Soul Eater pre-Awakening skill balancing~
Kali:
Phantom Guard >
No longer consumes MP when damaged.
Damage reduction reduced from 26% to 20%
Super Armor Bonus Decreased from 200% to 50%
Duration decreased from 29 seconds to 20 seconds.
Screamer:
Blitz Claw >
The requirement to learn Blitz Claw will be removed.
Rampage Claw >
The additional stun chance is removed.
The additional damage that occurs to a target that is Stun Immune is removed.
Damage is now 4923% from 1306%.
Hands of Vengeance >
Cooldown is reduced by skill acquisition level.
Cooldown time is based on max HoV level(?).
Phantom Avenger >
Fixed an issue where the Cooldown recovery effect was also applied to Phantom Avenger.
No longer grants invincibility.
Level 3 duration increased from 18 to 21 seconds.
Maximum damage decreased from 7723% to 3530%.
Humiliation >
Has been increased to level 19.
Spirit Creeps >
The Curse debuff has been removed.
Ghost Gate >
The Curse Debuff has been removed.
Cooldown reduced from 35 to 28 seconds.
Spirit Wolf >
The Curse Debuff has been removed.
Begrudge >
Cooldown reduced to 25 seconds from 45 seconds.
Damage increased from 118% to 1358% at max rank.
Soul Eater:
Soul Shriek >
Max level is now 13
Damage increased from 1105% > 3600%
Class Mastery I >
INT increases by 50%.
Spirit Creeps EX >
Curse debuff is added.
Specter of Torment EX >
The additional damage from exploding Ghost Curse has been decreased from 300% to 150%.
Class Mastery II >
The damage bonus has increased from 12% to 30%.
Congrats, ED has successfully dumpstered Dark Summoner by removing Curse from the Screamer tree LOL
Kali:
Phantom Guard >
No longer consumes MP when damaged.
Damage reduction reduced from 26% to 20%
Super Armor Bonus Decreased from 200% to 50%
Duration decreased from 29 seconds to 20 seconds.
Screamer:
Blitz Claw >
The requirement to learn Blitz Claw will be removed.
Rampage Claw >
The additional stun chance is removed.
The additional damage that occurs to a target that is Stun Immune is removed.
Damage is now 4923% from 1306%.
Hands of Vengeance >
Cooldown is reduced by skill acquisition level.
Cooldown time is based on max HoV level(?).
Phantom Avenger >
Fixed an issue where the Cooldown recovery effect was also applied to Phantom Avenger.
No longer grants invincibility.
Level 3 duration increased from 18 to 21 seconds.
Maximum damage decreased from 7723% to 3530%.
Humiliation >
Has been increased to level 19.
Spirit Creeps >
The Curse debuff has been removed.
Ghost Gate >
The Curse Debuff has been removed.
Cooldown reduced from 35 to 28 seconds.
Spirit Wolf >
The Curse Debuff has been removed.
Begrudge >
Cooldown reduced to 25 seconds from 45 seconds.
Damage increased from 118% to 1358% at max rank.
Soul Eater:
Soul Shriek >
Max level is now 13
Damage increased from 1105% > 3600%
Class Mastery I >
INT increases by 50%.
Spirit Creeps EX >
Curse debuff is added.
Specter of Torment EX >
The additional damage from exploding Ghost Curse has been decreased from 300% to 150%.
Class Mastery II >
The damage bonus has increased from 12% to 30%.
Congrats, ED has successfully dumpstered Dark Summoner by removing Curse from the Screamer tree LOL
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