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Flurry Pve Guide For Cap 95

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  • #31
    Question on double rough sweep ins?
    was it removed? before jan 9 i can do RS ins > spinning skewer > RS ins.. now i cant... is that a bug which they fixed?

    PS: i can still do it now but the 2nd one has no damage

    Comment


    • acevanlee
      acevanlee commented
      Editing a comment
      haha yeah i know.. and the waiting is sooo long.. cant wait to check the changes lol... just bored in the office.. nothing to read or just not in the mood lol

    • Xenocho
      Xenocho commented
      Editing a comment
      I think being able do double is a bug lol

    • acevanlee
      acevanlee commented
      Editing a comment
      oh lol.. my top dps skill went away XD.. anyway thnx for the reply

  • #32
    can I get clarification?
    my friend say if I take awakening spinning cut, when rushing blade hit enemy, rushing blade ins will not reduce cd... base from CM II if rushing blade hit enemy rs ins will reduce 32s..is this intended or bug??

    thank you

    Comment


    • Xenocho
      Xenocho commented
      Editing a comment
      It's a bug. Fixed in latest kdn patch.

    • Siberiasan
      Siberiasan commented
      Editing a comment
      so its better for us to not take awakening spinning cut until it fix right?Due to slow AS ESC
      |thank you as always Xenocho

    • Xenocho
      Xenocho commented
      Editing a comment
      It's decent actually.. but see if you can get used to it or not @@

      I've not tested fully to give you a proper response, sorry.

  • #33
    Bifrost: Does it give any iframe for you? Or like brings your hitbox off the ground say to avoid stomp mech? Haven't tested it haha ty
    I'm a slow learner, that's true. But I learn.



    I do not need to be watched over or minded or cared for. I'm not a child.
    I am the Lady of Winterfell, and I am home.

    Comment


    • zArAthena
      zArAthena commented
      Editing a comment
      It has no iframe. You can use it to dodge jump though

  • #34
    Quick review on Flurry awakening.
    As you may know, flurry now have 2 significant bug:
    - Skill plate (both dmg and cd) do not work for Hornet touch and Spinning cut when you learn their [Awakening]. If you do not learn [Awakening], the skill plate still work. You can see more detail here
    - Rushing blade do not recovery Rough sweep Inst cd. This bug cause by [Awakening] Spinning Cut. You can see more detail here

    1/ Skill build. Click image for larger version  Name:	SkillBuild2.png?dl=0.png Views:	1 Size:	345.6 KB ID:	121543






    Some notes:
    - [Awakening] Headbutt is totally useless. We almost never use it for dps, we only use it when pushing object. And learn [Awakening] make it harder to push. So don't learn. Can save 3 valuable SP too.
    - Currently, [Awakening] Spinning Cut cause rushing blade cd reset bug, so I don't learn it. I value RS Inst more than [Awakening ]Spinning cut 2nd slash, so I do not learn. I still save 3SP to learn it when the bug fix. Who prefer [Awakening] Spinning Cut to RS Inst, can just learn it now.

    2/ Skill plate.
    Due to current bug, skill plate set is:
    - Skewer +dmg (must have)
    - Rough Sweep +dmg (must have)
    - Spinning swing +AS
    - Deep Pierce + dmg
    Who do not learn [Awakening] Spinning Cut, can swap Deep Pierce +dmg for Spinning Cut dmg plate.
    3/ Skill rotation:
    Scar Maker > Evil Fencer (cast before boss appear) > Shutter bounce > Hornet - Left click (use right after 1st hit of Shutter bounce to cancel 2nd hit) > Stab screw> Rough sweep > RS Inst > ECS> Lolipop chups.
    Some notes:
    - Always spam Hornet every time it off cd. It have decent damage and give 5 bubble.
    - Use Deep Pierce > Skewer every time seeing [Vulnerable]. Or only Skewer if Deep Pirece is on cd.
    - Bi frost only gain 20% more dmg on [Vulnerable], so you can just use it even without [Vulnerable].
    - When reach 20 bubble,use Skewer > Deep Pierce > Skewer, or Skewer > Skewer if Deep Pierce on cd.
    Last edited by zArAthena; 02-08-2018, 08:09 PM.
    zArAthena - Flurry. LafielHime - Black Mara. LukaLukaNF - Black Mara. zArZeratul - Raven. FaerieMoon - Arti

