Source: http://patchnote.dragonnest.com/category?patchnoteno=19
MERCENARY
Taunting Howl
Debuff duration 10 seconds > 20 seconds
Circle Swing
Damage 2372% > 2144%
BARBARIAN
Class Mastery 1
Attack power 18% > 15%
Final Damage 25% > 20%
Class Mastery 2
Attack power 22% > 15%
DESTROYER
Provoke
After-cast delay reduced
Maelstrom Howl
Super armor increased
Flying Swing EX
Super armor increased
Crash Mode
Cooldown 75 seconds > 60 seconds
Damage reduction 70% > 90%
HP recovery 2% every 2 seconds > 3% every 2 seconds
Super armor increased
AVENGER
*Added tooltip to show skill damage increase with transformation*
Graves
Damage 1991% > 2787%
Dark Stinger
*Added tooltip to show debuff effect with transformation*
Damage 2402% > 3363%
Piercing Crescent
Damage 877% > 1403%
Sword energies can be fired consecutively three times without [Normal Attack] button
Can be chained with Aerial Blade or Dark Crash by pressing [Special Attack] or [Space] button respectively
Doom Blade
Damage 3757% > 5259%
Vengeance Storm
Damage 3840% > 5376%
Dark Mastery
STR increase removed
Shadow Call
Buff duration 60 seconds > 900 seconds
Cooldown 10 seconds > 5 seconds
Dark Riser
Damage 826% > 2891%
Death Knell
Immediately launch final attack upon maximum charge
DARK AVENGER
Dark Crash
Damage 4355% > 6097%
[Nightmare] Dark Crash suction area increased
Class Mastery 1
Increase STR by 50%
Class Mastery 2
Attack power 30% > 15%
Step Blade recovers Soul Cutter INS cooldown upon successful hit
HUNTER
Hunter Eye
Buff duration 180 seconds > 900 seconds
Cooldown 30 seconds > 5 seconds
Spiral Bolt
Enable free camera movement before launching an arrow
Increase window to press [Directional] button after using the skill
Arrow Storm
Shrapnel hit count 8 > 2, damage remains unchanged
Shrapnel damage 4080% per hit > 3264% per hit
*Tracking damage is equal to Shrapnel damage*
Tracking damage 1632%> 1306%
Trap Master
*Added tooltip to show Ice Trap debuff duration*
Maximum trap 10 > 9
Changed to throw 3 types of trap
SILVER HUNTER
Moment Evasion
MP consumption removed
Class Mastery 1
Increase INT by 50%
Class Mastery 2
Attack power 35% > 15%
Tornado Shot INS does not share cooldown
Class Mastery 3
Effect duration 3 seconds > 10 seconds
MARA
Ripping
Cooldown can now be saved up to two times
Cleaving
Damage 2260% > 2300%
Damage increase affect [Contract] Cleaving and [Enhanced] Cleaving
Void Coil
Damage 820% per shard > 475% per shard
[Contract] Void Coil damage is not halved, and its hit count has been doubled
Black Strike
Post action speed increased after using skill (this may refer to after-cast delay)
Smoke Storm
[Enhanced] Smoke Storm initial action speed increased
Deadly Smoke
Damage 8100% > 24000%
Shadow Shell
Action speed increase
Complete Darkness
Dark attack 20% > 10%
BLACK MARA
Class Mastery 2
Cooldown recovery 5 seconds > 3 seconds
Entropy A
Effect is redesigned
