I'm just talking about the parry non-awakes, because the awakes can be manually activate.. Please Fix...
well almost all ice attack and some skill bypass the parry delicate skill sensitive mechanics, the mechanics is it will counter all opponents attack if successfully executed and also induces invincibility when used. its very skill sensitive even just the whip of the sword animation of the non-cyclone slash (non awakes ver. the sword cast animation is not counted as hit and its very long cast duration, see gladiator) already induce the counter mechanism of the parry, that's how skill sensitive the parry is .. also the firewall awakes fast animation counters it even though debuff still applied.. just the minor sense of gravity well EX and spectrum shower EX, can activates the parry skill.
But the likes of Ice Spears, eg the ball and pointy icicles doesn't sense by the parry, so it won't activate and I get frozen in the process, further more the A-D press won't even lower the time it takes to de-freeze even how hard and fast i press the keyboard, is like what the heck A-D use are for?.. worst the elestra can use the ice spear 3x in a row...
Ice Beam also bypass the skill sensitivity, you just get frozen in the process wasting the skill to cd.. also the OP 360 degrees aim, what can you do? parry right? but it doesn't even sense to activate it.
Ice Cyclone is 50%, it can activate and sometime it won't
Gravity crush bypass this although when the server is still on CC there is 80% chance to activate the parry skill (which is good), and when the server transferred it became 10% chance to work (which is bad), sometimes it work but mostly it won't. the skill is already ridiculous because of the auto-pinned-down effect.
because of the bug, only gladiator have the upper hand on force activation... and why does it have a skill sensitive activation if it doesn't even work, right? also the skill already have a very very long CD in pvp. (I just wish the force parry have the cd while the non-wakes parry have the short cd like 93 cap due to its nature and unenforceable and skill sensitive use or if its doesn't work revert the cd)
Ping and execution are not the problem here, I can do a parry on crusader's swift electric smite and opponents halfmoon slash EX on the heat of battle.. I already grasp the non-awakes parry because of its nature of usage (i pvp a lot on moonlord)....
Please fix, please fix.. thank you very much
well almost all ice attack and some skill bypass the parry delicate skill sensitive mechanics, the mechanics is it will counter all opponents attack if successfully executed and also induces invincibility when used. its very skill sensitive even just the whip of the sword animation of the non-cyclone slash (non awakes ver. the sword cast animation is not counted as hit and its very long cast duration, see gladiator) already induce the counter mechanism of the parry, that's how skill sensitive the parry is .. also the firewall awakes fast animation counters it even though debuff still applied.. just the minor sense of gravity well EX and spectrum shower EX, can activates the parry skill.
But the likes of Ice Spears, eg the ball and pointy icicles doesn't sense by the parry, so it won't activate and I get frozen in the process, further more the A-D press won't even lower the time it takes to de-freeze even how hard and fast i press the keyboard, is like what the heck A-D use are for?.. worst the elestra can use the ice spear 3x in a row...
Ice Beam also bypass the skill sensitivity, you just get frozen in the process wasting the skill to cd.. also the OP 360 degrees aim, what can you do? parry right? but it doesn't even sense to activate it.
Ice Cyclone is 50%, it can activate and sometime it won't
Gravity crush bypass this although when the server is still on CC there is 80% chance to activate the parry skill (which is good), and when the server transferred it became 10% chance to work (which is bad), sometimes it work but mostly it won't. the skill is already ridiculous because of the auto-pinned-down effect.
because of the bug, only gladiator have the upper hand on force activation... and why does it have a skill sensitive activation if it doesn't even work, right? also the skill already have a very very long CD in pvp. (I just wish the force parry have the cd while the non-wakes parry have the short cd like 93 cap due to its nature and unenforceable and skill sensitive use or if its doesn't work revert the cd)
Ping and execution are not the problem here, I can do a parry on crusader's swift electric smite and opponents halfmoon slash EX on the heat of battle.. I already grasp the non-awakes parry because of its nature of usage (i pvp a lot on moonlord)....
Please fix, please fix.. thank you very much
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