    Comment


    • acevanlee
      acevanlee commented
      Editing a comment
      oh ok.. thats news to me.. thought 5% def debuff from vulnerable is only applied through Fling Sky before awakening and is now applied on all vulnerable debuff through headbutt awakening.

      i wasted SP then. byebye irene quest for me now.

      thnx for the clarification btw

    • Siberiasan
      Siberiasan commented
      Editing a comment
      Senpai does hornet touch get i-frame when the lancea push forward after we left click?...Afaik like Gladiator we still got i frame when slashing ...or the i frame only when lancea take a stance?

    • zArAthena
      zArAthena commented
      Editing a comment
      The whole hornet touch action is blocking, not i-frame.
      You can test on the stomp of 1st boss in VN. Use hornet touch, you receive no damage, but still get debuff. While if you use other i-frame skill, you get no damage nor debuff.

  • #35
    What is the best skill aceesoacces for this patch cap 95.

    Comment


    • WayneTan
      WayneTan commented
      Editing a comment
      Is this apply on the equipment as well?

    • zArAthena
      zArAthena commented
      Editing a comment
      1/ Just use 95 Epic jade. Cheap and useful.
      2/ For 95 Jade stat. Your 1st priority is STR + PAtk. You can use STR+hp or STR+crit/ctd in the meantime.

    • WayneTan
      WayneTan commented
      Editing a comment
      If 93Epic is +10 would recommend use it 1st or change to 95epic better?

  • #36
    I don't know if this have been asked in other threads. But I'm wondering if crit chance and crit damage cap follows char level or enemy level?
    Some said crit chance follows enemy level but not crit damage. But some said both follows char's level. So confusing.

    Comment


    • Xenocho
      Xenocho commented
      Editing a comment
      Crit chance follow monster's lvl. Lower level dungeons have lower crit requirements to hit 89%. Crit damage follows char lvl and is constant in all levels of dungeons.

  • #37
    Hello, I just wanted to ask, do you guys prefer skill accessories over legend rune dragon accessories (or vice versa)?
    For example:
    - Legend Rune Dragon Necklace is/or better than Skill Necklace (90) +1 Spinning Skewer
    - Legend Rune Dragon Earrings is/or better than Skill Earrings (93) +1 Rough Sweep

    Thank you in advance
    ♡ MilleFiyu ☆ Kathriss ✸ Fiyuriss ♤ lKofuku

    Comment


    • Adhelaida
      Adhelaida commented
      Editing a comment
      A Skill Acc gives a similar boost as a Genesis Acc to the respective skill (I actually think it was higher but I might be wrong, I think Zarathena tested this once as well) so I would personally recommend the skill acc for both cases until you can afford Genesis Accs.

    • zArAthena
      zArAthena commented
      Editing a comment
      Usually, skill access is better because Spinning Skewer (Skewer + Skewer Inst) and Rough Sweep (RS + RS Inst) are Flurry main dps source. However, to know exactly in your case, you can try gearsim to simular 2 case, and see how much damage increase in each case.
      https://spacem.github.io/dngearsim/

    • MilleFiyu
      MilleFiyu commented
      Editing a comment
      thank you very much for the answers

  • #38
    Just to add on to the table put up by zArAthena, here is the table which includes cast time and if you cancel asap (you can cancel cast delay with Deep Pierce, Hornet's Touch and Spinning Skewer).

    Remmystarr from Eden (Discord: Xenocho #8012)
    Please try to read my guide before asking questions on gear optimisation here;
    Old and outdated Engineer guide here; Selling FDN service for FDN weaps (Read here!);

    Comment


    • NearLawlet
      NearLawlet commented
      Editing a comment
      How do you calculate the cast time (CT) for each skills? And what is the difference between CT1, CT2 and CT3?