Gain a short invincible status upon successful hit of [Enhanced] Black Strike
Entropy B
Effect is redesigned
Recover [Enhanced] Black Strike cooldown upon successful hit of Haze
Black Mara
Damage 7900% > 5000%
Invincible during casting
Shockwave occurs when you're not hitting enemy during dash
Contract link speed has been slightly improved
PRIEST
Detonate
Damage 5036% > 4533%
INQUISITOR
Class Mastery 2
Light attack 25% > 15%
Judgment Spear
Damage 1702% > 1617%
Lightning Storm
Damage 1009% > 958%
ACADEMIC
Air Shot
Shooting stance removed
ENGINEER
Chemical Grenade
Debuff duration 17 seconds > 20 seconds
Debuff duration is fixed regardless of skill level
Mechanic Mode
Attack power 30% > 15%
Attack power effect is fixed regardless of skill level
SHOOTING STAR
Splash
Damage 869% > 396%
Class Mastery 1
Ammo creation every 4 seconds > every 3 seconds
Class Mastery 3
Added cooldown reduction effect for Quick Shot
Reduce Quick Shot cooldown by 3 seconds
Awakened Passive - Biochemical Experiment
Additional physical damage 15% > 10%
GEAR MASTER
Chain Saw Tower
Damage 3930% > 2479%
Big Mecha Bomb
Debuff duration 10 seconds > 20 seconds
Class Mastery 2
Attack power 25% > 15%
Class Mastery 3
Air Shot cooldown increase 2 seconds > 12 seconds
MECHANIC
Flick
After-cast delay reduced and skill can be canceled by Tumble
Singularity
After-cast delay reduced
Plasma Bomb attack 2645% > 1689%
Plasma Bomb explosion 10000% > 6385%
Atomic Blade
Damage 2640% > 1859%
[Enhanced] Atomic Blade damage 3432% > 2416%
[Ultimate] Atomic Blade damage 7720% > 5577%
[Ultimate] Atomic Blade spanner 1930% > 1394%
Satellite Beam
Damage 39100% > 21100%
AOE increased by 20%
Bombardment area is now fixed
RAY MECHANIC
Bombardment
Increase range when Shoulder Charge is used to cancel the skill during midair bombardment
Mecha Laser
Damage 23215% > 16103%
Action speed increased
Dash
[Normal Attack] button can now be used to cancel movement after stomp
Power Punch
Damage 65100% > 35100%
DARK SUMMONER
*Added extra tooltip to main skills, Ascending Phantom and Shattering Hand*
Sadism Pleasure
[Advent] Phantom Claw can now restore HP as well
Revenge Hand EX
Debuff duration 10 seconds > 15 seconds
Chaos Formation
Cooldown 27 seconds > 25 seconds
Class Mastery 1
Gain 20 [Summoning Energy] immediately after using Sadism Pleasure
Awakened Passive - Rampage Claw
Increase input time for additional attack
RIPPER
Blade Runner EX
Additional attack damage 30% > 50%
Debuff duration 11 seconds > 20 seconds
Izuna Drop EX
Attack power 30% > 50%
Class Mastery 1
Remove fire attack
Class Mastery 2
1. Crippling Punisher 3 second cooldown reduction effect is now moved to Awakened Passive - Burning Coal
2. Reduce the cooldown of Crippling Punisher by 2 seconds when Shift Blow/Flame Locust/Blade Runner/Mortal Blow/Izuna Drop/Artful Chaser/Beast Swipe/Flame Drag is used.
