Announcement

Collapse
No announcement yet.

Sharpshooters get buffed in pvp

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    People DO care that snipers were buffed, just cause you don't care, doesn't mean that others don't.

    How am i misinforming people when the notes clearly show that sniper and warden got buffed, even if it's big or small? And i posted a picture of it too, that's misinforming people?

    Ok guys nice job at being ass hats, you're really good at it lol.

    Comment


    • #17
      Originally posted by ImNotYourPal View Post
      People DO care that snipers were buffed, just cause you don't care, doesn't mean that others don't.

      How am i misinforming people when the notes clearly show that sniper and warden got buffed, even if it's big or small? And i posted a picture of it too, that's misinforming people?

      Ok guys nice job at being ass hats, you're really good at it lol.
      Unless I'm missing something, the sniper buff was towards pve not pvp so, . . It always penetrated in pvp

      That's how you're mis-informing people

      Comment


      • #18
        It clearly says both pve and pvp, I REALLY do not see how i'm misinforming people. If it was just pve, it would just say pve. It says pve/pvp on all skills listed. The picture is there, if i'm misinforming people, than Eyedentity is misinforming people.

        Not to mention, yall act like i was only talking about snipers, title of post says SHARPSHOOTER, = sniper and warden both being buffed. It's a fact, so argue facts if you want to.

        Comment


        • #19
          Originally posted by oink View Post
          What does it mean by penetrating?
          before this patch, sharpshooter's left click on siege stance only hit 1 person, it's a widespread looking attack I believe. Now it hits more than 1 person if they're within the radius of the hit.

          Comment


          • #20
            Originally posted by ImNotYourPal View Post

            before this patch, sharpshooter's left click on siege stance only hit 1 person, it's a widespread looking attack I believe. Now it hits more than 1 person if they're within the radius of the hit.
            No left is single attack and has always been penetrating (pvp). It may of been a PVE thing, but I don't pve enough or remember to know off my head. I'll check with PVE sniper later. Nothing changed for sniper.

            For Warden:
            Final Dmg in pvp doesn't rlly matter that much
            Rest of changes don't effect much.

            Cyclone Harpoon (PVE, PVP)

            -Number of hits is doubled. (doesn't rlly do dmg still)

            Cannonade (PVE, PVP)

            - Hit area is shown immediately when the skill begins and hit area can be changed by changing the mouse direction (up or down).

            - Cannon speed is increased.
            Always been able to change where it was placed, only good thing is cannon speed for pvp and that's still not really a big of a deal.

            It's really not a buff.



            Comment


            • #21
              Ok... It's not a buff you're totally right dude. I'm done commenting on this forum.

              Comment


              • #22
                This is now a sniper nerf thread.

                Begin.

                6 Year Veteran & Community Leader
                -------------------------------------------------


                "
                Being skilled isn't all that it's made out to be. When you're strong, you become arrogant and withdrawn. Even if what you sought after was your dream." - Zhi Guan

                Official DN+ Youtube Channel:
                https://www.youtube.com/channel/UCes...rh93rWGd2kiLfg


                Paladin PVP Builds:
                http://forum.dragonnest.com/forum/cl...din-pvp-builds


                Feel Free to drop a PM anytime
                Discord: Zeplic#8241

                Comment


                • Lana
                  Lana commented
                  Editing a comment
                  Still can shoot like 15-20 shots per stance
                  Still can cover 1/2 a map
                  Going to start go juggle again ( the air juggle is a bug tho) [Much balance]

                  Though, The devs nerfed tumbling shot + fake shot to like 14 seconds and had to reduce it to 8 seconds, then 11. Can they just make up their minds?
              Working...
              X