    • Xenocho
      Xenocho commented
      Editing a comment
      By comparing frame to frame, I can get the approximate cast time. If you are asking what constitutes the cast time, it is from the moment the skill is clicked (which is shown by the skill icon enlarging) to the moment when other skills can be used, shown by skill icons no longer being gray (which indicates skill is unable to be used due to currently being in casting motion).

      Actually CT 1-3 are cast times for their respective adjacent column. Excel does not allow me to put identical names.

  • #39
    Hmmm another thing, is the Spinning Cut (Awakened) Bug is fixed? Where the instant Rough Sweep cd is not resetting?
    ♡ MilleFiyu ☆ Kathriss ✸ Fiyuriss ♤ lKofuku

    Comment


    • Xenocho
      Xenocho commented
      Editing a comment
      There has been no patch in between so it is unlikely to have been fixed. Did not personally test tho, just judging based on how ED fix stuff

    • acevanlee
      acevanlee commented
      Editing a comment
      Still not fixed -_-

      tested it last night.. seriously just give me necklace.. dont want those oblivion stuff -_- 170k on aisha no necklace gg

    • acevanlee
      acevanlee commented
      Editing a comment
      DRAGOON
      EVIL PUNISHER
      Fixed an issue where the ghosts reacted to incoming enemies.
      RUSHING STRIKE
      Fixed an issue where it did not reduce the cooldown of Charging Sweep INS if used during the enhanced hit of Spinning Takedown.


      April fix but still hoping to come this march

  • #40
    Anyone has check if Plate cd hornet touch already fixed or still bugged?
    and For spinning cut awaken bug too?
    thank you

    Comment


    • Xenocho
      Xenocho commented
      Editing a comment
      SC Bug still there
      Hornet CD plate fixed.

  • #41
    This hasn't been updated since September 2017, any future plans for it?

    Comment


    • Xenocho
      Xenocho commented
      Editing a comment
      Actually, the author made newer posts at the bottom. The most recent update was on 09 Feb 2018

    • Verbena
      Verbena commented
      Editing a comment
      Xenocho must have missread the dates of the last edits, sorry!

  • #42
    Is it okay any element for flurry? or must be light element for jades

    Comment


    • Xenocho
      Xenocho commented
      Editing a comment
      Any is fine

    • Nimmienaticz
      Nimmienaticz commented
      Editing a comment
      Light has a difference to flurry, but preferably I rather use Fling Sky than Champagne.

  • #43
    Because flurry elites are here, ill just ask my question here..

    Did they already fix the awakened spinning cut bug? the one that disables rushing blade's effect?

    TIA

    Comment


    • Xenocho
      Xenocho commented
      Editing a comment
      Not fixed yet

    • acevanlee
      acevanlee commented
      Editing a comment
      oh ok. thnx thnx

  • #44
    spinning cut awakened skill still bug?

    Comment


    • acevanlee
      acevanlee commented
      Editing a comment
      up... need confirmation

    • zArAthena
      zArAthena commented
      Editing a comment
      Hi.
      The bug is fixed now.

    • acevanlee
      acevanlee commented
      Editing a comment
      thnx alot!!!

  • #45
    Flurry skill revamp - June 2018.
    1/ Harmonize duration increase:
    300 sec --> 900 sec.
    2/ Spinning cut damage decrease:
    2761% --> 2495%
    3/ Spinning cut Ex damage decrease: 10% of each stage.
    4/ CM2 decrease: 25% --> 15%

    Overall is slightly nerf to flurry (around 7-8%). Spinning cut is just a filter skill, in very low priority so its nerf have little effect. CM2 nerf is affect all skill. But 10% nerf atk still is not too much a problem.
    zArAthena - Flurry. LafielHime - Black Mara. LukaLukaNF - Black Mara. zArZeratul - Raven. FaerieMoon - Arti

    Comment

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