LANCEA
Harmonize
Buff duration 300 seconds > 900 seconds
PIERCER
Spinning Cut
Damage 2761% > 2495%
Piercing Spike
Damage 1006% > 1218%
Dent Blow
Damage 2730% > 3276%
FLURRY
Spinning Cut EX
Damage reduced by 10% for all charging stage
Class Mastery 2
Attack power 25% > 15%
STING BREEZER
Poking Beehive
Damage 7994% > 8793%
Class Mastery 1
Attack power 30% > 20%
Class Mastery 2
Light attack 25% > 20%
PATRONA
Flow Through
Damage 5568% > 3850%
RUINA
Class Mastery 1
Attack power increase removed
Class Mastery 2
Attack power 20% > 15%
Rock Fist
Damage 2240% > 1715%
Beast Rush
Damage 21840% > 17400%
Awakened Passive - Overclock
Additional damage 20% > 15%
DEFENSIO
Overboost
Defense power 22% > 10%
Air Shove EX
Defense power 22% > 10%
*the actual value is 20%, not 22%*
MERCENARY
Taunting Howl
Debuff duration 10 seconds > 20 seconds
Circle Swing
Damage 2372% > 2144%
BARBARIAN
Class Mastery 1
Attack power 18% > 15%
Final Damage 25% > 20%
Class Mastery 2
Attack power 22% > 15%
DESTROYER
Provoke
After-cast delay reduced
Maelstrom Howl
Super armor increased
Flying Swing EX
Super armor increased
Crash Mode
Cooldown 75 seconds > 60 seconds
Damage reduction 70% > 90%
HP recovery 2% every 2 seconds > 3% every 2 seconds
Super armor increased
AVENGER
*Added tooltip to show skill damage increase with transformation*
Graves
Damage 1991% > 2787%
Dark Stinger
*Added tooltip to show debuff effect with transformation*
Damage 2402% > 3363%
Piercing Crescent
Damage 877% > 1403%
Sword energies can be fired consecutively three times without [Normal Attack] button
Can be chained with Aerial Blade or Dark Crash by pressing [Special Attack] or [Space] button respectively
Doom Blade
Damage 3757% > 5259%
Vengeance Storm
Damage 3840% > 5376%
Dark Mastery
STR increase removed
Shadow Call
Buff duration 60 seconds > 900 seconds
Cooldown 10 seconds > 5 seconds
Dark Riser
Damage 826% > 2891%
Death Knell
Immediately launch final attack upon maximum charge
DARK AVENGER
Dark Crash
Damage 4355% > 6097%
[Nightmare] Dark Crash suction area increased
Class Mastery 1
Increase STR by 50%
Class Mastery 2
Attack power 30% > 15%
Step Blade recovers Soul Cutter INS cooldown upon successful hit
HUNTER
Hunter Eye
Buff duration 180 seconds > 900 seconds
Cooldown 30 seconds > 5 seconds
Spiral Bolt
Enable free camera movement before launching an arrow
Increase window to press [Directional] button after using the skill
Arrow Storm
Shrapnel hit count 8 > 2, damage remains unchanged
Shrapnel damage 4080% per hit > 3264% per hit
*Tracking damage is equal to Shrapnel damage*
Tracking damage 1632%> 1306%
Trap Master
*Added tooltip to show Ice Trap debuff duration*
Maximum trap 10 > 9
Changed to throw 3 types of trap
SILVER HUNTER
Moment Evasion
MP consumption removed
Class Mastery 1
Increase INT by 50%
Class Mastery 2
Attack power 35% > 15%
Tornado Shot INS does not share cooldown
Class Mastery 3
Effect duration 3 seconds > 10 seconds
MARA
Ripping
Cooldown can now be saved up to two times
Cleaving
Damage 2260% > 2300%
Damage increase affect [Contract] Cleaving and [Enhanced] Cleaving
Void Coil
Damage 820% per shard > 475% per shard
[Contract] Void Coil damage is not halved, and its hit count has been doubled
Black Strike
Post action speed increased after using skill (this may refer to after-cast delay)
Smoke Storm
[Enhanced] Smoke Storm initial action speed increased
Deadly Smoke
Damage 8100% > 24000%
Shadow Shell
Action speed increase
Complete Darkness
Dark attack 20% > 10%
BLACK MARA
Class Mastery 2
Cooldown recovery 5 seconds > 3 seconds
Entropy A
Effect is redesigned
