we were to do that, all the XP values for the ranks would have to be tweaked. It'd take people about a month just to get to the point where they would get a gold/blue rank. This is how it used to work in 50 cap at least; I used to be on Leviatha, a server where for the longest time we didn't have a champion because no one had hit the rank of first lieutenant yet.

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            • #51
              I'm surprised I wasn't put on this list since everyone regards me as trash.


              IGN's: Kaeju - 90 Smasher
              Repetitive - 90 Sting Breezer
              zLuniere - 90 Soul Eater


              "Adults are troublesome creatures."

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              • #52
                The truth is that the "Champion" rank was originally intended to NEVER be reached, so how can you say new players at this point deserve a chance to be Champion? (Everyone wants a chance to be Champion, not just new people ):<)
                The goal of the original game was to achieve 2,372,400 EXP for the first colored BLUE RANK. Which multiple players did in 32-40 cap. Reaching this amount today will give all new characters GOLD RANK.

                The original Champion rank was 306,924,000. Do the calculations for this now lol...

                However, years ago I concluded the impossibility of Champion rank. In fact, the highest exp on NA that actual players reached (BY CHEATING) was just above 14,345,200 (ChampionCAC and iamkmk tinkerers, both were deleted . . . EDIT: iamkmk and ChampionCAC obtained over 2**il arena exp before being deleted) while Slash is the second highest ranked actual player at 9.9mil (still present on ranking boards).

                Eventually rankings were changed to allow new players to reach the valuable colored ranks. In a way, your problem was already dealt with years ago to make the impossible possible.

                Think of it this way, both the former Champion rank EXP of 300mil and the former blue rank standard of 2mil, is still fairly available for any new players or old players to go after ♥

                ♥No one has reached the true Champion rank♥



                Reading through this again makes me sound negative and harsh D: (BUT I DIDN"T MEAN THAT WAY D:<) because I actually felt how you did a long time ago (wanting more reachable ranks, and a possibility for Champion), and was very happy to see the ranking system change ♥
                Last edited by Illusie; 10-23-2016, 08:10 PM.

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                • #53
                  waiting for this to happen :3

                  IGN: StJINO || S A I N T || GUILD: ARMY [GM]

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                  • #54
                    Click image for larger version

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                    Horselewd told me to post this so I can become a meme pvper



                    A tale of autism and Incompetence

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                    • DarkyMcSadSad
                      DarkyMcSadSad commented
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                      fuk u fried fish lookin tthing

                  • #55
                    Originally posted by Repetitive View Post
                    I'm surprised I wasn't put on this list since everyone regards me as trash.
                    That's because you are trash



                    A tale of autism and Incompetence

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                    • Repetitive
                      Repetitive commented
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                      and you are?????

                  • #56
                    Furymike needs to be stopped, hes been afk in pvp since assassins were released

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                    • #57
                      Furymike is our only hope to beat slash don't you talk that ish!

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                      • #58
                        I'll put the TL;DR first. They can have a secondary ranking system that resets every week. It can measure and rank gained from each game mode and give some reward to the different tiers of exp gained or something. A similar thing could be lower exp gain in FFA rooms or they can implement something where a kill id needed every ___ minutes or else less or no exp will be given at the end of the game.

                        It's a system that won't erase the time and effort by those who have earned higher ranks but it'll reward the people who are active in the arena. There are a lot of different variations of this like resetting blue ranks and above every week etc but what I put in the TL;DR is what I'd prefer. As for me, I don't care if ranks are reset, and I don't mind chill rooms. Honestly I think chill rooms are good places to socialize and make friends in the game. But I'd like hard work to be rewarded and in my personal opinion, I don't think standing in chill rooms is hard work. I think a system like this will be beneficial to new and old players and it'll motivate people to actively pvp in the arena.

                        That wasn't actually that long oops. But any thoughts about this? Suggestions? "That's an awful idea get off forums"?

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                        • #59
                          Originally posted by eyy View Post
                          I'll put the TL;DR first. They can have a secondary ranking system that resets every week. It can measure and rank gained from each game mode and give some reward to the different tiers of exp gained or something. A similar thing could be lower exp gain in FFA rooms or they can implement something where a kill id needed every ___ minutes or else less or no exp will be given at the end of the game.

                          It's a system that won't erase the time and effort by those who have earned higher ranks but it'll reward the people who are active in the arena. There are a lot of different variations of this like resetting blue ranks and above every week etc but what I put in the TL;DR is what I'd prefer. As for me, I don't care if ranks are reset, and I don't mind chill rooms. Honestly I think chill rooms are good places to socialize and make friends in the game. But I'd like hard work to be rewarded and in my personal opinion, I don't think standing in chill rooms is hard work. I think a system like this will be beneficial to new and old players and it'll motivate people to actively pvp in the arena.

                          That wasn't actually that long oops. But any thoughts about this? Suggestions? "That's an awful idea get off forums"?
                          A week is way too short. No one would care or bother.

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                          • #60
                            Originally posted by eyy View Post
                            I'll put the TL;DR first. They can have a secondary ranking system that resets every week. It can measure and rank gained from each game mode and give some reward to the different tiers of exp gained or something. A similar thing could be lower exp gain in FFA rooms or they can implement something where a kill id needed every ___ minutes or else less or no exp will be given at the end of the game.

                            It's a system that won't erase the time and effort by those who have earned higher ranks but it'll reward the people who are active in the arena. There are a lot of different variations of this like resetting blue ranks and above every week etc but what I put in the TL;DR is what I'd prefer. As for me, I don't care if ranks are reset, and I don't mind chill rooms. Honestly I think chill rooms are good places to socialize and make friends in the game. But I'd like hard work to be rewarded and in my personal opinion, I don't think standing in chill rooms is hard work. I think a system like this will be beneficial to new and old players and it'll motivate people to actively pvp in the arena.

                            That wasn't actually that long oops. But any thoughts about this? Suggestions? "That's an awful idea get off forums"?
                            I actually quite like the first idea, maybe change for how often it's reset (i.e. 2-3 months) and it could actually work well. Saddest part is that i don't see the devs ever actually doing anything about implementing something like that unless it's desired across all regions of DN.

                            And just a note since i can't be bothered to address them all, I know PvP ranks mean nothing at the moment... That's the problem don't you think? The fact that the ranking system is so trivial and is commonly accepted as "meaningless" isn't a good sign.
                            Learn to combo, not just spam whirlwind like the shame of the class you are.

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                            • Inaros
                              Inaros commented
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                              Who are you?

                            • Barbarian
                              Barbarian commented
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                              I'm Barbarian

                              Q) Does it matter?
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