Gain a short invincible status upon successful hit of [Enhanced] Black Strike
Entropy B
Effect is redesigned
Recover [Enhanced] Black Strike cooldown upon successful hit of Haze
Black Mara
Damage 7900% > 5000%
Invincible during casting
Shockwave occurs when you're not hitting enemy during dash
Contract link speed has been slightly improved
PRIEST
Detonate
Damage 5036% > 4533%
INQUISITOR
Class Mastery 2
Light attack 25% > 15%
Judgment Spear
Damage 1702% > 1617%
Lightning Storm
Damage 1009% > 958%
ACADEMIC
Air Shot
Shooting stance removed
ENGINEER
Chemical Grenade
Debuff duration 17 seconds > 20 seconds
Debuff duration is fixed regardless of skill level
Mechanic Mode
Attack power 30% > 15%
Attack power effect is fixed regardless of skill level
SHOOTING STAR
Splash
Damage 869% > 396%
Class Mastery 1
Ammo creation every 4 seconds > every 3 seconds
Class Mastery 3
Added cooldown reduction effect for Quick Shot
Reduce Quick Shot cooldown by 3 seconds
Awakened Passive - Biochemical Experiment
Additional physical damage 15% > 10%
GEAR MASTER
Chain Saw Tower
Damage 3930% > 2479%
Big Mecha Bomb
Debuff duration 10 seconds > 20 seconds
Class Mastery 2
Attack power 25% > 15%
Class Mastery 3
Air Shot cooldown increase 2 seconds > 12 seconds
MECHANIC
Flick
After-cast delay reduced and skill can be canceled by Tumble
Singularity
After-cast delay reduced
Plasma Bomb attack 2645% > 1689%
Plasma Bomb explosion 10000% > 6385%
Atomic Blade
Damage 2640% > 1859%
[Enhanced] Atomic Blade damage 3432% > 2416%
[Ultimate] Atomic Blade damage 7720% > 5577%
[Ultimate] Atomic Blade spanner 1930% > 1394%
Satellite Beam
Damage 39100% > 21100%
AOE increased by 20%
Bombardment area is now fixed
RAY MECHANIC
Bombardment
Increase range when Shoulder Charge is used to cancel the skill during midair bombardment
Mecha Laser
Damage 23215% > 16103%
Action speed increased
Dash
[Normal Attack] button can now be used to cancel movement after stomp
Power Punch
Damage 65100% > 35100%
DARK SUMMONER
*Added extra tooltip to main skills, Ascending Phantom and Shattering Hand*
Sadism Pleasure
[Advent] Phantom Claw can now restore HP as well
Revenge Hand EX
Debuff duration 10 seconds > 15 seconds
Chaos Formation
Cooldown 27 seconds > 25 seconds
Class Mastery 1
Gain 20 [Summoning Energy] immediately after using Sadism Pleasure
Awakened Passive - Rampage Claw
Increase input time for additional attack
RIPPER
Blade Runner EX
Additional attack damage 30% > 50%
Debuff duration 11 seconds > 20 seconds
Izuna Drop EX
Attack power 30% > 50%
Class Mastery 1
Remove fire attack
Class Mastery 2
1. Crippling Punisher 3 second cooldown reduction effect is now moved to Awakened Passive - Burning Coal
2. Reduce the cooldown of Crippling Punisher by 2 seconds when Shift Blow/Flame Locust/Blade Runner/Mortal Blow/Izuna Drop/Artful Chaser/Beast Swipe/Flame Drag is used.
LANCEA
Harmonize
Buff duration 300 seconds > 900 seconds
PIERCER
Spinning Cut
Damage 2761% > 2495%
Piercing Spike
Damage 1006% > 1218%
Dent Blow
Damage 2730% > 3276%
FLURRY
Spinning Cut EX
Damage reduced by 10% for all charging stage
Class Mastery 2
Attack power 25% > 15%
STING BREEZER
Poking Beehive
Damage 7994% > 8793%
Class Mastery 1
Attack power 30% > 20%
Class Mastery 2
Light attack 25% > 20%
PATRONA
Flow Through
Damage 5568% > 3850%
RUINA
Class Mastery 1
Attack power increase removed
Class Mastery 2
Attack power 20% > 15%
Rock Fist
Damage 2240% > 1715%
Beast Rush
Damage 21840% > 17400%
Awakened Passive - Overclock
Additional damage 20% > 15%
DEFENSIO
Overboost
Defense power 22% > 10%
Air Shove EX
Defense power 22% > 10%
*the actual value is 20%, not 22%*
Comment